UPDATE (August 25) - Another New Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..
- August 2019 Updates (4 Videos)
- July 2019 Updates (8 Videos)
- February 2019 Updates (4 Videos)
- January 2019 Updates (3 Videos)
- December 2018 Updates (4 Videos)
- November 2018 Progress (6 videos)
- Previous Coverage (2 Videos)
T2 Linux, updates - AMA: ps3, Sgi, Sun et al.
Next PS3 RSX, Voodoo 3d bits and pieces!
Live PS3 Linux 5.2 testing!
PS3 Linux and general T2 open source work!
ps3fb code review: how not to write a kernel video driver!
PS3 Linux: something upstream broken again :-/
PS3 Proof-of-Concept boot & hardware cursor, ..! ;-)
PS3: Hardware cursor! aka DIY coding X drivers, ...
Rare Debug (Tool) PS3? Or scammed?? And if: Does it work???
Linux on the DECR-1400 PS3 was not that easy, ...
We have Linux, twice the problems and decisions to make, ...
Another night, another PS3 livestream!
Light video driver code review, incl. PS3 HDCP bits
PS3 livestream test!  ;-)
PS3 livestream test!  ;-)!
PS3 livestream test!  ;-)
Hopefully more PS3 Linux stuff for real!
PS3 RSX Sunday: continuing to update and re-basing code
PS3 Linux RSX GPU exception low-level test live stream ;-)!
Discussing more Nvidia RSX GPU secrets ;-)
The next PS3 NVidia RSX accelerated X.org steps
See Next Tab in article for all the details/video's from last month's progress
Size optimizing T2 Linux, e.g for the PS3, on flights thru Europe!
PS3: finally a small enough and (hopefully) working t2 Linux installer!
PS3 Linux X.org driver source & kernel patch update!
Let's talk PS3 plans, test Nouveau and Intel i915 details
Update (11/15/2018) - Another New Video Released.
DarkMode testing: 1st new ppc64 t2/linux build on my PS3 in a decade!
Update (11/16/2018) - Third Video Released.
Latest T2/Linux Kernel: 4.19.2 running on the PS3 (plus a bit of "live coding" too)!
Update (11/18/2018) - Fourth Video Released.
T2 PPC64: Linux Proof of concept PS3 Installer Testing!
Update (11/22/2018) - Fifth Video Released.
Building a higher performance: 32-bit PPC64 T2/Linux system for the PS3!
Update (11/30/2018) - Sixth Video Released.
Coding a smaller T2/Linux installer: for the PS3 & other vintage systems!
Developer's YouTube Channel: youtube.com/.......
Support the dev @: https://www.patreon.com/renerebe
Thanks to @Neal Cullum for the alert
PS3 [Update August 25th] HW Acceleration (RSX) Project Update by RenéRebe
By STLcardsWS on Nov 15, 2018 at 12:07 AM
Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by ElectryThe PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw . But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect . Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!Continue reading
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by LeefulWe re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading
Mednafen v0.3 (PS4 Homebrew) - Multi-System Emulator adds support for new emulationThere has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially.
This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.Continue reading
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