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[UPDATE] PS3HEN v3.0.0 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW models

Discussion in 'PS3HEN (nonCFW PS3 Models)' started by esc0rtd3w, May 3, 2019.

By esc0rtd3w on May 3, 2019 at 1:59 AM
  1. 1,234

    esc0rtd3w Developer

    Mar 10, 2017
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    4.85.1 HFW post by @Joonie

    UPDATE (10-17-2019): Version 3.0.0 has been released.
    See below for additional Details!

    See also: The Great PS3 HEN All in One (AIO) Guide

    Here is v3 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart


    Version 3.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stability, KW Stealth Extension Added, plus kernel plugin support (v2) to go along with bootplugin support (v1), see changelog below for a complete listing of changes in this new build.

    -Introduction written by STLcardsWS

    • PS3HEN v3.0.0
      Compatible with 4.84 and 4.85 HFW ONLY

      * PS3HENtai Package Is No Longer Required For v2 or v3. We can all stop saying that now ;) *

      What Is HEN:
      stands for Homebrew ENabler. it also consists of much more new functions relatively close to a CFW

      v3.0.0 (Latest Update (12))

      Global Changes
      • - No Longer Officially Supporting 4.82 Firmware

      HEN Plugin Changes
      • - Fixed freezing if DVD or CD is already inserted into PS3 when HEN is enabled
      • - Showing error message if reply length is too short from server

      Payload Changes
      • - Fixed Freezing Problems on All Models
      • - Fixed Issues With Incompatible Models
      • - Improved Sanity Checks

      v2.4.0 (Update (11))
      Global Changes
      • - Stage2 Size went from 100kb+ to 90kb

      Payload Changes
      • - Added VSH patches and disabled signature check of RIF, now other tools are compatible
      • - PS3MAPI can now write to VSH text segment like CFW
      • - Disabled VSH check in RIF that R and S cant be just 0
      • - DLC/PSX games RAP support added
      • - Fixed hitching of PSX PAL on NTSC TV and vice versa
      • - Removed unnecessary hooks on CellFsOpen/CellFsRead/CellFsClose, possibly increasing stability
      • - Speed improvement when loading NPDRM type 2 games (need original or RAP Activated RIF), CPU couldnt generate ECDSA fast enough
      • - Fixed issue where people sometimes got stuck downloading games from PSN

      v2.3.3 BETA (Update (10))
      Payload Changes
      • - Remapping HFW XML from /dev_flash/ now instead of /dev_hdd0/

      Resource Changes
      • - Updated path pointing to ps3hen_updater.xml in hfw_settings.xml

      v2.3.2 (Update (9))
      HEN Plugin Changes
      • - Updated To Detect and Support 4.85 HFW

      Payload Changes
      • - Updated To Detect and Support 4.85 HFW

      Resource Changes
      • - [4.85 Only] Added 2 SPRX (explore_category_tv.sprx & mtpinitiator_plugin.sprx) to restore 4.85 versions from HFW install

      v2.3.1 Release Notes (Update (8))
      HEN Plugin Changes
      • - Fixed the issue when Network is disabled

      Payload Changes
      • - Now mounts both dev_rewrite & dev_blind to save the scene

      Resource Changes
      • - Added duplicate icon fix by DeViL303

      v2.3.0 Release Notes (Update (7))
      Global Changes
      • - Exploit init is faster
      • - Increased sleep in html, removed from bins

      HEN Plugin Changes
      • - HEN Updater added with version check
      • - Fixed crash that sometimes happened on init
      • - If HEN doesnt init an automated soft reboot takes place
      • - HEN can be enabled when failed, and ran successively, without reboot
      • - Removed infinite loop. One second is 10 tries, otherwise reboot

