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WebKit ROP Chain Tutorials [Creation/Editing/Debugging] - PS3 Development

Discussion in 'PS3Xploit DeV / PoC' started by esc0rtd3w, Dec 18, 2017.

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    esc0rtd3w

    esc0rtd3w Developer

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    @jcorrea btw, 4.82 DEX offsets have not been added for PETT...mostly cause i forgot lol :D

    Your best bet is to use the v3 base. you can modify any of the v3 extra tools, or check the han-autoxml repo on PS3Xploit github, for developer templates and other interesting things, which already have 4.82 DEX offsets added

    You can watch the tutorial videos to help understand what is happening.

    Each video on youtube has a link to original tutorial files that match video content, so you can follow along with debugger and HTML/JS. they all eventually merged into what is now PETT (PS3 Exploitation Tutorial Template)
     
    Last edited: Mar 13, 2019
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    esc0rtd3w

    esc0rtd3w Developer

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    Updated PETT to 0.2.3
    • Added 4.82 DEX, 4.83 CEX, 4.84 CEX, and 4.84 DEX Offsets
    • Updated All Language Files
    https://github.com/PS3Xploit/pett

    this update will be mostly for 4.82 DEX users and curious people on CFW or on a modified 4.83/4.84 OFW with 4.82 silk_webkit.sprx
     
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    Niander466

    Niander466 Member

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    Excuse me, but what would it be? on a modified 4.83 / 4.84 OFW with 4.82 silk_webkit.sprx? Sorry if that's a silly question, but I was curious. I wanted to know more about it.
     
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    I know This is gonna sound dumb but
    Is this how you make a mod menu for any game on ps3 ?
    I have been asking but I must be too dumb
    Or nobody can help.
    I am not sure what is going on but
    I just wish I could get someone to gide me
    With a step by step on how to make a mod menu for any game on ps3 ..
    And when I search it . It will show me that you can do it with the multi-man pkg
    But it still doesn't make sence..
    Because I know there is a way to mod what you want for the game your playing..
     
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    Louay

    Louay Senior Member

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    No man this is webkit tutoriel to exploit the console and target specific adress in memory RAM to run unofficiel executable files or fake-signed one and this thread isn't related to cheat,hack,save hack,mod menu , this is only for eduction to know how to start exploit the ps3 from step zero till the result of a lot of hard work
     
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    My bad
    Thanks
    Guess I am gonna get no were with this.
    Because every time I ask no one knows or can help..
    And from what I see there is not anything on this subject in any threads..
    Sorry I I'm sorry if I'm wasting anyone's time..
     
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    Cypher_CG89

    Cypher_CG89 Senior Member

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    Yes parts of this can be used to help learn/create mods and cheats, especially/mainly the Debugging tuts as you need to be able to find the offsets to be able to mod them. and RTM tools modify the game memory in RAM to mod the game, again you need to know how to use debugging options and tools to do this and be able to find the offsets in RAM for RTM.

    This is how NCL (Artemis) cheats work as they modify the memory of the game in RAM.

    BTW I used this tut to help with nearly all of the mods I have made myself.......

    Part of this can be used> like learning how to debug things and find memory offsets in EBOOTs and in RAM. But the bulk of making a mod menu is learning how to code> ie C++, C# style coding and such.

    The easiest would be to make Artemis NCL cheats for yourself, alot of the games in the database do not use the most upto date versions of games for the cheats, its not exactly whant you want to know but it would be a good place to start on learning how to find memory offsets of game in EBOOTs and RAM and Debugging a game as these will be needed when making a Mod menu for any game.

    EDIT: The best tool to use for finding memory offsets in RAM is ProDG.

    EDIT 2: Also you should look at the tut for making NoPSN apps as this also dives into EBOOT Debugging.

    https://www.psx-place.com/threads/t...g-up-development-debugging-environment.13287/
     
    Last edited: Aug 20, 2019
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    So I may not be right but
    The Eboot has the game code
    And the Hex Editor will be able to change
    The val for what you want to change in the game ? If I am understanding right.
     
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    Louay Senior Member

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    Yes i tell that cause i thing he doesn't know any programming language so the easy way is to learn basic languages and begin to mod him self or to directly download pre made mod menu
     
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    Thank you I appreciate the help .
    I will check this out...
    And I would definitely love to learn code
    But again need to know were to start and need someone that knows what there doing..
     
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    TnA Senior Member

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    Oh, I didn't even knew this thread exists!

    Great stuff!
    I wrote an introduction on Exploits on psx-tools.de a while ago (I intended to make it understandable for every Noob, but still interesting for advanced users.) and now I relayed those advanced and interested users and (Wannabe-) Hackers to this thread (here on psx-place.com) as well!

    Here is the thread I am talking about (I will update it.): https://psxtools.de/index.php/Thread/75709-Exploit-s-Erklärung-für-Anfänger-und-Fortgeschrittene/
    ['Exploits: (An) explanation/introduction for Noobs and advanced users']

    THX for this thread and I hope it is gonna be updated as well! :)
     
    Last edited: Aug 31, 2019

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