Update (December 05, 2019) -- r5 has been released
Super Mario War was ported to PlayStation 3 (PS3) Custom Firmware originally by lahrymose, the installation back then required a pkg install and then data files to be placed on root of the PS3 HDD. Recently psx-place user @blckbear_ had released two revisions (r3 / r4) which has negated the need for the data files and only the pkg needs installed now. Also this pkg is signed and works with not only CFW but also PS3HEN. Plus blkbear_ also has added several other subtle enchantments for your viewing pleasure..
What is Super Mario War? It's a fan created homebrew game that is a tribute to Nintendo and some of its iconic characters. its a grueling multiplayer (up to 4) stomp fest while navigating various obstacles to squish your opponent(s) , The hunter becomes the prey very quickly in this addicting party game, Below we have attached a video demonstration of Super Mario War gameplay in action on a PS3 Console (note: video is v1.8_r2 )
Super Mario War 1.8_r4
Super Mario War PS3 Port by lachrymose, updated to work without the need of copying the game files to '/dev_hdd0/' or a USB stick. Resigned to 3.55 to work with HEN.
Tested on SuperSlim on HFW 4.84.2 using HEN v2.0.0.
UPDATE r5 UNINSTALL PREVIOUS VERSION BEFORE INSTALLING 1.8_r5
- Now it's only 24MB (deleted a lot of unused leftover files)
- Source available on GitHub (link)
-Made a background with game assets so it fits better the game
-Fixed the game icon (again)
and that's it, I just couldn't stand the previous icon/wallpaper.r3:
- Automatically installs 'smw' folder to '/dev_hdd0/game/SMW00PS33/USRDIR/' and code changed to read that folder from there.
- Fixed XMB icon proportions.
- Added XMB wallpaper.
- Changed name in PARAM.SFO from 'SuperMarioWar' to 'Super Mario War'
Thanks to lachrymose for making the first port and @aldostools for the 25 directory depth psn_package_npdrm.exe (thanks to that I was able to add the 'smw' folder in USRDIR).
Features: (via main project's official site: http://smw.supersanctuary.net/site/ )
- Up to four players deathmatch fun
- a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
- Comes with the leveleditor - you can create your own maps...
- ... and a lot of people did so. There are currently over 1000 maps
- More fun than poking a monkey with a stick
- The whole source code of the game is available, for free
- uses SDL and is fully portable to windows, linux, mac, ...
- CPU Players
- will make you happy and gives you a fuzzy feeling
- Exit game prompt
- Movement / menu navigation
PS3 [Update r5 released] Super Mario War v1.8_r4 - New Enchantments + Ps3HEN (signed) by blckbear
By STLcardsWS on Nov 19, 2019 at 8:36 PM
Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by ElectryThe PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw . But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect . Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!Continue reading
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by LeefulWe re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading
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This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.Continue reading
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