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[UPDATE] PS3HEN v2.2.2 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW models

Discussion in 'PS3HEN (nonCFW PS3 Models)' started by esc0rtd3w, May 3, 2019.

By esc0rtd3w on May 3, 2019 at 1:59 AM
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    esc0rtd3w

    esc0rtd3w Developer

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    UPDATE (6-11-2019): Version 2.2.2 has been released.
    See below for additional Details!

    See also: The Great PS3 HEN All in One (AIO) Guide


    Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart

    PS3HEN_2_0.jpg

    Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stability, KW Stealth Extension Added, plus kernel plugin support (v2) to go along with bootplugin support (v1), see changelog below for a complete listing of changes in this new build.

    -Introduction written by STLcardsWS


    • PS3HEN v2.2.2
      [​IMG]
      Compatible with 4.82 OFW and 4.84 HFW ONLY

      * PS3HENtai Package Is No Longer Required For v2. We can all stop saying that now ;) *

      What Is HEN:
      HEN
      stands for Homebrew ENabler. it also consists of much more new functions relatively close to a CFW

      CHANGELOG
      v2.2.2 (Latest Update (6))

      Payload Changes
      • - HEN_init freezing fixed by timer change
      • - Syscall handler bug fixed, removed 2 second hang on XMB no cleanup thread
      • - HashCalc bug fixed, strict hashcheck
      • - USB Package installation support for HEN installer (/dev_usb000/HEN_UPD.pkg)

      Resource Changes
      • - Updated videoplayer_plugin.sprx to use proper DEX version for each firmware version

      v2.2.1 Release Notes (Update (5))
      Global Changes
      • - The stackframe and PS3HEN bins are now merged as a single payload binary (PS3HEN.BIN)
      • - Added HEN refresh and version display on initialize, using embedded plugin
      • - Replaced dev_blind with dev_rewrite to maintain RW state at all times
      • - On Boot, HEN Enabler icon is selected by default (Navigate to System Settings > Display [Whats New] > Off)

      HEN Plugin Changes
      • - HEN version notification on boot
      • - Refreshes Game and Network Category
      • - Enables in-game Screenshot feature
      • - Unloads Itself

      Payload Changes
      • - HEN Installer feature added and memory management changes
      • - Fixed Encryption
      • - HMAC Hash Validation
      • - PSP ISO Launcher Support
      • - PS2Classics launcher activation on the fly (thanks @aldostools)
      • - Impoved compatibility with apps like MultiMan and others which replace syscall 6-10
      • - Cleanup thread added and Faster boot times for app increasing stability
      • - Embedded buffers and removed memory fragmentation
      • - Memory Management of map_path improved
      • - Memory Optimization (no embedded buffer for kernel plugin, only allocs when requested)
      • - Fail-safe added for stage0 incase stage2 not found (thanks @aldostools)
      • - Fixed bug where if kernel plugin was more than 64kb it will crash PS3
      • - Fixed extern typo of 64mb to 64kb
      • - Added missing COBRA patches & BT/USB passthrough support added
      • - PS3MAPI bugfix + Stability
      • - Self Threading Support. Fixes the issue with a few games (SC Trilogy and etc). ISO/NetISO are supported
      • - Improved SELF auth (Fixes games that run multiple executables. Stability improved)
      • - Added get map path opcode

      Resource Changes
      • - Default Theme Pack removed from main package and can now download from Themes Updater
      • - HEN Theme Pack by Itroublve_Hacker downloadable package updated with fixed icons
      • - PKG Linker is now located under Package Manager - Install Packages
      • - Cleaned Up Unused XML Entries. Added 1 query for external.xml on usb000 (thanks @DeViL303)
      • - Replaced Manual link from Network column with PS3Xploit Home link
      • - Added new coldboot, icons, and JS/HTML overlay (thanks @xps3riments)

      v2.1.1 Release Notes (Update (4))
      Stackframe Binary
      • - 4.82 CEX supported! Each FW version has its own payload, stackframe, package, and update XML.

