UPDATE (February 16) - Now the 16th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..
- February 2019 Updates (3 Videos)
- January 2019 Updates (3 Videos)
- December 2018 Updates (4 Videos)
- November 2018 Progress (6 videos)
- Previous Coverage
PS3 livestream test!  ;-)
PS3 livestream test!  ;-)!
PS3 livestream test!  ;-)
Hopefully more PS3 Linux stuff for real!
PS3 RSX Sunday: continuing to update and re-basing code
PS3 Linux RSX GPU exception low-level test live stream ;-)!
Discussing more Nvidia RSX GPU secrets ;-)
The next PS3 NVidia RSX accelerated X.org steps
See Next Tab in article for all the details/video's from last month's progress
Size optimizing T2 Linux, e.g for the PS3, on flights thru Europe!
PS3: finally a small enough and (hopefully) working t2 Linux installer!
PS3 Linux X.org driver source & kernel patch update!
Let's talk PS3 plans, test Nouveau and Intel i915 details
Update (11/15/2018) - Another New Video Released.
DarkMode testing: 1st new ppc64 t2/linux build on my PS3 in a decade!
Update (11/16/2018) - Third Video Released.
Latest T2/Linux Kernel: 4.19.2 running on the PS3 (plus a bit of "live coding" too)!
Update (11/18/2018) - Fourth Video Released.
T2 PPC64: Linux Proof of concept PS3 Installer Testing!
Update (11/22/2018) - Fifth Video Released.
Building a higher performance: 32-bit PPC64 T2/Linux system for the PS3!
Update (11/30/2018) - Sixth Video Released.
Coding a smaller T2/Linux installer: for the PS3 & other vintage systems!
Developer's YouTube Channel: youtube.com/.......
Support the dev @: https://www.patreon.com/renerebe
Thanks to @Neal Cullum for the alert
PS3 [Update Feb. 16] HW Acceleration (RSX) Project Update by RenéRebe
By STLcardsWS on Nov 15, 2018 at 12:07 AM
Milestone Update for Orbital - An PS4 Emulator by @AlexAltea - now with (very first) Video Output!Nearly a year ago, Developer @AlexAltea showcased us an early-stage Version from his own PS4 Emulator called Orbital. The very first Version was on a minimal stage by running several code examples on a Terminal within Linux only but this was already impressive since as you probably know, both the PS4 and standard Computers shares the same x86 CPU Architecture. But the CPU isn't the only thing the PS4 shares with a standard PC. Since you need also a lot of GPU Power to run your Games on a Console for General, it is getting quite usual that those big players like NVIDIA or AMD are collaborating with the Console Manufacturers to deliver them with special-designed Graphics Processing Units for the Consoles you own. Even when we talk about "Special" GPU's, you already recognized by yourself that if you go further in newer Console Generations, you realized that the internal GPU used inside each Console is having more and more similarities compared to a standard GPU. With that result in mind, Developer @AlexAltea showcased yesterday that his Emulator Orbital is capable of running the Safe Mode of the PS4 together with getting a Video Output from that mentioned Safe Mode as well, which leads to the point that his Emulator showcased the very first Video Output from a PS4 emulated by a PC! Do I have to say more? Continue reading
4.84.3 STARBUGED (w/ COBRA 8.01) - New update in from Habib
Following the introduction of 4.84 STARBUGED CFW for the PS3, which also gave us the introduction of Cobra v8.0x from developer @habib, Has now followed up that cfw release with 4.84.3 STARBUGED (w/ Cobra 8.01) that contains some more candy for the scene. As the developer has provided new features once again with this update with the ability to Hardcode Kernel Plugins, which can be useful for things like MAMBA (a Cobra Alternative) as it can not be ran as a kernel plugin. Down below you will see the technical aspects of what this update has provided from Ps3 CFW Developer @habib.
RPCS3 (PS3 Emulator) - January 2019 Progress Report (+ useful Extras and Tools)A new Year, a new Progress Report begins. Kinda late for March, I know and yes it's not the first time I use this excuse for being such late. But the Team behind this wonderful PS3 Emulator RPCS3 thought about that instead of bringing you a monthly updated Progress Report only this time - which still shows some impressive Progress from each Month if you ask me - they decided that it would be a good start for the first Progress Report of 2019 to release some additional Tools together with the January 2019 Progress Report. So while you can enjoy their Progress for January both down below and on their Blog post (also linked down below), the Team behind RPCS3 teased several Tweets about their additional Achievements they did since the beginning of this year. You want an example? Well, maybe you didn't know about but since RPCS3 also supports a Basic Network Functionality, it will allow you not only to emulate some AAA Game Titles. It can be also useful to emulate other Non-Gaming Applications and various Media Applications as well. So there is no problem at all to watch some Videos using the official YouTube-Applications for PS3 via RPCS3, viewing the newest Episode from you favourite Anime Series on Crunchyroll or why not enjoying a full-length Hollywood Blockbuster on Netflix, for instance. How cool is that?Continue reading
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