PS VITA / PS TV [Vita / PSTV ] PSone Loader (Custom PS1 Bubbles) by TheFlow

Discussion in 'PS Vita News' started by STLcardsWS, Mar 12, 2016.

By STLcardsWS on Mar 12, 2016 at 1:54 PM
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    STLcardsWS

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    Developer TheFlow has been on fire of late in regards to his work on the PSVita we have seen the developer's amazing work with VitaShell an excellent AIO type homebrew for the Rejuvenate exploit. Now the developer has another release that many Vita enthusiasts will enjoy as PS1 Loader has been released. This new release will allow you to create Custom PSone Bubbles for the LiveArea menu of the Vite by using multiple exploits depending on your firmware, but if your on firmware v3.52 and lower there is a solution for you .. This release comes with 3 components as the developer outlines in the release [break]dd[/break] quote. Enjoy and be careful to follow all the outline instructions provided.:,


    *UPDATE* PlayStation TV (PSTV) & PS VitaTV are not supported.

    PS1_Loader.png
    Release
    Platforms
    Supported FW / Exploits
    Dev.DLs



    • See UPDATE below


    Update
    @atreyu187 has some additional details about this release and the exploits needed for your firmware:
    Thanks to @atreyu187 for the News Alert & Additional Details !
    Download: bitbucket.org/TheOfficialFloW


     

Comments

Discussion in 'PS Vita News' started by STLcardsWS, Mar 12, 2016.

    1. atreyu187
      atreyu187
      Tutorial being written by me using Vagrant Story as a base due to its small size under 90mb. May use Tekken 2 since switching to XS Moto for TN-X since the trigger is much faster then Tekken 2's method of loading the CEF. Only thing stopping me is its size of 250+MB since I don't like that game, only bought it due to being $0.99 during a fire sale to use the game as an exploit title. I actually like Vagrant Story, but either way one of my easy to follow guides will be posted. Also should be noted my game I will be making a bubble for is a translation of Dracula X so hacked and modded PS1 games work as a bubble so you can have great games like Policenauts that aren't officially available to enjoy. Also another thing I forgot to mention is the only requirement of the PS1 base game. It MUST be an officially supported PS1 game. Since some are blocked on the Vita and even more on the PSTV make sure you use a known working game so you don't buy a "dud"
    2. mecaboy
      mecaboy
      error 0x80010002

      Get error error 0x80010002 with tn-v11 on ps vita fat 3.52, any solution???? :(

      Edit: solved thx to szczuru with hex editor and game2vhbl
      Last edited: Mar 20, 2016
    3. atreyu187
      atreyu187
      Need a little more info about how you made the bubble and steps to install to better help you.
    4. brankomatija
      brankomatija
      Can't write on ms0:/

      When I try to copy the EBOOT.PBP file in the root folder (ms0:/) I get the dialogue " can not write ". I used Dino Crisis psn game and PSP Filer to copy the files.
    5. atreyu187
      atreyu187
      You obviously didn't read the whole page. 3.50 - 3.52 can't use PSPFiler to move as Sony blocked write access to those firmwares for the PSP/GAME folder. You have to use EML as your above 3.51 so Rejuvenate will not work. You have to write the EBOOT via EML hacks from the email app. Read the guides here I made they will tell you where to start and what to do.
    6. atreyu187
      atreyu187
      [MENTION=2]STLcardsWS[/MENTION] this hack does not work for PSTV users only Vita users. I have tried and failed as well as work with some notable Vita devs and no one can get this to work on Vita TV or PSTV.

      - - - Updated - - -

      [MENTION=2]STLcardsWS[/MENTION] this hack does not work for PSTV users only Vita users. I have tried and failed as well as work with some notable Vita devs and no one can get this to work on Vita TV or PSTV.
    7. STLcardsWS
      STLcardsWS
      Thanks, Changed in article but can't change title, or it messes up other things. I left an updated note.
    8. atreyu187
      atreyu187
      Real bummer as well. I made them on my Vita and did a CMA backup of them and restored the two games. Will install but throw the infamous "This Title is not Suitable for the PSTV" even with the whitelist. We are trying to find an adv. whitelist mod for the app.db like for Vita games that bypasses any restrictions. As the first whitelist (the blank db files) still would not allow some Vita games to work. Editing on the app.db allowed all games to work then. So maybe this will change soon but for now a no go. I spent hours making them for my PSTV, they install fine and look great but fail to launch. After success with my Vita I didn't bother to check on the PSTV as you would have to do an app db after each test so I just did all I wanted then tested and all failed. Bummer as this is the only PS1 Bubble method that doesn't use ARK as a back end which we know ARK has ZERO sound which isn't acceptable for games IMO. But if you don't mind no audio I can post that guide to using ARK for PS1 bubbles for PSTV sans sound.
    9. szczuru
      szczuru
      Bubble generator for PSOne Loader:
      https://jsfiddle.net/szczuru/spync74p/embedded/result/

      I've done this on 3.52 in another way. I've dumped EBOOT.PBP via FTP, modified TheFlow's dumper to look for EBOOT.PS1 on ms0, then transferred EBOOT.PBP (as EBOOT.PS1) via savegame and moved to ms0 via FILER :)
      Last edited: Mar 16, 2016
    10. brankomatija
      brankomatija

      how do you do to modify TheFlow's Dumper? you can send it to me via email? or Inbox ? Or just explain me how can i do?
    11. szczuru
      szczuru
      Just hex edit ;)
      Przechwytywanie.PNG
      Last edited: Mar 16, 2016
    12. atreyu187
      atreyu187
      [MENTION=2]STLcardsWS[/MENTION]

      This is total news worthy app here man!!
    13. protivakid
      protivakid
      atreyu187 - Did you complete your tutorial for using this yet?
    14. SpaceFolding
      SpaceFolding
      I've run into a problem that I spent a whole night trying to fix, but no luck.

      When I sign an eboot of an official PSone Classic from PSN store and make a bubble for it, it plays no problem. Tried it with Einhander SLPS01008 and Warriors of Fate (aka Tenchi wo Kurau II SLPS00203), they all play great.
      When I sign an eboot that I converted using PSX2PSP 1.4.2, it freezes at the disclaimer boot image. PSP plays these eboots just fine at 1-9 compression, but corrupted with 0 compression. Even with 1 compression, Vita still freezes at the disclaimer boot image. PSX2PSP auto detects the DISC_ID, and I would copy/paste it for the bubble DISC_ID and PSP/GAME/DISC_ID/ folder too. All signed with BASE_HEADERS.BIN. Everything seems to check out, my procedure is identical for both PSN eboots and PSX2PSP eboots, but only PSX2PSP eboots won't work.

      PSP slim 3.36, NPJI-00019 as my base game.
    15. protivakid
      protivakid
      @ szczuru - I am guessing even with your method this still will not work on the PSTV?
    16. szczuru
      szczuru
      I don't have PSTV so i can't test. But this isn't my method - this is the very same mathod that The Flow posted in readme.txt but instead of writing "by hand" everything into app.db this script will generate all you need to execute in SQLiteBrowser ;)
    17. atreyu187
      atreyu187
      No it doesn't work I am afraid as it is an issue with how the PSTV loads PS1 titles.
    18. protivakid
      protivakid
      Thanks Atreyu, hopefully something will be figured out down the road, or should I not hold my breath? Another question, does this method use TN-X or some other way to boot the PS1 game?
    19. atreyu187
      atreyu187
      It doesn't use TNX as that is just a custom firmware for PS1 this just makes use of all the tools that still work from the PSP days as all the keys are the same. To the system it looks legit.

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