UPDATE: Change in port plans, view new details listed bellow in marked update
Developer Rinnegatamante whom we recently interviewed in the Power Supply Series and who has ported a Nintendo 64 emulator to the PS Vita / PS TV recently with the release of Deadalus x64. Has another emulation project that many will be excited for as this shapes up, especially after seeing the great progress of d x64's n64 emulation so far to this point. Now ReDream (A Sega Dreamcast Emulator) is being ported to the PS Vita as a libretro core running on RetroArch (Vita), so far its early progress, However, it looks like potential could be untapped from a developer who has some experience with the platform and emulation porting.. So far its rendering of graphics are in the early stages, so stay tuned for more progress reports from the developer..
Until then tell us in the comments below what is your favorite Dreamcast Game or memories from SEGA last hardware adventure.
- May 31: That's the RetroDream core running on a Ryzen 5 2600x with x86 DynaRec that's currently getting ported to Vita. As can be seen, CPU usage stands around the 3-4% over such a CPU and the RAM usage is under 200 MB. Fairly sure we can get this to work decently on Vita/New3DS.
- June 2: Started rendering something.
- June 3: Properly honoring RetroArch viewport.
- Dreamcast (emu) on Vita UPDATE:
- June 23 - Change of plans for what concerning DC emulation on Vita. Since ReDream opensourced code is extremely buggy on ARM devices and since we didn't manage to solve those, I'll take a look at porting FlyCast instead. This last one already has full ARM support so we shouldn't get suck.
Checkout @Rinnegatamante 's Twitter for latest info and progress :
PS Vita / Ps TV [Update - New Plans] ReDream (DreamCast Emulator) porting to VITA & PSTV from Rinnegatamante
By STLcardsWS on Jun 3, 2020 at 10:07 PM
[UPDATE-2] Meet "FreeDVDBoot" by @CTurtE - Now supports EVERY "PStwo" Slim Model!We are nearly at the half of this year over but 2020 was an weird year so far, don't you agree? First we lost one of our greatest athletes in Basketball history who was a great father and human as well - shortly after that we are still battling with the worldwide Corona virus outbreak - "and now you tell me that there are still people releasing brand new Exploits for the PS2 released in 2020 ?!?!?!" Yeah, you read it correctly. Today well-known Developer @CTurt showcases his newest achievements in "PS2 Hacking". While his previous method saw some critics due to its limitation using the official Sony PS2 YaBasic Interpreter, which was only bundled in very first PS2 Demo Discs released for the PAL region only, Developer @CTurt was so kind to find an even better entry point in launching Homebrew on an unmodified PS2. And guess what, he found a way to achieve exactly that by fully exploiting the DVD Video Player Functionality from a PS2 Console. And it comes even better. Not only you can enjoy all of the old but still good Homebrews and Emulators released back in the old days, this exploit also supports running your legally obtained Backups as well! And all that WITHOUT any need of an modified Memory Card, without any use any old and dirty Swap Magic Trick or to open your PS2 and install an Modchip like many did in the old days? Doesn't sound that cool or what do you think right now when reading this? I kinda mean it when I said that 2020 is a weird year so far. :PContinue reading
[UPDATE-4] Daedalus X64 v.0.4 by @Rinnegatamante --- N64 emulation is progressing on the PS VitaUPDATE 4 - v0.4 Released - See CHANGELOG tab for latest changes
(Update May 1First Alpha Build (v0.1) Release!!!): Developer's Rinnegatamante & masterfeizz (provided ARM dynarec support for both Vita/3ds ports) have been making significant progress on the Vita port, while there is still improvements to be made the first build is ready for release of the first native Nintendo 64 emulation (DaedalusX64-vitaGL) on the PS Vita. Take a look at the development timeline below for a view of some details during the development cycle that got us to this point in the recent weeks. There is a new video attached below in the timelineContinue reading
[UPDATE: June 28th, '20] HW Acceleration (RSX) Project Update by @ReneRebeTMUPDATE (June 28th, '20) - Another New Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
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