Following up after TheFloW mentioned that he has achieved "user and kernel access" on PSVita's newest System Firmware 3.67 and highlighted a port of Ensō for System Firmware 3.65, he announced via his own Twitter-Account that he was able to successfully port Ensō for System Firmware 3.65.
[1/3] Yesterday I managed to dump the nsbl on 3.65 (thanks to @Mathieulh for providing me the devkit) which allowed me to find offsets for enso. After double checking them I said yolo and ran it on my PSTV. My heart was beating so hard, since one mistake meant an other brick.
[2/3] Luckily everything was correct and the console was booting perfectly into 3.65 HENkaku. This allows me to work on a CFW installer with that you to install 3.65 CFW from 3.60. The problem is that if you somehow manage to erase HENkaku (I'll write it to os0 instead of ur0)
[3/3] or try to reinstall 3.65 PUP, you'll lose the ability to run homebrews and have to wait a year until I release the actual exploit chain. That's a release you can expect by the end of this month. Also thanks to everyone who donated to me!
This means that you will be able to enjoy some newer Game Titles, which requires a System Firmware higher than >3.60. Speaking of 3.60, this exploit will work when your PSVita is currently running System Firmware 3.60 only, so if you are on 3.60, then it will be better to still stay there. He also mentions that when this exploit is installed on your PSVita, a re-install of original System Firmware 3.65 will erase any exploit, so better you don't touch this original System Firmware.
A Release Date is unknown but he tries to Release this exploit "by the end of this month". You can even help him by providing a "Cool Bubble Design"for the 3.65 Installer. "It will be credited as well".
PS VITA / PS TV TheFlow ports HENkaku Ensō for System Firmware 3.65!
By Roxanne on Mar 9, 2018 at 7:52 PM
Milestone Update for Orbital - An PS4 Emulator by @AlexAltea - now with (very first) Video Output!Nearly a year ago, Developer @AlexAltea showcased us an early-stage Version from his own PS4 Emulator called Orbital. The very first Version was on a minimal stage by running several code examples on a Terminal within Linux only but this was already impressive since as you probably know, both the PS4 and standard Computers shares the same x86 CPU Architecture. But the CPU isn't the only thing the PS4 shares with a standard PC. Since you need also a lot of GPU Power to run your Games on a Console for General, it is getting quite usual that those big players like NVIDIA or AMD are collaborating with the Console Manufacturers to deliver them with special-designed Graphics Processing Units for the Consoles you own. Even when we talk about "Special" GPU's, you already recognized by yourself that if you go further in newer Console Generations, you realized that the internal GPU used inside each Console is having more and more similarities compared to a standard GPU. With that result in mind, Developer @AlexAltea showcased yesterday that his Emulator Orbital is capable of running the Safe Mode of the PS4 together with getting a Video Output from that mentioned Safe Mode as well, which leads to the point that his Emulator showcased the very first Video Output from a PS4 emulated by a PC! Do I have to say more? Continue reading
4.84.3 STARBUGED (w/ COBRA 8.01) - New update in from Habib
Following the introduction of 4.84 STARBUGED CFW for the PS3, which also gave us the introduction of Cobra v8.0x from developer @habib, Has now followed up that cfw release with 4.84.3 STARBUGED (w/ Cobra 8.01) that contains some more candy for the scene. As the developer has provided new features once again with this update with the ability to Hardcode Kernel Plugins, which can be useful for things like MAMBA (a Cobra Alternative) as it can not be ran as a kernel plugin. Down below you will see the technical aspects of what this update has provided from Ps3 CFW Developer @habib.
RPCS3 (PS3 Emulator) - January 2019 Progress Report (+ useful Extras and Tools)A new Year, a new Progress Report begins. Kinda late for March, I know and yes it's not the first time I use this excuse for being such late. But the Team behind this wonderful PS3 Emulator RPCS3 thought about that instead of bringing you a monthly updated Progress Report only this time - which still shows some impressive Progress from each Month if you ask me - they decided that it would be a good start for the first Progress Report of 2019 to release some additional Tools together with the January 2019 Progress Report. So while you can enjoy their Progress for January both down below and on their Blog post (also linked down below), the Team behind RPCS3 teased several Tweets about their additional Achievements they did since the beginning of this year. You want an example? Well, maybe you didn't know about but since RPCS3 also supports a Basic Network Functionality, it will allow you not only to emulate some AAA Game Titles. It can be also useful to emulate other Non-Gaming Applications and various Media Applications as well. So there is no problem at all to watch some Videos using the official YouTube-Applications for PS3 via RPCS3, viewing the newest Episode from you favourite Anime Series on Crunchyroll or why not enjoying a full-length Hollywood Blockbuster on Netflix, for instance. How cool is that?Continue reading
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