PS3 [UPD 07/10] PS3 ISO batch beta 0.6 & tools

Discussion in 'PS3 News' started by 0_obeWAN, Jul 3, 2016.

By 0_obeWAN on Jul 3, 2016 at 11:06 AM
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    0_obeWAN

    0_obeWAN Developer

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    Following the release of various PS3Extra ISO (coldboot, XMB Waves & PSN Icons), the developer (@0_obeWAN) has made some batch tools (& updated) to help make your own Personalized PS3Extra ISO Creations much easier.. Easily make these structure ISO's with included templates for: PSN Icons, Coldboots, XMB Waves, Themes, Gameboots and more. Checkout this tool and share your creations in the comments section:

    -STLcardsWS

    [​IMG]
    [​IMG]


    • Here are ISO batch tools that permit to fully created your personalised ISO disc.
      It's the easy way I found to do it. You will find multiple package templates that let you install associated files.​

      Current beta state
      PS3_ISO_BATCHb0.6

      Features:
      - Create/add Mods packages to ISO disc...

      [1] PSN icon ===>>from PNG picture
      [2] XMB wave ===>> from lines.qrc
      [3] Coldboot ===>>from coldboot.raf file
      [4] Gameboot ===>>from custom_render_plugin.rco file
      [5] Theme ===>>from theme.p3t
      [6] video ===>> from video.MP4
      [7] Mod Games ===>>from NPDRM and NO NPDRM
      [8] HB coming... ===>>Soon
      [9] Add manually ===>>from an existing package

      - Build collection ISO disc
      [ b ] Build ISO disc

      - (Optional) PS3 network connection

      [ i ] Define PS3 IP address
      [p] Upload package on PS3
      [r] Refresh and reboot PS3
      [d] Upload ISO disc on PS3

    • Just extract PS3_ISO_BATCH folder on Desktop.
      Maybe some DLL files will be required.

      Prerequisites:
      Lots of creativity
      PS3_ISO_BATCH placed on your Desktop
      Picture editor to create yours PNG icons
      !!! No more need PS3SDK






    • [​IMG]

      Use:

      Run "Make_ISO.bat" file.
      Choose tasks
      Follow instrucrions.


    • Credits

      GimConv @psdevwiki
      Rcomage @ZiNgA BuRgA
      PS3Tools @aldostools
      Batchs @sandungas


    Download

    Source: PSX-Place.com
     

    Attached Files:

    Last edited: Jul 10, 2016

Comments

Discussion in 'PS3 News' started by 0_obeWAN, Jul 3, 2016.

    1. 0_obeWAN
      0_obeWAN
      Update to beta 0.4
      Now packages are automaticly added to ISO and folders required are created with out any action
      Some others few corrections made

    2. 0_obeWAN
      0_obeWAN
      New update PS3 ISO batch beta 0.6

      Tutorial video here



      [​IMG]

      [​IMG]
      Features:
      - Create/add Mods packages to ISO disc...

      [1] PSN icon ===>>from PNG picture
      [2] XMB wave ===>> from lines.qrc
      [3] Coldboot ===>>from coldboot.raf file
      [4] Gameboot ===>>from custom_render_plugin.rco file
      [5] Theme ===>>from theme.p3t
      [6] video ===>> from video.MP4
      [7] Mod Games ===>>from NPDRM and NO NPDRM EBOOT
      [8] HB coming... ===>>Soon
      [9] Add manually ===>>from an existing package

      - Build collection ISO disc
      [ b ] Build ISO disc

      - (Optional) PS3 network connection

      [ i ] Define PS3 IP address
      [p] Upload package on PS3
      [r] Refresh and reboot PS3
      [d] Upload ISO disc on PS3

      Download

      Last edited: Jul 10, 2016
    3. atreyu187
      atreyu187
      @0_obeWAN nice update to your package. Is there any chance of adding one for fonts, other QRC like icontex or even the PSP mini logo? Or the XML files for app_home removal and such? I use zip files with no compression to do installs of my mods but I really like this method much more. I bricked my NAND unit by stupidly having a typo in the install zip via multiMAN. This would eliminate the possibility of that. I know till then I seems with the latest update I can manually add files. I haven't tried this feature yet so not sure if it can install any type of file. So I need to try that out this evening. And is there a size limit on number of files or ISO size to your knowledge?
      STLcardsWS likes this.
    4. pinky
      pinky
      @atreyu187 , that's odd that ur system bricked due to a typo with an installable zip. normally, if u make a typo with the location, a new folder will be created instead of installing to a folder that's present. generally speaking, the new folder will be innocuous.
    5. atreyu187
      atreyu187
      NAND based systems are finicky with all the FW files contained within the NAND. At least that is what I think it was as that was the only thing I saw wrong that could have caused the system to mess up. Maybe jist dumb luck on my part
      pinky likes this.
    6. pinky
      pinky
      that is odd. I suppose it could be due to NAND. I have a NOR system (the only ps3 I have). I've typoed before, and it just created the wrong folder and dropped the file in. even if it were to truncate, it shouldn't cause an issue. u may be right about NAND being finicky. I always test flash files on my system before uploading them. though, there r some I can't test for obvious reasons.
    7. atreyu187
      atreyu187

      Yea my NOR based if any issues ever arise the worst that happens is a reinstall of the CFW from recovery. I wish there was a way to use a flasher to manually inject files during a screw up over rewritting the whole darn thing.
    8. 0_obeWAN
      0_obeWAN
      Let me know for fonts files and paths I will try... I don't know what it is "other QRC like icontex or PSP mini logo" ?

      You could add all existing NPDRM package like official games update, DLC, EBOOT packages... Place it in PS3_ISO_BATCH folder and use [9] options. It will be add to ISO disc Repeate proccess for others packages to add

      Batch is limited from my code :(
      ISO limite creation is 100 intems represented by folders from D000 to D099
      Last edited by a moderator: Jul 17, 2016
      STLcardsWS likes this.
    9. RecklessClient
      RecklessClient
      Just a thought but you should add the option for the in game PSN icon (xmb_ingame.rco "tex_psn.gim") aswell as the PSN icon on the sign in screen (npsignin_plugin.rco "tex_category_psn.gim") so that pretty much every psn ball could be changed.
      0_obeWAN likes this.
    10. 0_obeWAN
      0_obeWAN
      Thanks I don't knew about this files I'm interesting
      it ' possible to add them all with some modifications to batch
    11. RecklessClient
      RecklessClient
      Really nice batch file so far tho. Cant wait to see further development
    12. pinky
      pinky
      @0_obeWAN , fonts r located here: dev_blind\data\font
      the icontex is located here: dev_blind\vsh\resource\qgl
      STLcardsWS and 0_obeWAN like this.
    13. 0_obeWAN
      0_obeWAN
      @pinky thanks
      Do you know about "xmb_ingame.rco" "npsignin_plugin.rco" are they represent danger for 3.xx ???
      RecklessClient likes this.

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