      PS3HEN Payload
      • - PSNPatch is fixed, no more freezing from syscall removal
      • - Remap for HFW_settings is now fully protected, no more disappearing HFW tools
      • - Stability patches added on initial boot process
      • - HEN check added to verify if HEN enabled, and to prevent freezing

      Resources
      • - PKG Linker entries added to category_game.xml

      v2.1.0 Release Notes (Update 3)
      Many thanks to Habib who accidentally released v1.0.0 as anonymous ;)

      PS3HEN Payload
      • - Payload size is reduced by 20kb
      • - Advanced QA Flag. This DOES NOT allow downgrading!
      • - Debug Settings Enabler added (QA flag needs to be enabled)
      • - AES calculation now uses internal library from LV2
      • - RAP can now be loaded / accessed from dev_hdd0/exdata

      Resources
      • - Added Update Themes option to PS3HEN Updater menu
      • - Added theme pack by "Itroublve Hacker" to PS3HEN Updater -> Update Themes
      • - Small text edit on "Theme selector" is now "Theme Selector" under Hybrid Firmware Tools

      v2.0.2 Release Notes (Update 2)
      Stackframe Binary
      • - C00 unlocker activated by default

      PS3HEN Payload
      • - RAP activation on the fly, default path : usb000/exdata/<rap> or usb001/exdata/<rap>
      • - Fixed issue with official NPDRM content rif deletion and unable to boot error
      • - PS2 classics launcher support
      • - Added @DeViL303's advanced download plugin patches
      • - Fixed Install All Packages
      • - Fixed explore_plugin patches
      • - App restriction on RemotePlay with PC removed
      • - Improved games compatibilty e.g COD3
      • - Enabling dev_blind by default
      • - Multiple path on boot_plugins & boot_plugins_kernel (HDD & USB) Thanks to @aldostools
      • - Hybrid Firmware Tools available when HEN's activated (Enable HEN to use this feature) *
        *Only available via PS3HEN PKG installation

      Resources
      • - Fixed infinite spinning wheel when in-game
      • - Both REBUG and Stock Edition available
      • - Hybrid Firmware Tools available via PKG installation
      • - HEN updater support available under Network Category
      • - Official firmware updates via internet blocked

      v2.0.1 BETA Notes (Update 1)
      • - mappath is used for enabling xai_plugin so it wouldn't appear on fresh boot.
      • - Remote Play with PC restriction removed
      • - @DeViL303's extended download_plugin support added (offline pkg includes v1.01 HEN edition)
      • - Hybrid Firmware Tools (equivalent to CFW settings with less features)
      • - Both Stock and REBUG edition (theme) available.
      • - webMAN MOD 1.47.20 beta integrated (auto-refresh Game and Network Categories, detection of re-enabled cfw syscalls)
      • - Added option to re-enable cfw syscall by accessing the system update menu on XMB Settings


      Video via Joonie​

      v2.0.0 Release Notes
      • - HOTFIX: Removed HEN Check From Offline Packages
      • - Fake flash is no longer used, in favor of on-the-fly patching
      • - Fixed blackscreen crashes
      • - Fixed random recovery kicks
      • - ISO support added
      • - PS3MAPI support can now read/set process mem using webman
      • - KW stealth extensions added
      • - Random lv2 panic fixed
      • - Added check in html for hen success
      • - Kernel plugins support
      • - Photo gui opcode support for webman
      • - Syscall 389/409 product mode check disabled
      • - Opcode 1339 added, returns HEN version (0x0200)
      • - Full BD/DVD ISO support (AACS decryption required for BDRip)