      Payload Changes
      • - SELF Decrypter Fix
      • - Fixed some blackscreen issues
      • - Fixed freezing if someone tries to enable hen successfully twice
      • - Optimizations added to how much stack is available to the syscalls (original vs before original-0xd0). Thanks @aldostools
      • - Handler requests are passed fast, removed many branch conditions there for faster handling
      • - Updated extended download plugin patches, per @DeViL303 suggestion
      • - HEN queue is drained before the patches get disabled, and also synchronized properly the check to synchronize remove and do patches

      v2.2.2 Release Notes (Update (6))
      Payload Changes
      • - HEN_init freezing fixed by timer change
      • - Syscall handler bug fixed, removed 2 second hang on XMB no cleanup thread
      • - HashCalc bug fixed, strict hashcheck
      • - USB Package installation support for HEN installer (/dev_usb000/HEN_UPD.pkg)

      Resource Changes
      • - Updated videoplayer_plugin.sprx to use proper DEX version for each firmware version

      v2.2.1 Release Notes (Update (5))
      Global Changes
      • - The stackframe and PS3HEN bins are now merged as a single payload binary (PS3HEN.BIN)
      • - Added HEN refresh and version display on initialize, using embedded plugin
      • - Replaced dev_blind with dev_rewrite to maintain RW state at all times
      • - On Boot, HEN Enabler icon is selected by default (Navigate to System Settings > Display [Whats New] > Off)

      HEN Plugin Changes
      • - HEN version notification on boot
      • - Refreshes Game and Network Category
      • - Enables in-game Screenshot feature
      • - Unloads Itself

      Payload Changes
      • - HEN Installer feature added and memory management changes
      • - Fixed Encryption
      • - HMAC Hash Validation
      • - PSP ISO Launcher Support
      • - PS2Classics launcher activation on the fly (thanks @aldostools)
      • - Impoved compatibility with apps like MultiMan and others which replace syscall 6-10
      • - Cleanup thread added and Faster boot times for app increasing stability
      • - Embedded buffers and removed memory fragmentation
      • - Memory Management of map_path improved
      • - Memory Optimization (no embedded buffer for kernel plugin, only allocs when requested)
      • - Fail-safe added for stage0 incase stage2 not found (thanks @aldostools)
      • - Fixed bug where if kernel plugin was more than 64kb it will crash PS3
      • - Fixed extern typo of 64mb to 64kb
      • - Added missing COBRA patches & BT/USB passthrough support added
      • - PS3MAPI bugfix + Stability
      • - Self Threading Support. Fixes the issue with a few games (SC Trilogy and etc). ISO/NetISO are supported
      • - Improved SELF auth (Fixes games that run multiple executables. Stability improved)
      • - Added get map path opcode

      Resource Changes
      • - Default Theme Pack removed from main package and can now download from Themes Updater
      • - HEN Theme Pack by Itroublve_Hacker downloadable package updated with fixed icons
      • - PKG Linker is now located under Package Manager - Install Packages
      • - Cleaned Up Unused XML Entries. Added 1 query for external.xml on usb000 (thanks @DeViL303)
      • - Replaced Manual link from Network column with PS3Xploit Home link
      • - Added new coldboot, icons, and JS/HTML overlay (thanks @xps3riments)

      v2.1.1 Release Notes (Update (4))
      Stackframe Binary
      • - 4.82 CEX supported! Each FW version has its own payload, stackframe, package, and update XML.

      PS3HEN Payload
      • - PSNPatch is fixed, no more freezing from syscall removal
      • - Remap for HFW_settings is now fully protected, no more disappearing HFW tools
      • - Stability patches added on initial boot process
      • - HEN check added to verify if HEN enabled, and to prevent freezing

      • - PKG Linker entries added to category_game.xml

      v2.1.0 Release Notes (Update 3)
      Many thanks to Habib who accidentally released v1.0.0 as anonymous ;)

      PS3HEN Payload
      • - Payload size is reduced by 20kb
      • - Advanced QA Flag. This DOES NOT allow downgrading!
      • - Debug Settings Enabler added (QA flag needs to be enabled)
      • - AES calculation now uses internal library from LV2
      • - RAP can now be loaded / accessed from dev_hdd0/exdata

      • - Added Update Themes option to PS3HEN Updater menu
      • - Added theme pack by "Itroublve Hacker" to PS3HEN Updater -> Update Themes
      • - Small text edit on "Theme selector" is now "Theme Selector" under Hybrid Firmware Tools

      v2.0.2 Release Notes (Update 2)
      Stackframe Binary
      • - C00 unlocker activated by default

