Following up on the first pubic release of Resident Evil Code Vita developer Markus95 has released a new update for the game based on the same engine used in another vita game (SuperHero Chronicles). This new update of this game created with Lua Player Plus (LPP), this is a major update from the initial version as several new levels and enemies have been introduced. A new in-game interface and theme music, Bug corrections and improved graphics are just some of the new enhancement you will find in this latest version of Resident Evil Code Vita by markus95
After a first release unpretentious, we now attack the serious things with this new version beta 0.3 of Resident Evil CODE: Vita.
For those who missed the first version, this small homebrew is based on SuperHero Chronicles source code, the aim of this mini-game shoot is to survive the waves of enemies but also to keep as many humans as possible.
Having made a lot of progress in programming LUA and understanding better the source code, the game starts to offer content, so I added new levels, new enemies, a new interface in-game and many others Things visible in the changelog tab.
In spite of all this, this homebrew remains a BETA version, so you may encounter bugs here and there, you may also encounter an error that causes the game to randomly crash (very rare) Worries.
Resident Evil CODE: Vita comes in the form of .vpk and so installs with VitaShell or molecule like any .vpk, it works under Henkaku and also TaiHEN.
For those who have installed the BETA v0.2, remove the game on your Vita before installing this new version, some important files have changed place, you risk a conflict between the two versions if you do not erase the first release.
I would like to thank thesuicidalrobot for the source code of Super Hero Chronicles and Rinnegatamante for IPP-Vita.
NEW -- v0.3:
- Added several levelsv0.2:
- Added several enemies
- Added a new music theme
- Added an in-game interface
- Graphic Corrections
- Improvement of the paternity of collisions
- Added screen-intro for each level
- Add graphics (health bar, combobar, collisions, shot, items of life, shadows)
- Various bug fixes
- Big changes to the source code
- Cleaning of the source code
- Public Beta versionv0.1:
- Changing the start menu and writing characters
- Changing livearena icons
- Addition of an enemy (zombie dog)
- Added different sound effects
- Adding music
- Various corrections and modifications of the source code
- Non-public alpha version
- Many changes to the source code
- Changes to original sprites
Download Resident Evil CODE: Vita v0.3Source(s): LogicSunrise.com / PSX-Place.com (via markus95 msg)
PS VITA / PS TV Resident Evil Code Vita ( Beta 0.3 ) by Markus95
By STLcardsWS on Nov 19, 2016 at 2:34 PM
The 36th Chaos Communication Congress (#36C3) - Everything you need to know!Year after year, many Hackers and Developers around the Globe come together for a "Meet&Greet" at the City of Leipzig, Germany, where they share and discuss their newest Achievements with Hacking and other Security Subjects leading the way. Since you are a trustfully reader of this Site, you shouldn't be suprised anymore that like for last year, we decided to give you the full coverage about this years Chaos Communication Congress again - stylized as "36C3 - RESOURCE EXHAUSTION" by it's host. Last years Congress (35C3) was already an impressive one, which showed us many new Achievements, especially for both the PlayStation 4 and the PlayStation Vita. Indeed, speaking about the PSVita, the stages at 35C3 led to various new Exploits and Homebrew Releases afterwards, which you are already familiar about and probably downloaded a thousand times. This years Congress will also show us the newest Achievements in the Console Scene and since your own demand was already so high for the last year, we had a reason more to keep you informed for the full coverage of this years 36C3. So, the only thing you need to do like you did last year is to keep this Article bookmarked, since we keep this Article updated after each new presentation. So you won't miss anything!Continue reading
Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by ElectryThe PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw . But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect . Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!Continue reading
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by LeefulWe re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading
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