XMB modding developer ( @DeViL303 ) is at it again with a few new discoveries and creative implementations.This time around a simple XML mod takes the spotlight, as it has spawned a useful utility appearing in the XMB. PS3 Podcast Enabler the latest XMB Mod from @DeViL303, serves as a Proof-of-Concept and the developer is hoping the community helps create some podcast.pkg's themselves. DeViL303 has provided an example podcast pkg to serve as a template for others to use. Currently the mod allows for upto 16 different channels to be displayed on the PS3 XMB. This mod is compatible both with CFW & PS3HEN. Additional details and Setup Instructions can be found in the release notes below along with a video demonstration.
This XMB MOD works on both CFW and PS3HEN!!!
PS3 Podcast Enabler
Just a small simple XMB mod that adds queries to the category_music.xml for podcast packages at dev_hdd0/game/PODCASTxx/USRDIR/podcast.xml
Notes: dev_blind must be enabled to install this pkg. Its compatible with CFW and HEN/HAN.
16 different podcast channels supported for now, more can be added if required.
The Blindboy Podcast 0.50 pkg
- As of now there is only 1 podcast available, and that is called The Blindboy Podcast, its an Irish podcast presented by a member of the Rubberbandits. Check it out, you might like it.
- Download The Blindboy Podcast 0.50 pkg HereThat can serve as a template for anyone who wants to create a podcast pkg them selves.
This tool can be used to convert mp3 to a compatible format
PS3 PS3 Podcast Enabler v1.00 (XMB MOD) - Support for podcast pkgs on XMB
By STLcardsWS on Sep 11, 2019 at 6:24 PM
Universal Media Server v9.2.0 ReleasedUniversal Media Server has now been updated and matured to v9.2.0 by the UMS team, lead by developer Subunk. The UPnP / DLNA & HTTP/S Media server works on your PS Vita / PlayStation TV, PlayStation 3 (PS3) and PlayStation 4 (PS4) and a tons of other devices you may own (see tab below for all devices supported) This is an extremely well built project that has been in development for years now and continues to evolve and grow with the dedication from the UMS development team. This utility will run on many operating systems and will connect to your supported devices to stream your personal collections of media (audio/video) via your locally connected network. See many details included below and also at the UMS official website we have linked below:Continue reading
[UPDATE] RetroArch v1.8.4: PS Vita & PSP Ports "massively increased core collection"The RetroArch project keeps evolving and has been updated to v1.8.3 (UPDATE: Now on v1.8.4 [16th January 2020] - see Changelog for more Information) as a number of new improvements come to both the PS Vita & PSP ports. Developer's and libretro contributors from all over have been elevating the emulation project. In particular @frangar and @fjtrujy are coupe of the devs who have been porting new cores to the PSP. Now MAME 2000, freeIntv, TGB Dual and Handy are some new libretro cores running in the PSP port. Then the PS Vita port has seen performance improvements for MAME 2000, 2003 and 2003_plus. Additional details below and also on the official blog post linked below.
vitaQuakeIII v0.9 Released - Data Files Downloader Added + "Urban Terror" support addedRinnegatamante has released version 0.9 of VitaQuakeIII for your homebrew enabled PS Vita for when your on the go or your PlayStation TV / Vita TV when your gaming away on the big screen. Either way this is an enjoyable homebrew port. In this version marked as 0.9 the developer has added an Automatic Data FIle Downloader when data files are not present. This makes the release much easier to install and setup and a nice edition to the vita homebre. There has been alot of attention to performance as well in this update the addition of dynamic libraries support for OpenArena core has provided a significant boost. Also, this update provides some experimental support for Urban Terror. This add-on is multiplayer, but as the vita port developer explains in the release notes provided below there will be some issue as outlined due to this was a release designed for the PC and the Rinnegatamante had to do quite a bit of work to get it running on the Vita:Continue reading
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