      PS3HEN Payload
      • - RAP activation on the fly, default path : usb000/exdata/<rap> or usb001/exdata/<rap>
      • - Fixed issue with official NPDRM content rif deletion and unable to boot error
      • - PS2 classics launcher support
      • - Added @DeViL303's advanced download plugin patches
      • - Fixed Install All Packages
      • - Fixed explore_plugin patches
      • - App restriction on RemotePlay with PC removed
      • - Improved games compatibilty e.g COD3
      • - Enabling dev_blind by default
      • - Multiple path on boot_plugins & boot_plugins_kernel (HDD & USB) Thanks to @aldostools
      • - Hybrid Firmware Tools available when HEN's activated (Enable HEN to use this feature) *
        *Only available via PS3HEN PKG installation

      • - Fixed infinite spinning wheel when in-game
      • - Both REBUG and Stock Edition available
      • - Hybrid Firmware Tools available via PKG installation
      • - HEN updater support available under Network Category
      • - Official firmware updates via internet blocked

      v2.0.1 BETA Notes (Update 1)
      • - mappath is used for enabling xai_plugin so it wouldn't appear on fresh boot.
      • - Remote Play with PC restriction removed
      • - @DeViL303's extended download_plugin support added (offline pkg includes v1.01 HEN edition)
      • - Hybrid Firmware Tools (equivalent to CFW settings with less features)
      • - Both Stock and REBUG edition (theme) available.
      • - webMAN MOD 1.47.20 beta integrated (auto-refresh Game and Network Categories, detection of re-enabled cfw syscalls)
      • - Added option to re-enable cfw syscall by accessing the system update menu on XMB Settings

      Video via Joonie​

      v2.0.0 Release Notes
      • - HOTFIX: Removed HEN Check From Offline Packages
      • - Fake flash is no longer used, in favor of on-the-fly patching
      • - Fixed blackscreen crashes
      • - Fixed random recovery kicks
      • - ISO support added
      • - PS3MAPI support can now read/set process mem using webman
      • - KW stealth extensions added
      • - Random lv2 panic fixed
      • - Added check in html for hen success
      • - Kernel plugins support
      • - Photo gui opcode support for webman
      • - Syscall 389/409 product mode check disabled
      • - Opcode 1339 added, returns HEN version (0x0200)
      • - Full BD/DVD ISO support (AACS decryption required for BDRip)

      Notes: WebmanMOD tested with 1.47.17 and 1.47.19, with fan control and PS3MAPI working

      v1.0.0 Release Notes
      - Managunz backup manager works best for jb rips(ISO not supported)!
      - MULTIMAN works too but compatibility is not the same.
      - PSXISO Support is there!!!!
      - BD/DVD Region patches
      - BDISO support(stutter with xmb, use showtime)
      - BOOTPLUGINS WORK location "/dev_usb000/boot_plugins_nocobra.txt"(Use webman original one and not the mod one. also disable - content scan on boot in settings)
      - Discless games work with disc icon!
      - Syscall 6 added
      - Syscall 7 added(address>0x8000000000352230) and disabled overwriting syscall 0->15
      - Syscall 15 added
      - Syscall 8 opcodes added for detection HEN and for advanced lv2 poke(read DEVELOPER SECTION)
      - Whole kernel memory RWX(execute kernel payload like this at high locations or hook syscalls etc)
      - PS3MAPI support for modding
      - Debug PKG install
      - Homebrew resigned for 3.55 and less support!
      - Homebrew Root Flags enabled!
      - HAN PKG insall support
      - PSN Connectivity
      - All process executed after HEN have rwx permissions!
      - HAN Enabled by default!