      Notes: WebmanMOD tested with 1.47.17 and 1.47.19, with fan control and PS3MAPI working

      v1.0.0 Release Notes
      - Managunz backup manager works best for jb rips(ISO not supported)!
      - MULTIMAN works too but compatibility is not the same.
      - PSXISO Support is there!!!!
      - BD/DVD Region patches
      - BDISO support(stutter with xmb, use showtime)
      - BOOTPLUGINS WORK location "/dev_usb000/boot_plugins_nocobra.txt"(Use webman original one and not the mod one. also disable - content scan on boot in settings)
      - Discless games work with disc icon!
      - Syscall 6 added
      - Syscall 7 added(address>0x8000000000352230) and disabled overwriting syscall 0->15
      - Syscall 15 added
      - Syscall 8 opcodes added for detection HEN and for advanced lv2 poke(read DEVELOPER SECTION)
      - Whole kernel memory RWX(execute kernel payload like this at high locations or hook syscalls etc)
      - PS3MAPI support for modding
      - Debug PKG install
      - Homebrew resigned for 3.55 and less support!
      - Homebrew Root Flags enabled!
      - HAN PKG insall support
      - PSN Connectivity
      - All process executed after HEN have rwx permissions!
      - HAN Enabled by default!

      CFW PATCHES:
      CFW settings
      Retail/DEBUG pkg installation
      Unlink to Delete
      Remote play with PC
      Download debug pkg on retail
      Remote play ignores SFO check
      Cinavia protection
      videoplayer_plugin
      DVD region check (not cracking RCE)
      REBUG themed RCO & XML
      AIO copy

      NOTES:
      if you get error 80010017 launching homebrew that simply means HEN failure, restart console and try again!(restart is important!)
      also try deleting cache, browsing data, cookies and the likes from browser, make the exploit page the home page

      DEVELOPERS:
      #define SYSCALL8_OPCODE_IS_HEN 0x1337
      using this if return 0x1337 its hen

      ADVANCED POKE:syscall8(0x7003, addr, value);
      this allows poking any location in lv2 memory BUT you have to restore original value before exiting to another application or exiting to xmb.USE WISELY OTHERWISE PS3 SHUTS DOWN

      BDMIRROR:Managunz FTW!(please use Cobra payload because by default its MULTIMAN)
      NOTE:mounting dev_blind will actually mount dev_flash. change files directly from dev_flash instead or hdd0/plugins/CFW/

      Kernel Mode returns 0x53434500 on success to user webkit 0x8a000000. its good to measure HEN success. right now hen is already close to or is 100%

    • ** For All Other Options, please see Developer Tab **
      If you have to ask which one you need, you DO NOT need the developer one!

      Recommended HEN Setup Instructions
      Auto Installer (Run HEN From HDD)

      HEN Enable will be the default XMB landing icon after installation. To make it work properly, navigate to System Settings > Display [Whats New] > Off

      4.82/4.84
      4.84 HFW
      4.82 OFW

      4.84 HFW
      4.82 OFW


    • Upgrading HEN From v1.x.x to v2.x.x

      - Users coming from v1 HEN, should remove the old /dev_hdd0/plugins/CFW/ folder, as it is no longer required for v2 HEN. This can be done by following Standard Online/Local Host Instructions below, then activating FTP with a homebrew like Irisman/Multiman, or using a file manager to delete that /dev_hdd0/plugins/CFW/ directory.
      [​IMG]

      [​IMG]

      [​IMG]

      Thats it, now reboot PS3
      Once HEN enabled from Standard Online/Local Host Method, launch Multiman/mmOS and navigate to the far left, select File Manager/mmOS.

      Now use the right thumb stick to navigate the mouse icon to PS3 Root icon in upper left corner. Double click with X to open. Navigate to dev_hdd0 and double click. Now go to plugins, and find CFW folder.

