After the first announcement for a Kernel Exploit incoming for System Firmware 5.05, Developer @SpecterDev "has been true to one's word" by releasing the announced Kernel Exploit (PS4 Hack) for System Firmware 5.05 (& 5.07). This is some Great News not because of a newer System Firmware is now exploitable, but it could be a giant stride towards great evolution for getting more and more Homebrew Applications available - as already previewed before. Those mentioned "Tools" weren't fully released yet by the time of this writing but a full release should be available in the near future. This Release however also includes several Payloads and other useful Patches, as you can check them down below.
Screenshot from the 5.05 Kernel Exploit in Action - including some funny "Warning" Notes (Picture Credits by @qwertyoruiopz)
PS4 5.05 / 5.07 Kernel ExploitSummary
- In this project you will find a full implementation of the second "bpf" kernel exploit for the PlayStation 4 on 5.05. It will allow you to run arbitrary code as kernel, to allow jailbreaking and kernel-level modifications to the system. This exploit also contains autolaunching code for Mira and Vortex's HEN payload. Subsequent loads will launch the usual payload launcher. This bug was discovered by qwertyoruiopz, and can be found hosted on his website here.
- The following patches are made by default in the kernel ROP chain:Payloads included
- Disable kernel write protection
- Allow RWX (read-write-execute) memory mapping
- Syscall instruction allowed anywhere
- Dynamic Resolving (sys_dynlib_dlsym) allowed from any process
- Custom system call #11 (kexec()) to execute arbitrary code in kernel mode
- Allow unprivileged users to call setuid(0) successfully. Works as a status check, doubles as a privilege escalation.
- Vortex's HEN (Homebrew Enabler)
Note: The page will crash on successful kernel exploitation, this is normal
Contributors - Massive credits to the following:
@qwertyoruiopz - Tweet
@SpecterDev Tweet (July 13)
Various Demonstration from around the Scene.
- Oni Auto Installer
- Oni Framework
- Mira Framework
- Console Output Viewer
- Mira Companion App
- Remote Viewer
- Screenshot Capture
- FTP Explorer
- Theme Editor
- LLVM Linker
- Fake PKG Generator
- PARAM.SFO Editor
Polish/End User Friendliness
- 5.05 Exploit Page W/ Mira Autoload
- Built-In App Auto-jailbreak / Auto-unsandboxing via Mira
- Remote PKG Installing
- Homebrew Store
- MKDIR Mira Bug
- Mira crashes system rebooting from sleep mode
- Notification Code (Not Working)
Homebrew Enabler (External-HDD Support) (by xvortex)
- For firmware v5.05 - Make fpkg installer working with external HDD (kudos to flatz for ShellCore offset)
Psxitarch Linux: (by PSXITA Team)
- Psxitarch is a linux distribution for PS4 based on Arch Linux, developed to be light, with low resource usage and easy to install. It includes the graphics drivers (radeon drm, radeonsi) needed to use 3D hardware video acceleration, kernel 4.14.14, support for * bluetooth, * wi-fi, ethernet and USB sound cards. INSTALLED APPLICATIONS, Window manager: jwm, Terminals: lxterminal, xterm, Web Browser: midori, Network Manager: wicd, File manager: pcmanfm, Emulators/Games: steam, retroarch (MULTI EMU), mupen64plus (N64), snes9x (SNES), epsxe (PSX), ppsspp (PSP), Utilities: playonlinux (Gui for wine), leafpad (Text editor), htop (System monitor), xreader (PDF viewer), xarchiver (Archive manager), blueman (Bluetooth manager), Multimedia: gpicview (Img viewer), xnoise (Audio/video player) ADDITIONAL DETAILS & DOWNOADS @ OFFICIAL WEBSITE >>> LINK
PS4 Linux Loader Payload (by valentinbreiz)
- Updated support for the newest System Firmware 5.05 Kernel Exploit that let you run Linux on your PS4.
reactPSPLUS Payload (by Zer0xFF)
- Have a PS Plus Subscription? but can't access your game collection being on a lower firmware and games have reach its expiration for signing into PSN for re-activation, Well, hopefully with this payload it will help you play those games once again. May need a few updates to make all games play as some reports did surface but to early to tell if user error or a issue with the tool that an update will fix.