      CFW settings
      Retail/DEBUG pkg installation
      Unlink to Delete
      Remote play with PC
      Download debug pkg on retail
      Remote play ignores SFO check
      Cinavia protection
      DVD region check (not cracking RCE)
      REBUG themed RCO & XML
      AIO copy

      if you get error 80010017 launching homebrew that simply means HEN failure, restart console and try again!(restart is important!)
      also try deleting cache, browsing data, cookies and the likes from browser, make the exploit page the home page

      #define SYSCALL8_OPCODE_IS_HEN 0x1337
      using this if return 0x1337 its hen

      ADVANCED POKE:syscall8(0x7003, addr, value);
      this allows poking any location in lv2 memory BUT you have to restore original value before exiting to another application or exiting to xmb.USE WISELY OTHERWISE PS3 SHUTS DOWN

      BDMIRROR:Managunz FTW!(please use Cobra payload because by default its MULTIMAN)
      NOTE:mounting dev_blind will actually mount dev_flash. change files directly from dev_flash instead or hdd0/plugins/CFW/

      Kernel Mode returns 0x53434500 on success to user webkit 0x8a000000. its good to measure HEN success. right now hen is already close to or is 100%

    • ** For All Other Options, please see Developer Tab **
      If you have to ask which one you need, you DO NOT need the developer one!


      thanks to everyone for reporting issues :)

      Recommended HEN Setup Instructions
      Auto Installer (Run HEN From Flash)

      HEN Enable will be the default XMB landing icon after installation. To make it work properly, navigate to System Settings > Display [Whats New] > Off



      4.85 HFW
      4.84 HFW

      4.85 HFW
      4.84 HFW

    • Upgrading HEN From v1.x.x to v2.x.x

      - Users coming from v1 HEN, should remove the old /dev_hdd0/plugins/CFW/ folder, as it is no longer required for v2 HEN. This can be done by following Standard Online/Local Host Instructions below, then activating FTP with a homebrew like Irisman/Multiman, or using a file manager to delete that /dev_hdd0/plugins/CFW/ directory.



      Thats it, now reboot PS3
      Once HEN enabled from Standard Online/Local Host Method, launch Multiman/mmOS and navigate to the far left, select File Manager/mmOS.

      Now use the right thumb stick to navigate the mouse icon to PS3 Root icon in upper left corner. Double click with X to open. Navigate to dev_hdd0 and double click. Now go to plugins, and find CFW folder.

      Now move the mouse cursor to the CFW directory and press X button, then CIRCLE. Select Delete from the menu and press X again. Thats it, now reboot PS3

    • 2.0.2+ HEN can use online XMB update method.
      You must have HEN enabled already

      Update HEN
      Network Column -> Hybrid Firmware Tools -> PS3HEN Updater -> Update PS3HEN









      You can also use the USB method by placing pkg under /dev_usb000/HEN_UPD.pkg

      Show Current HEN Version
      Network Column -> Hybrid Firmware Tools -> PS3HEN Updater
      this will show version, and you can also click to see changelog info





    • See PS3HEN Frequently Asked Questions
      >> HERE <<

      Additional Notes About PS3HEN

      • It is recommended to Disable Confirm Browser Close (TRIANGLE -> Tools -> Confirm Browser Close -> Off) for using any of the web exploits. It just saves the step of having to click the Yes confirmation on exit browser!
      • -Users experiencing 8001003A error, while installing custom packages (i.e. Offline PKG), this means dev_rewrite DID NOT mount and you need to reboot, run /html/han_flash_mount_rewrite.html again, then install package.
      Known Issues:

    • PS3 HEN Homebrew & Plugin Compatibility Chart:
      >> HERE <<

    • For Devs Only:

      Dev Release Files: PS3HEN_3.0.0-Developers-Only.zip
      • PS3HEN.BIN_CEX_485 974844BC5DA16DACD9C1DC1BC143BD62
      • PS3HEN.BIN_CEX_485_DEBUG FDDFA260CD0175C5509204D615F2A2E6
      • PS3HEN.BIN_CEX_484 424AB90EF6756DEFD62A90FD188DF8B8
      • PS3HEN.BIN_CEX_484_DEBUG EA52B73E8AE2A2CEAC5B8B5515AF926C

      Plugin Support

      The user plugins filename has changed from v1 (boot_plugins_nocobra.txt) to v2 (boot_plugins.txt)

      • Place boot_plugins.txt on dev_usb000 if using plugins
      • Place boot_plugins_kernel.txt on dev_usb000 if using kernel plugins


