As psx-place's own @kozarovv informed us the other day in the NEW section here "The Pulse" we learned of the upcoming changes to 6.61 Adrenaline-3 , which will unlock the power of the on board PSP emulator for your Vita devices with this powerful eCFW that now has full PS1 Support with the ability to launch PS1 Games from the XMB and does have full sound support . This makes Adrenaline a much more complete eCFW for HENkaku enabled devices on 3.60.
6.61 Adrenaline
A software that transforms your PS Vita /PlayStation TV into a two-in-one device by unlocking the PSP potential from the on-board PSP emu.
Developer Donation - If you wish to donate me some money, I'd really appreciate.
Link: goo.gl/uAIPIY
What is Adrenaline? - Adrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can inject custom code into the IPL which allows unsigned code to run at boottime.
IMPORTANT NOTE - For 6.61 Adrenaline-2 or higher, you must put Adrenaline files to 'ux0:adrenaline' instead of 'ux0:pspemu/adrenaline'.
- Changelog v3 Fix -
- Fixed bug where 'Cannot find application' would show up instead of returning to livearea.
- Fixed bug where you couldn't access the Adrenaline Menu after enabling/disabling wifi.
- Changelog v3 -
- Added ability to launch PS1 games from XMB and play them with full sound.
- Added ability to save and load states using the 'States' tab in the Adrenaline menu.
- Added possiblity to connect USB in XMB and added 'Toggle USB' option to recovery menu.
- Added ability to return to livearea by double tapping the PS button.
- Added Adrenaline startup image designed by Freakler.
- Added option to force high memory layout. For 'The Elder Scrolls Travels: Oblivion' Demo.
- Added option to execute 'BOOT.BIN' in UMD/ISO. For 'Saints Row: Undercover' Demo.
- Added correct enter and cancel buttons assignment.
- Fixed volatile memory allocation bug that made 'Star Wars: The Force Unleashed','Tony Hawk's Project 8' and maybe more games crashing.
- Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.
- Fixed NoDrm engine bug where fan translated games couldn't load PGD decrypted files.
- Fixed msfs directory filter bug that caused some games not to recognize savedatas.
- Fixed compatibility of base games, any game should now be able to use Adrenaline to the fullest.
- Changelog v2 -
- Added 64MB RAM support for homebrews.
- Added ability to use the 'ur0:' partition as Memory Stick.
- Added Advanced AA filter (disable 'Smooth Graphics' for that filter).
- Added ability to change smooth graphics (GPU internal bilinear filter).
- Added ability to change screen size (2.0x, 1.75x, 1.5x, 1.25x, 1.0x).
- Fixed sound issue in 'MotorStorm' and some other games.
- Fixed bug where 'ms0:/MUSIC' and 'ms0:/PICTURE' were not found in XMB.
- Fixed bug where changing options in the official settings menu didn't have any effect.
- How to install Adrenaline -
- Install any PSP game/demo onto your PS Vita (compatiblity for PS1 games as bubble will be added in the future).
- Shutdown your PS Vita and visit Launch molecularShell, press START and set 'Enable unsafe homebrews' to 'On'.
[*]Reboot your PS Vita and then install VitaShell from molecularShell (https://github.com/TheOfficialFloW/VitaShell/releases).
[*]In VitaShell open FTP by pressing SELECT and copy the 'adrenaline' folder from the archive and paste it at 'ux0:'.
[*]Download the 6.61 EBOOT.PBP (for 1000/2000/3000) from the Sony server (google it) and paste it at 'ux0:adrenaline/661.PBP'.
[*]Copy 'ux0:tai/config.txt' to your PC and add the following lines:
*KERNEL
ux0:adrenaline/adrenaline.skprx
*TITLEID
ux0:adrenaline/adrenaline.suprx
Example of config.txt:
Note that you replace TITLEID by the titleid of your PSP game (the name of the folder where EBOOT.PBP is).
- Reboot your device and revisit the page I have mentioned above.
- Launch the game for which you have added the plugin's line to config.txt.
- Follow the instructions on screen.
- Enjoy
- About right analog stick in games -
The right analog patch for GTA LCS/GTA VCS will be downloaded from here:
Don't think that any other games will now have right analog stick patch too
News Source(s): https://twitter.com/theflow0 / (2)
PS VITA / PS TV (UPDATE) 6.61 Adrenaline-3 Fix-3: Now available plus project goes Open Source by TheFlow
Discussion in 'PS Vita News' started by STLcardsWS, Apr 15, 2017.
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STLcardsWS Administrator
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Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by Electry
The PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw. But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect
. Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!
Continue reading -
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by Leeful
We re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading -
Mednafen v0.3 (PS4 Homebrew) - Multi-System Emulator adds support for new emulation
There has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially.
This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.Continue reading
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Discussion in 'PS Vita News' started by STLcardsWS, Apr 15, 2017.
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