Following up after TheFloW mentioned that he has achieved "user and kernel access" on PSVita's newest System Firmware 3.67 and highlighted a port of Ensō for System Firmware 3.65, he announced via his own Twitter-Account that he was able to successfully port Ensō for System Firmware 3.65.
[1/3] Yesterday I managed to dump the nsbl on 3.65 (thanks to @Mathieulh for providing me the devkit) which allowed me to find offsets for enso. After double checking them I said yolo and ran it on my PSTV. My heart was beating so hard, since one mistake meant an other brick.
[2/3] Luckily everything was correct and the console was booting perfectly into 3.65 HENkaku. This allows me to work on a CFW installer with that you to install 3.65 CFW from 3.60. The problem is that if you somehow manage to erase HENkaku (I'll write it to os0 instead of ur0)
[3/3] or try to reinstall 3.65 PUP, you'll lose the ability to run homebrews and have to wait a year until I release the actual exploit chain. That's a release you can expect by the end of this month. Also thanks to everyone who donated to me!
This means that you will be able to enjoy some newer Game Titles, which requires a System Firmware higher than >3.60. Speaking of 3.60, this exploit will work when your PSVita is currently running System Firmware 3.60 only, so if you are on 3.60, then it will be better to still stay there. He also mentions that when this exploit is installed on your PSVita, a re-install of original System Firmware 3.65 will erase any exploit, so better you don't touch this original System Firmware.
A Release Date is unknown but he tries to Release this exploit "by the end of this month". You can even help him by providing a "Cool Bubble Design"for the 3.65 Installer. "It will be credited as well".
PS VITA / PS TV TheFlow ports HENkaku Ensō for System Firmware 3.65!
By Roxanne on Mar 9, 2018 at 7:52 PM
BGFTP v1.0 (by GrapheneCt): Background FTP server for transfering file to your VitaDeveloper GrapheneCt has released BGFTP, a new FTP server that works in the background. It does not matter if your in-game or sleep mode or hanging around the Live Area, The FTP transfers are always working while the developer says this will not impact any performance of the running task, but does add a warning that transfer can be slowed down since they are running on Reserved System Cores and will be knocked to low priority on those reserves, but nonetheless a great way to transfer files from your PC (or other devices servicing as a FTP server) to either your homebrew enabled PS Vita or the PlayStation TV (aka vita tv)..Continue reading
The Power Supply (Vol. 02) - Our Guest Today: "PS4 Developer @m0rph3us1987"With the very first introduction of our new Series of Developer Interviews - as known by "The Power Supply" - you were already allowed to dabble a little bit with Volume 01 of the series, where you got a deep look into the work from well-known Developer @deank he did for this scene. While he worked mainly for the PS3 Community, we thought it would be only fair to bring you a PS4 Developer with Volume 02 of this Interview Series today. This Developer maybe don't have the same long reputation as deank have since he began to tinker with the PS4 as his very first Sony Console. But this doesn't mean that he isn't worth to ask some questions. We covered his Achievements already in the past here in this Forum, especially when we provided you our yearly Overview about the CCC Events held in Germany. In fact, you should be familiar with him and his Lecture he held back at 35C3. So please give an warm welcome to m0rph3us1987, while in his Interview, we will talk about his Lecture he held, we will learn how he sees the current situation in "PS4 Development and Hacking" and we will get an deep insight how he began to learn writing some code in his young age. So allow us to introduce him further.Continue reading
RetroArch (PS4) R3 Released: New libretro Cores Added (Dramcaset / Jaguar / ScummVM /) + Source CodeFollowing the initial release of R1 and the followup of R2, developer @OsirisX has just released R3 for the PS4 Port of RetroArch with new core being added, various bug fixes to go along and also a release of the promised source code is included as well.. The new update provides ps4 support for Flycast (Sega Dreamcast), Bettle PSX, Virtual Jaguar, ScummVM, Stella-2014 (Atari 2600), Vectrex and SameBoy are the new cores included (emulation like dreamcast is experimental and many games have speed issues) in this release This update is based on RetroArch v1.8.4 and the Core Updater has been enabled, multi-controller Support has been added (up to 4 can be used), previous R1/R2 only one controller was supported. Also some cores that need have added support for keyboard and mouse controls. This port has evolve quite nicely and should be even better with now the source code release and likely will becomes part of the official release as this is still considered an "unofficial" port, but likely to become the official port.
Also the developer has created a Core Updater, which provides another method to update the cores. It help keeps the main pkg lite and you can also download indvidual cores via RetroArch itself as that bug of downloading cores has been fixed. See all the latest details below pertaining to the R3 release.Continue reading
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