      Now move the mouse cursor to the CFW directory and press X button, then CIRCLE. Select Delete from the menu and press X again. Thats it, now reboot PS3

    • 2.0.2+ HEN can use online XMB update method.
      You must have HEN enabled already

      Update HEN
      Network Column -> Hybrid Firmware Tools -> PS3HEN Updater -> Update PS3HEN
      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]

      Show Current HEN Version
      Network Column -> Hybrid Firmware Tools -> PS3HEN Updater
      this will show version, and you can also click to see changelog info

      [​IMG]

      [​IMG]

      [​IMG]

      [​IMG]


    • See PS3HEN Frequently Asked Questions
      >> HERE <<


      Additional Notes About PS3HEN

      • It is recommended to Disable Confirm Browser Close (TRIANGLE -> Tools -> Confirm Browser Close -> Off) for using any of the web exploits. It just saves the step of having to click the Yes confirmation on exit browser!
      • -Users experiencing 8001003A error, while installing custom packages (i.e. Offline PKG), this means dev_rewrite DID NOT mount and you need to reboot, run /html/han_flash_mount_rewrite.html again, then install package.

      Known Issues:
      None


    • PS3 HEN Homebrew & Plugin Compatibility Chart:
      >> HERE <<

    • For Devs Only:

      Dev Release Files: PS3HEN_2.2.2-Developers-Only.zip

      • PS3HEN.BIN_CEX_484 84E75D565DB8B02D5411A60A4B62A623
      • PS3HEN.BIN_CEX_482 91F03DEDFF2B4AC39AD639FF96B78041

      Plugin Support

      • The user plugins filename has changed from v1 (boot_plugins_nocobra.txt) to v2 (boot_plugins.txt)
      • Place boot_plugins.txt on dev_usb000 if using plugins
      • Place boot_plugins_kernel.txt on dev_usb000 if using kernel plugins


    WARNINGS:
    1) DO NOT UNDER ANY CIRCUMSTANCES ENABLE FSM (Factory Service Mode) ON A PS3 WITH PS3HEN!
    2) CONNECTION TO PSN SHOULD BE DONE AT YOUR OWN RISK. DISABLING CFW SYSCALLS MAY NOT HIDE YOUR HEN WHILE ON PSN (a popular method used by CFW user's may not be suited for PS3HEN user's)
    3) DO NOT INSTALL CCAPI (ControlConsole API), Also beware that some Homebrew is not playing nice with PS3HEN. Most is fine but some advanced featured apps can cause issues, we will keep you posted in the PS3HEN Homebrew Compatibility Thread




    Release Files

    The PS3HEN.BIN is included in package.
    Here are the MD5 Hashes to verify, if interested:

    Source Code @: https://github.com/PS3Xploit/PS3HEN


    Other Useful Links

    [PS3HEN] The Great Ps3 HEN All in One Guide
    ManaGunZ v1.35 for HEN + PS2 emu fix

     
    Last edited: Jun 11, 2019 at 9:13 AM

Comments

Discussion in 'PS3HEN (nonCFW PS3 Models)' started by esc0rtd3w, May 3, 2019.

    1. umart666
      umart666
      please,use english on this forum.

      but,in my very very limited understanding of italian i think you're asking for PS2 iso's support in webman MOD on hen,currently it isn't supported,ps2 backups needs to pe properly packaged in pkg format and resigned,you have tutorials on this forum how to do it.
    2. javiash
      javiash
      Hi, I'm also looking for information regarding PSN, in this site there's a lot of information, but it requires to have some experience in the subject, but I'm new to all this.

      1- With HEN enabled I should disconnect my PS3 from the internet, sign out my acount and don't try to use my purchased games?

      2- Without HEN enabled I should be able to use my PSN acount, my purchased games? Even if I'm using the HFW?

      3- In the worst case that my console gets ban, could I be still able to use games with HEN? The ban only affects the internet connection?

      4- In the case that the answers for Q1 & Q2 are "yes", isn't this method safer than CFW?

      5- If I want to play FIFA 19 for example, and want the teams were updated, can I use the games servers to get that, without risk of ban? Or that uses the PSN network? In that game or in other any game? Fighting online in MK?