UI Mod 0.3 Custom Home Menu for 5.05 (by e✘treme)
- Transparent Content Icons / Title Names changed / Location changed for fPKGs / Removed some Icons / Custom User Avatar / Custom Background Music
PS2 Classic GUI (Tool) (by TheDarkProgrammer)
- This utility did not need an update for 5.05 Support, but is a useful tool for preparing a PS2 (Classic) PKG on your exploited PS4, Play your PS2 Collection by preparing your own PS2 PKGs.
PS4 Exploit Host (by Al-Azif)
- A great solution for hosting the exploit on your own LAN connection, no need to rely on a 3rd party site hosting the exploit this handy utility has alot of great features . UPDATE @eXtreme has created a custom playground based on this release (hosting on his website and adding new visuals (and all payloads from Al-Azif's collection) take a look >>> LINK to PS4Brew 5.05 Playground
PS4 Trainer By TylerM
- Here is a trainer for PS4 that I have been working on and it is not 100% just like PS4 modding isn't. I will NOT be adding GTA or COD to this tool. I hope everyone likes it and finds it helpful.YOU MUST ENABLE MIRA+HEN FIRST TO INJECT THE PAYLOAD It is possible these cheats work for different CUSA's. Just have to try and see. If you make a working .cht file. (Pointers preferred) I will add them. I just need you to provide CUSA and game version
X-PROJECT (XMB SELF HOST PROJECT) 5.05 by KiiWii (aka defaultdnb
- Aims to be the AIO customizable toolbox for all your PS4 payload needs on FW 5.05
PS4Debug (Dev Use) (by Xemio)
liborbis (by OrbisDev)
- A debugger with support for the PlayStation 4! Have a look at blank for a little example! I hope someone will come along and make a full featured debugger with this framework. Currently supports firmware 5.05 only!
- Libraries and samples for PlayStation 4 (updated to 5.05) >>> http://www.psx-place.com/threads/liborbis-libraries-and-samples-for-playstation-4.18755/
- via ReadMe" ps4sdk is a modular open source SDK for the PS4 with userland and kernel support.The SDK currently supports most of the standard C library, various FreeBSD 9.0 userland and kernel, as well as some SCE functions. It is designed to be adaptable to new firmwares and entry points and new reverse engineered functions can be integrated into the SDK, by adding headers, function signatures and their names to the list of function stubs. Currently, running user and kernel code on firmwares ~5.05 is supported"
Are we missing something???? let us know in the comments below.
Direct Link to the 5.05 Kernel Exploit (visit from PS4): >>> Click Here <<<
for an unofficial version with added payloads / eye candy checkout this link
Source Code: GitHub
Ps4 Homebrew Toolchain Roadmap >>> Check it out <<<<
Source(s): twitter.com/SpecterDev /(2)/qwertyoruiop
Update: PS4 Write-Up of the 5.05 by SpecterDev
PS4 PS4 5.05 Kernel Exploit released by @SpecterDev - including Homebrew Payloads !!!
By Roxanne on May 27, 2018 at 4:32 PM
[Update July 21th] HW Acceleration (RSX) Project Update by RenéRebeUPDATE (July 21) - Now the 19th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
RPCS3 (PS3 Emulator) - May 2019 Progress Report - 1337 pl4y4bl3 ~ 1337 1n64m3 :)That can't be an accident. Following up after the impressive Progress Report last Month, where we learned that over >40% of all PS3 Game Titles are now fully "Playable", today the great Team behind the PS3 Emulator RPCS3 showcases their newest Progress Report for May 2019 with another milestone. If you are a long follower of their great Project or maybe you are even enjoying your PS3 Game Titles on your PC right now (because "why not"?), you will be already familiar with the fact that most of the Game Titles tested on RPCS3 will at least boot up, but then you will experience Graphical Glitches, huge Slow-Downs or even you aren't able to play a Game Title to the End, which is sad (Damn you "Narco Terror" and "The Expendables 2: Videogame" why you still aren't bootable? :P). This is why in the past, the "Ingame" Status comprised most Game Titles in every Compatibility List. But for the first Time since it's Initial Release, the "Playable" Category ties the first place together with the "Ingame" Category with both 1337 Game Titles each. This means whatever Game Title you choose to play via RPCS3, there is a 43.71% Chance that it will be at least "Ingame". That's impressive don't you think? Oh, and sorry for the leetspeak at the Title. I mean come on, we are talking about 1337 Game Titles fully "Playable".Continue reading
[UPDATE] PS3HEN v2.3.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (6-27-2019): Version 2.3.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
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