Emulating older Video Games on newer Platforms aren't a easy task, no question. Although this is one of the most desired features wished by many Users no matter which platform they support, which is of course understandable. A lot of older Game Titles still shares the Charme and Nostalgic feelings, especially when played for the first time back when they got released for their original platforms. And a lot of Users still asks for having the chance to play their older "Classics" even today. They prefer the Original Release compared to "Remastered" Versions for newer platforms or when Console Manufacturers tries to give those previous mentioned feelings back to the users by releasing a "tiny piece of Hardware" with the look of the same old platform but having half the size and calling them "X Mini" or "X Classic". But while Sony does such mentioned things, it seems that they are also still in research for a new solution regarding Backwards Compatibility, as their newest Patent Application suggests.
Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation.
Sounds complicated isn't it? Well, similar to their previous patent filing back in February this year, we can again only suggest what Sony's plans are showcasing us. It is again unknown for which platform they will try to use this method of Emulating Legacy Game Titles - for an existing one (PS4?) or for even a newer one. But the Description of that Patent Application kinda alludes that they plan to get older Legacy Game Titles running on newer Platform(s). The differences compared to their current solutions could be that instead of making each older Game Title compatible for newer Hardware by modifying the Game Code or using different "Configuration Settings" for each different Legacy Game Title, they could try to implement a complete Emulation of the older Console Software running on newer Hardware. This is how their competitors such as Microsoft achieved it by emulating the whole Xbox 360 Software under the hood of their Xbox One. While they only need to ask the Developers getting allowed to repack their older Legacy Game Titles for a newer Package compatible with the Xbox One, they keep the Game Titles itself untouched and each Game Title thinks it runs on original Xbox 360 Hardware. This explains why your Online Status is still showing that you are online with a Xbox 360 even when you play the Game on your Xbox One through Emulation.
So what do you think about Sony's latest Patent Application? Is it this Time a "Big Deal" or again just a "Washout"? You are welcome to discuss this down below.
Patent Application: patft.uspto.gov
PS News "Remastering by emulation" - Sony's (new?) Backwards Compatibility solution?
By Roxanne on Oct 6, 2018 at 4:36 PM
4.85 Flash Writer Released (CFW PS3 Models Only) - Now go from 4.85 OFW to 4.85 HFW to a 4.85 CFWIt looks like the 4.85 landscape is starting to take shape now as developer's around the scene have been updated the homebrew, utilities and tools that require updates (not all things require updates) and now the PS3Xploit Team released one of the missing pieces. The Flash Writer for 4.85 HFW has now arose and now you can make the jump from 4.85 OFW >> 4.85 HFW >> Execute Flash Writer >>> Install a 4.85 CFW. This release (utility) is ONLY for PlayStation 3 models that can install a Custom FirmWare, if your model can not install a CFW then look at PS3HEN as the next best alternative to cfw, which the team has an update around the corner as well (stay tuned for that soon), but back to the Flash Writer, If your are new to the tool that is executed from the PS3 Internet Browser, it simply provides those cfw capable models with the ability to install a Custom Firmware after the tool has done its magic to your console's internal flash. However, you must follow all instructions for a clean installation to avoid any issues during the process on the fully softmod exploit..Continue reading
ManaGunZ v1.36 & v1.37: NEW PS3HEN Support , New Features & 4.85 (CEX) Support by ZarDeveloper @Zar made an update for 4.85 firmware (cex) support for the popular ps3 homebrew ManaGunZ, but also late last month the developer made a huge update, that has added many new features to the popular Game Manager that always comes equipped with plenty of other features for your exploited PS3. Not only is this homebrew for CFW any longer, but since v1.36 ManaGunZ is now both compatible with PS3 Custom FirmWare and also PS3HEN, also zar did not stop there as there has been tons of new additions (seen in the changelogs provided below) and various fixes/optimizations have been brought forward as well in these recent updates that have emerged from developer @Zar. Checkout all the latest details below surrounding ManaGunZ for the PS3.Continue reading
IRISMAN + webMAN MOD - Updated with 4.85 CEX SupportDeveloper @aldostools recently updated two great projects of his with 4.85 firmware (cex) support. When the releases appeared over at brewology.com they were added to the 4.85 Update/CFW thread > here < but i wanted to get something up on the mainpage for the two apps as there are staples in the PS3 library of homebrew fame. For those whom may be new to PS3 homebrew, IRISMAN is a Game Manager (aka Backup Manager) that provides many features, While multiMAN / IRISMAN & ManaGunZ are all excellent Game Manager's they are all unique from each other, while all sharing the essentials. So no choice of the three is a bad one, but all 3 are different, IRISMAN is a fork from an earlier PS3 Homebrew Manager called IRIS Manager by Estwald & D_Skywalk but aldostools has taken the foundation of that project to new levels by adding a TON of functionality,.. Which bring us to Aldostools other project of webMAN MOD which is a fork of deank's original webMAN plugin. deank made a spectacular foundation and down right great plugin, but as the scene advanced developer aldostools stepped in with other devs and formed webMAN MOD fork and since that forked spawned developer aldostools has created one hell of a plugin with tons of functionality and great features. This plugin allow offers more features then all Sony Firmware updates combined and that is even close to being a discussion. These are to great projects to explore if you have not.Continue reading
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