First it was PS2 Emulation that came to exploited PlayStation 4's but now the developer's have appeared to made progress towards unlocking PSP Emulation as well on the PS4. As sometimes the case with re-release of games from older generations they contain not only the game but an emulator to play the original files. KiiWii (from GBAtemp) had noticed that Parappa the Rappa (PS4) files matched the PS2 Classic structure, from there a bit more digging was done and it was then concluded that Parappa the Rappa for the PS4 was running on a PSP Emulator. This is great news for the PS4 Homebrew Community and means some new adventures for PSP Emulation on the PS4 are on the horizon. Don't forget on PS4 Linux Side of things as well, PSP emulation is also possible, a recent Linux Distro by the PSXITA Team (psxitarch linux) bundles various emulators like RetroArch/PPSSPP so be sure to give that new distro release a look as well.
While the discovery is still in its early stages, the community is sure to progress this find into what hopes to be a fully working PSP emulator like what is now possible with the PS2 Classic emulator. So far there is positives and also some obstacles to overcome, the positives we have seen demonstrated the Cube Test Homebrew running on the Emu (via screenshot by ZiL0G80 )
Cube Test (PSP) working on PS4's PSPEMU
Overall there has not been much reported of being tested with PSP Homebrew and likely will take some figuring out how the emulator works for most to work.. Something that could take some time as we look at the PS3 community still learning and making discoveries to Sony's internal Ps2 Emulator and PsP Emulator. This could be quick work by developer's (would not surprise me) or also it could take some time for devs to document how this emulator works as there is no instructions manuals included for this emulator..
Darkelement has gave a bit of a sneak peak to PSP PKG creation with this tweet and pastie file. What we know from various test in KiiWii original thread we do have a few working games and also alot of games not working. This can be expected early in the process, the question however remains is this a simple fix to get these games (many) not working or its a more serious setback. The coming days and weeks should shed plenty of light on the situation and hopefully plenty of PSP goodies on our PS4..
gbatemp.net / twitter.com/zordon605 / twitter.com/notzecoxao / twitter.com/ZiL0G80 / wololo.net
PS4 PSP Emulation on PS4: Early Stages of Injecting Games / Homebrew on discovered PSP Emulator
By STLcardsWS on May 9, 2018 at 10:46 PM
4.84.3 STARBUGED (w/ COBRA 8.01) - New update in from Habib
Following the introduction 4.84 STARBUGED CFW for the PS3, which also gave us the introduction of Cobra v8.0x from developer @habib, Has now followed up that cfw release with 4.84.3 STARBUGED (w/ Cobra 8.01), the developer has provided a rundown of what has been added and its usage. I am cutting this news off a bit short (for now) as i need some much needed rest, was about to log off and seen habib had posted something. Seen what he had posted so i figured i post something quickword out about his latest advancement.
RPCS3 (PS3 Emulator) - January 2019 Progress Report (+ useful Extras and Tools)A new Year, a new Progress Report begins. Kinda late for March, I know and yes it's not the first time I use this excuse for being such late. But the Team behind this wonderful PS3 Emulator RPCS3 thought about that instead of bringing you a monthly updated Progress Report only this time - which still shows some impressive Progress from each Month if you ask me - they decided that it would be a good start for the first Progress Report of 2019 to release some additional Tools together with the January 2019 Progress Report. So while you can enjoy their Progress for January both down below and on their Blog post (also linked down below), the Team behind RPCS3 teased several Tweets about their additional Achievements they did since the beginning of this year. You want an example? Well, maybe you didn't know about but since RPCS3 also supports a Basic Network Functionality, it will allow you not only to emulate some AAA Game Titles. It can be also useful to emulate other Non-Gaming Applications and various Media Applications as well. So there is no problem at all to watch some Videos using the official YouTube-Applications for PS3 via RPCS3, viewing the newest Episode from you favourite Anime Series on Crunchyroll or why not enjoying a full-length Hollywood Blockbuster on Netflix, for instance. How cool is that?Continue reading
webMAN MOD 1.47.12: New Auto PS2 Config / Support for boot_init.txt (like a "autoexec.bat" script)It appears that developer @aldostools is back in full force currently as we have seen the dev add new support with 4.83/4.84 DEX Support for webMAN MOD. While also Incorporating a few new features into the popular plugin as well. This powerful little plugin contains tons of functionality (feature list below), With this new release of v1.47.12, we now see a couple of fun new features have that have been introduced to the plugin as well.
For nonBC consoles owners, that use the webMAN MOD plugin to load and mount PS2 ISO will be pleased to know that developer Aldostools has added improved support for PS2 Configs with new automation and detection of PS2 Config files, like what we see in @Zar's ManaGunZ backup manager. Also another fun feature with some potential for various uses has been been support for boot_inif.txt, This feature is an automation feature (like a "autoexec.bat" script) that includes support for various commands outlined (see tab below). Some uses Aldostools has outlined have included the ability to backup important files at system boot like Game Saves, Registry Backup, Logs, ect,,, Swap Files, Remap multiple files/folders at startup, System clenup and/or initialization on every boot. For additional details about these newly added features please revert to the corresponding tabs below.Continue reading
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