PS2 The First Integration of RetroArch for the PlayStation 2

Discussion in 'Emulators' started by STLcardsWS, Nov 11, 2018.

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    STLcardsWS

    STLcardsWS Administrator

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    s


    .​

    • Overview
      This PR contains the first phase of the development of the RetroArch for the PS2 Platform.

      Description
      The PS2 architecture is similar to the PSP (first version) one, so I have taken as a reference the PSP1 implementation.
      As you can guess all the functionality that RetroArch offers are not implemented yet, but so far we have implemented the first version of some driver:
      • Platform
      • GFX
      • JoyPad
      • Input
      We don't have audio driver for now.

      Additional Information
      PS2 SDK is not fully using newlib, so they are using another another libc library. The problem is that library is kind of buggy, so in order to make it work, I have needed to implement here a lot of string functions.



     
    bguerville, jolek, TnA and 2 others like this.
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    TnA

    TnA Senior Member

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    There is a newlib-implementation available as well!
     
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    jolek

    jolek Senior Member

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    This "s" at the beginning is temporary or it is censured s#^% without "additional" letters? [​IMG]
     
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    TnA

    TnA Senior Member

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    'griffin' doesn't like me, lol.

    I was using the newest toolchain, SDK (which uses newlib 1.1.0 AFAIR/-K) and Retroarch-Source...

    But I am eager to see it working (especially with the newest 'streamlined' SDK).
     
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    NomiRulz

    NomiRulz Member

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    Waiting eagerly for RetroArch on the PS2
    Its a wonderful companion on my PS3 and would love to have it running on the PS2 as well
    Too many ELF for all the emulators that we are using now
    Great going Dev'z
     

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