    3) DO NOT INSTALL CCAPI (ControlConsole API), Also beware that some Homebrew is not playing nice with PS3HEN. Most is fine but some advanced featured apps can cause issues, we will keep you posted in the PS3HEN Homebrew Compatibility Thread

    Release Files

    The PS3HEN.BIN is also included in package.
    Here are the MD5 Hashes to verify, if interested:

    Source Code @: https://github.com/PS3Xploit/PS3HEN

    Other Useful Links

    [PS3HEN] The Great Ps3 HEN All in One Guide
    ManaGunZ v1.35 for HEN + PS2 emu fix

    Last edited: Oct 20, 2019


Discussion in 'PS3HEN (nonCFW PS3 Models)' started by esc0rtd3w, May 3, 2019.

    1. lmn7
      Eh, nothing "wrong" per se, just lots of wasted space and the renamed functions just add confusion. Could be optimized but it works so who cares I guess.

      Fair enough but it should replace the current check now. Even if stack/payload is read into memory properly, HEN can still fail.
    2. habib
      It only succeeds when hen is enabled 100%
      It checks only when kernel exploit is succeeded and payload is ready to execute. If hen exploit fails console reboots
      Louis Garry and Algol like this.
    3. Louay
      Can you post xml so it will be official !
      Louis Garry and Algol like this.
    4. esc0rtd3w
      we can include that in next release, officially

      it needs testing
    5. Louay
      Waitin... :)
      esc0rtd3w and Louis Garry like this.
    6. JumpSuit
      Having issue with PS3Hen V3 when starting Multiman on PS3 SuperSlim Model 4001C.
      As well as having issues resigning PSN pkgs specifically i.e. 'Warhawk'. Tested COD:MW3 and that worked fine on my SuperSlim. Hen doesn't install PKG_RIFs for PSN Games?
    7. esc0rtd3w
      you do not need to resign packages for HEN, it supports retail, HAN, and Debug.

      also, HEN supports reading RAP files directly from /dev_hdd0/exdata/ or /dev_usb000/exdata/
      Algol, JumpSuit and Frank-PS3 like this.
    8. HopelessUser2033
      Hi, i have a ps3 slim with FW 4.82 and PS3HEN. I updated HEN to 2.40 a month ago and then v3.0 came out with no support for it. Can someone please tell me the process to update it to the latest firmware (FW 4.85) with HEN V3 enabled?
    9. Itroublve Hacker
      Itroublve Hacker
      1) You can't install HFW 4.85 with HEN v3 enabled.
      2) Just update to HFW 4.85 and run the auto installer.
      HopelessUser2033 likes this.
    10. HopelessUser2033
      When updating to HFW 4.85, i have to install the OFW 4.85 first, right?
      Also, after updating to HFW 4.85, do i have to install HEN again?
    11. Louay
      Question answerd million time :anonymous: ,no need to install OFW 4.85 uneeded step

      HFW is an OFW + old 4.50 exploitable module (silk_webkit.sprx) as $ONY blocks/patches the exploits/tools founded in 4.81/4.82 in OFW 4.83 till 4.85 so HFW is mixture of :
      • OFW 4.85 (Unpacked)
      • Replaced "/dev_flash/vsh/module/silk_webkit.sprx" with old exploitable one from OFW 4.82
      • Repack it again with :
        • old 4.50 exploitable silk_webkit.sprx
        • old 4.75 explore_category_tv.sprx/old 4.75 mtpinitiator_plugin.sprx
        • version.txt (edited from 4.85 to 4.85.1 HFW [Hybrid and exploitable])
        • edited firmware Build from 67869 to 99999 so when user do a twice firmware installation it doesn't bypass the user agrement
      After you install HFW 4.85.1
      • Go to Internet Browser
      • [​IMG] ->Search then type ps3xploit and click on first link
      • [​IMG]->Tools->Home page->Use Current
      • Disable Confirm browser Close
      • Install HEN from PS3HEN tab like on OFW 4.82/4.84.2 HFW if HEN Installer *Fixed* not work then try HEN Installer (Alternate)

      Hope everyone in future see this post to stop asking million time the same question of [Do i need to install the OFW 4.85 first or not?]
      Last edited: Nov 7, 2019
      JumpSuit, DeViL303, bazzarre and 3 others like this.
    12. habib
      Please don’t spread misinformation on the technical side of hfw if you don’t know. Hfw uses a bug in ps3 which doesn’t validate the pkg if it’s from older firmware, in 4.85 it’s from 4.76 to match the structure. Because of how 4.85 is there are 2 more modules from 4.76 which are fixed when hen is installed.