      Thanks in advanced.
    3. Shogun_90093
      Shogun_90093
      I've updated hen from 2.0.1 beta2 to 2.0.2 and i've noticed analyzing both pkg hdd installaller offline that in 2.0.1 there's some files or folder that doesn't exist in 2.0.2.
      After the update, there's some files or folder that need to be deleted ?
      sorry for my english
    4. atreyu187
      atreyu187
      Nothing needs to be deleted when updating

      Sent from my SM-G950U using Tapatalk
      Algol likes this.
    5. Louay
      Louay
      no files to be deleted 2 bins stackframe.BIN & PS3HEN.BIN will be replaced
      Algol likes this.
    6. Shogun_90093
      Shogun_90093
      But why after the update, firmware tools show up even if i turn on my ps3 and i don't enable hen ?
    7. miky
      miky
      [QUOTE = "umart666, post: 180339, membro: 32036"] per favore, usa l'inglese su questo forum.

      ma, nella mia comprensione molto limitata dell'italiano, penso che stai chiedendo il supporto di PS2 iso nel webman MOD su gallina, attualmente non è supportato, i backup di ps2 devono essere correttamente pacchettizzati in formato pkg e dimessi, hai tutorial su questo forum come farlo. [/ QUOTE]

      Uso il traduttore GOOGLE sfortunatamente fa fatica volevo dirti il supporto che c'è nella nuova versione 2.0.2 Ho già provato due giochi nel formato ISO.Bin.enc funzionano correttamente con i classici ps2 vorrei caricarli da la cartella mod di webman play station 2 non sono riuscito aggiornando la lista
    8. ChrisHighwind
      ChrisHighwind
      I'm confused as to how the PS2 Classics Launcher support works. Up until now, what I've had to do is turn PS2 ISOs into PS2 Classic PKGs, which has worked before, so I'm not sure why I would need a launcher to run them?
    9. Danxx444
      Danxx444
      Where can I find this file with these themes? by chance are in the new version 2.0.2? ... because I am wanting to use the blue PSN theme but with the icon in the old version.
    10. miky
      miky
      [QUOTE = "ChrisHighwind, post: 180362, membro: 45807"] Sono confuso su come funziona il supporto per il launcher di Classics PS2. Fino ad ora, quello che ho dovuto fare è inserire gli ISO PS2 in PKG Classic PS2, che ha funzionato prima, quindi non sono sicuro del motivo per cui c'è bisogno di un programma di avvio per eseguirli? [/ CITAZIONE]

      È una seccatura per conversione i giochi ISO in ISO.BIN.ENC e poi in pkg poi ho provato con asterix e obelix xxl 2 non ho potuto convertirlo in pkg in alcun modo quindi ora i giochi sono apparsi su webman mod ho il problema della memoria scheda la memoria è lì ma il gioco non la vede
    11. kenzy
      kenzy
      I don't know if the v2.0.2 hen is now playing GTA 5
    12. ShaolinAssassin
      ShaolinAssassin
      Here : https://www.psx-place.com/threads/u...upport-a-ps3hen-faq.23955/page-33#post-179873

      1. Extract this pkg.
      2. Go in dev_hdd0/hen/themes
      3. Extract the theme pkg you want to use
      4. Remove the xml in dev_flash/blabla
      5. Repack the theme pkg
      6. Install and rco will be replaced
      7. Reboot - done
      Algol, esc0rtd3w and Danxx444 like this.
    13. ehs03y3ol
      ehs03y3ol
      To anyone that is asking for PS2 Classic Launcher support: Meanwhile, I don't really know what developers refers to this anotation, I managed it to work with webMAN and PS3HEN 2.0.2.

      If you try to use *.ISO files on PS2ISO it won't work, maybe only usefull for Old 20GB/60GB PS3 hardware/hybrid retrocompatible models. Your PS3 -mostly- does not support run PS2 ISO images.

