When a groundbreaking exploit hits a device, the most successful hacks that launch a scene, are the exploits enabling things such as un-authozired code / homebrew on the device with the latest firmware at the time the exploit goes public. As this is obviously when you have the biggest audience (end-user & developer's), In most cases the manufacture makes a quick update in the days / weeks to come, as Sony wishes to patch the exploit , however by then many people and outside news hubs are educated and well aware to stay on that firmware and as they look and await the firmware update that patches the expoit,
You take the PS4 for example say an exploit arises on a lower firmware, such as the case with v1.76 . You are left with a limited and very niche audience. This restricts not only the end-user but also potential developers who has to track down & buy new hardware as there is no downgrade process available thus losing alot of potential development of the platform out of the gate. So, usually after a few releases the exploits peaks, with exploits arising on lower firmwares is not useless as they are very useful for research, documentation, and future development as developer's and hacker's can learn more about the device. So, its not a waste in any sorts of the form, but for the user saying "should i not update" because there is this or that rumor. I would say my opinion on this matter is to update because any meaningful exploit has to be on current firmware to have any impact in creating a Homebrew Platform.
Recently well known hacker within the console scene in Mathieuth tweeted the following " Friendly advice, buy a ps4 pro while it's still on firmware 3.70 and don't update it." and then when asked about original PS4 the following was stated "Anything lower than 4.06 is fine". So while an exploit could be on the way, does this exploit mean good things for the PS4 Community and an explosion of Homebrew like on previous console? I would say not so fast with those predictions and give caution on those thoughts. The problem with this exploit its already patched before it has been made public. So its not as effective as previous Sony hacks like the PlayStation 3 on 3.41 or 3.55 firmware where those exploits were made available when these were the current firmwares. Or lets fast forward to a more recent hack with HENkaku for the PS Vita and PsTV where the community and user's had several weeks before Sony patched the exploit with 3.61 firmware (vita). If HENkaku had been on a previous firmware such as 3.55 when 3.60 was the latest. The impact of HENkaku i feel would of been much less. There would not be as many user's and therefore we would not of seen as many developer's and projects. It would of greatly reduce the impact of the hack in terms of launching homebrew scene for the Vita.
So, now do you think you should "wait to update" in regards to some of these latest PS4 rumors?The choice is yours, I am just offering a different perspective and comparison of most successful exploits and hacks of other PlayStation Devices.
PS4 Waiting for Exploits on lower firmware? Why it might not be worth it ....
By STLcardsWS on Dec 12, 2016 at 10:41 PM
Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by ElectryThe PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw . But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect . Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!Continue reading
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by LeefulWe re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading
Mednafen v0.3 (PS4 Homebrew) - Multi-System Emulator adds support for new emulationThere has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially.
This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.Continue reading
Share This Page
- henkaku homebrew
- playstation 2
- playstation 2 resources
- playstation portable
- playstation portable cfw
- playstation portable resources
- playstation tv
- ps vita
- ps2 resources
- ps3 cfw
- ps3 homebrew
- ps4 homebrew
- psp cfw
- psp resources
- pstv homebrew
- vita homebrew
- webman mod
- xmb mod
- User Record:
- Latest Member:
- diet planz