      Ideally Sony should have added date on syscon and on the pkg header and do a comparison check but they didn’t because they were too sure there files can’t have a bug and it bit them hard
    13. Louay
      Yes i know that ps3 doesn't check if pkg its from older firmware and i know the modules are explore_category_tv.sprx and mtpinitiator_plugin.sprx just forget to mention them and i said in previous post 4.82 cause 4.82 is the last exploitable OFW (without need for HFW),i know HFW 4.85 since that day when it released and 28 august

      explore_category_tv.sprx 4.75
      mtpinitiator_plugin.sprx 4.75
      silk_webkit.sprx 4.50

      but silk_webkit didn't change in 4.82 thats why i said 4.82 ,anyway thanks for remembring me :)

      Edit : i update my previous post ,if there is something missing to add it or misinfo posted let me know :tranquillity:

      Last edited: Nov 7, 2019
      esc0rtd3w likes this.
    14. sick_gambit
      Hi all, I am very new to this, can't find anywhere to post a new question, so I am using this thread.
      I did my psp many years ago and now I did the xploit on my PS3 super slim, I'm on 4.85 HFW with HEN, and now I want to put the good stuff in it, got some games I converted long ago when HAN came up the first time, it all worked fine untill there was an update that I don't remember clicking on to but it's all fixed as I'm on HFW.
      My questions are, with this new version, do I still need to convert all the games and if I do where do I get the tools as all the links I find seem dead.
      Also can I put emulators on my PS3, like Mega Drive, GBA, etc... and where do I get them?
      Any homebrew availiable for it?
      Thanks all, and specially to the great team that keeps on making the PS 3 great again.
    15. Itroublve Hacker
      Itroublve Hacker
      Answers to some of your questions:
      You don't need to convert your games, you can use ISO/PKG/Game folder/PSPISO... and also now you can put the RAPS in dev_hdd0/exdata or dev_usb00/exdata!
      Where and if you can put emulators: I'm not sure about that.
      HEN stands for Homebrew ENabler so almost all the homebrews run on the PS3. BUT DO NOT TRY CCAPI, IT WILL BRICK!
      Last edited: Nov 10, 2019
      esc0rtd3w likes this.
    16. Fırat
      Hi everyone. Sorry if this has been asked before but i looked and couldn't find the answer. Now my ps3 has han installed and at version 4.82 . If i install hen as instructed, will my current games installed with han work?
    17. remlei
      2nd (3rd?) week use of HEN 3.0

      75% success rate (no issues)
      10% fail rate
      10% stuck on black screen issue after running the mounted iso game (ps3 game)
      5% PS3 shut-off/power down after running the mounted iso game (pressing the power button twice to power it up again).

      the black screen and shut-off issue can be resolved if you just left the HEN hanging for 30 seconds after it was enabled, I dont know why but doing that thing solves the issue. Only plugins installed is webman (content scanning at startup is disabled). Though its still the same case without plugins but running multiman as soon as HEN is enabled triggers the same black screen or shut-off issue.
    18. Kennerc
      If you disable the option "scan for new content" on webman those results will improve, you can always refresh the game list for yourself, using the vsh menu and a few other methods.
      DeViL303 and Algol like this.
    19. remlei
      yep ive known that since early V1 of HEN with webman. though even with the content scan disabled, the issue is still present, idling on XMB after HEN is loaded is one fix that I know that works regarless if there's a plugin or not.
      DeViL303 likes this.
    20. bazzarre
      Someone on here discovered a neat trick which works for me,if the square continues to spin longer than it should,circle out before it goes red.go to the PS3xploit link top of next column to the right,x and load page,circle out.try HEN again and enables successfully.every time so far.
      DeViL303 likes this.

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