      If you want to use PS2 Classic Images, you need to have:
      • PlayStation 2 Classic Placeholder PKG installed, you can find it in PKG folder of PS2Classics. This is a homebrew PKG, if PKG fails to install, you may need to sign it with rifgen. Remember you need to sign and install .RAP for PS2U10000 from ps2classics\exdata to execute.
      • A PS2 ISO and transform it to BIN.ENC. Output filename is *.enc. You can use PS2Classics GUI or Multiman (last multiman crashes on HEN couse conflicts, Habib suggest to user older Multiman 04.70.00 that does not crash with it) to encode PS2 ISO to BIN.ENC.
      • Put the *.ENC file into /dev_hdd0/PS2ISO/. Don't bother trying external, it will made a UNIX ln from PS2 Classic PlaceHolder to the *.ENC file and might totally not work couse kernel reboot.
      • Reboot the system, re-entrer HEN and use webMAN to load the .ENC file. Open the game with PlayStation 2 Classic Placeholder app.
      • If there's missing Memory Card in the game, this is really missing on PS2Classics Placeholder PKG. You need to copy both VME slots from ps2classics\PS2U10000\USRDIR\SAVEDATA to your /dev_hdd0/home/[ProfileID]/ps2emu2_data/PSU210000/
      Note: This is not the best way to use PS2 Classic Emulator. If a game needs a specific patch, external or harcoded, it will anyway to be installed as Standalone PKG game.
      Last edited: May 13, 2019
    14. habib
      habib
      Use older multiman like 04.70.00.
      It will not crash in multiman mode ;)
    15. Draven
      Draven
      I tried for hours to get PS2 games working on 2.0.0.

      Finally got them working with PS3 HEN 2.0.2, by using PS2Classics GUI to first encrypt my ISO files, then to convert them into a PKG (with the correct patches for the games that required them, which come built-in with the PS2Classics GUI).

      I can't quite get the ICON0.PNG and PIC0.PNG to look the way I want them to, but that's a minor issue. I've tried eight games so far, and all of them work pretty much flawlessly, except for Baldur's Gate - Dark Alliance 2.

      That one has severe slow-down on any map that has water or fire effects (which is most of them), unless you zoom the map in.
      chronoss likes this.
    16. sandungas
      sandungas
      For the dimensions, size, etc... of ICON0.PNG and others take a look at this page
      https://www.psdevwiki.com/ps3/Content_Information_Files

      Also, take a look at one of the features of managunz that allows you to create an ICON0.PNG by cropping a section of the game cover (for this to work you need to have the game cover image in the PS3 already, obviouslly)

      The baldur's gate games needs a CONFIG file, without it you will have the small (but annoying) graphical glitches you mentioned
      Use the search engine of the forum, there was several talks about this before where is better explained
      mizio90 and Draven like this.
    17. Aria_Math_
      Aria_Math_
      I have an issue to report. Im totally able to login in psn with hen enabled, but it wont le me play a quick match in any game, it kicks me out. Only with han enabled and hen disabled is possible to play online
    18. nosix
      nosix
      While I cannot help you out with your problem I would just like to point out that the OP warns that

      "CONNECTION TO PSN SHOULD BE DONE AT YOUR OWN RISK. DISABLING CFW SYSCALLS MAY NOT HIDE YOUR HEN WHILE ON PSN (a popular method used by CFW user's may not be suited for PS3HEN user's)"
      Algol likes this.
    19. DeViL303
      DeViL303
      Well like I say, I have been kicked to recovery in these circumstances many hundreds of times.. and never had to format hdd or anything like that.. its not like other real hard crashes where you get a freeze and need to pull the power for example, this is the console still in control , doing exactly what it is meant to do under the circumstances..
      Algol likes this.
    20. esc0rtd3w
      esc0rtd3w
      yes, go to Network Column -> Hybrid Firmware Tools -> PS3HEN Updater

      this will show version, and you can also click to see changelog info

      [​IMG]

      [​IMG]
      chronoss, pipex55, Algol and 3 others like this.

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