It has been no secret and quite honestly comes to no surprise by the lack of participation in the development circles around the PS4 and more specifically homebrew development on the console, Don't get me wrong there has been various developer's working their tails off and doing some amazing things on the platform and alot of great documentation on the console, which alot of that documentation can found at places such as the PS4DevWiki, but when has a scene or a community been about a few individuals or groups? It never has and no small groups of people can carry a scene by themselves, Around the scene you see things being stated like "anyone can help contribute" and while that is true due to many things being Open Source from some of developer's working on the PS4, However, what can we expect for a platform (past exploited firmware) that never had that current firmware window (as all other exploited devices typically have at some point)? That has been the longstanding issue for the PS4 Homebrew Community by not having an exploit that originates on the current firmware of that time of release. Even if that window is short (as it will be) it's vital as when that occurs the many who were on the fridge (or would not) buy a 2nd PS4 for Homebrew development/usage now can say "hey, I can just exploit on the console i already have (or one i can pick up at any store, until a new model/SKU/bundle with new fw is released)" it's a game changer for the Homebrew Community.The PS4 has never experienced this window and in my opinion is what exactly the community needs to achieve the next level and the #1 contributing factor of a sluggish scene in my view as its just a small niche platform within an already small niche audience that exploits their hardware.
There are plenty of developer's who have a PS4 currently and would not mind at all and even enjoy contributing to the PS4 Scene by developing and aiding in various projects , but also there is many of those same dev's who may not be very interested if they have to track down a model (or 2nd ps4) with the right firmware only to see a small audience of developer's and even user's in mix already on the platform, especially with other viable options out there for homebrew on devices they may own already. The scene is about "hobby development" and if the platform does not cater to "hobbyist" as a current exploit (window) does for an exploited system. You can't really expect glory days of a scene until that happens "easily to obtain/accessible/cheap exploit". Some of the great things comes from developer's who may just spend a few months/season on the console and the current landscape are completely shutting out that group of contributions.
Since we have started to see PS4 firmwares being exploited, I personally have cautioned the scene from getting too excited and expecting mass homebrew around the corner because the exploits were all released past their prime as outdated firmware's and do not age well with time. Thus not making it an easily accessible and also in most cases an affordable solution for many to get in on the platform, the pace of the scene it was very predictable. Since we have seen the 1.76 PS4 exploits there has been many suggesting to buy a 2nd PS4 (and with that advice "conveniently" pointing you to "affiliates links" to purchase.) This has always been bad advice for most user's. As the PS4 Hacking Scene is not worth it until there is an exploit on current firmware that appears. So when an exploit does appear you have a choice, Update to the new firmware that patches the exploit or stay on the exploited firmware . When people have that choice without seeking a certain model/bundles/sku then you will see development grow around the console .
Personally in my opinion, i think its a mistake for most to keep your lone PS4 console on a firmware awaiting for an exploit (like 5.55). Look at it like this, IF A SCENE IS GOING TO BE WORTH EXPLOITING, IT's GOING TO NEED AN EASILY ACCESSIBLE EXPLOIT (i think that needed shouting . (i.e. a current firmware solution or a cheap and accessible downgrade option). So with either one of those it would make staying on an older firmware redundant, enjoy your PS4 OFW features until then and choose that fork in the road when it comes through. Hoping & Waiting for a release that more then likely will not come and even if it would really does not change much in the PS4 landscape (and will be outdated on arrival) does not provide any solutions. Many of the people begging sadly don't even know what to even beg for, lol.. If your begging (and being very annoying BTW), at least beg for the lastest FW to be exploited..
The PS4 Scene will be a good homebrew platform (eventually) but we can not really consider it fully hacked in the traditional sense as the current firmware hurdle has never breached and its not the classic cat and mouse scenario we see with other devices. A scene needs alot of ingredients but the PS4 scene is missing a very important element that is holding back its progression of adding functionality to the PS4 .. One good thing that has been happening over the years a great foundation will be there for when that time does eventually comes due to the current and past developments from various developer/hacker contributions. The devs/hackers/contributors who have done many great things on the PS4, this is no way to dismiss your effort and contributions but to shed light on the needs (at least in my view) that the community needs..
Past articles on this subject along with predictions of the current landscape from back in 2017:
Regarding Issues in 1.76
Regarding issues in 4.05
PS4 Why the PS4 needs a Current Firmware Exploit
By STLcardsWS on Dec 9, 2018 at 12:43 PM
[UPDATE 4] PS3 Toolset by bguerville: A powerful collection of tools fueled by new PS3 exploitUpdate (4) Now supporting 4.86 Fully & Issue fixed with NAND console's in rare situations
You may recall a recent article revealing a few exclusive screenshots of bguerville's latest project, now the time has come to introduce the next evolution in PS3 Jailbreaking solutions. The PlayStation 3 Toolset by @bguerville is a new suite of tools, built upon a new PS3 exploitation framework & fueled by a new exploit discovered on the PS3 by the developer. The new exploit (and the toolset project as a whole) is compatible with all PS3 models running 4.82 - 4.85 OFW/HFW/CFW
While ps3xploit team member's @habib continued research and development of PS3HEN for nonCFW models with assistance from @esc0rtd3w, @bguerville meanwhile was working on his own research and developing other tools and exploits as you will see with this new PlayStation 3 Toolset, which thorough testing was conducted by @esc0rtd3w (whom we recently interviewed). All the team of talented devs have done some amazing work in the scene in recent years with all the PS3Xploit projects and that trend continues with this release.
The PS3 toolset is a project that @bguerville has been working on for some time,
the developer gave us a brief timeline of events since the Ps3Xploit Tools 2.0 framework (flash writer and dumper(s)) that led to this new release (see the timeline section).Continue reading
[UPDATE-4.86] PS3HEN v3.0.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW models4.86.1 HFW post by @Joonie
UPDATE (04-02-2020): Version 3.0.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v3 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 3.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
4.86.1 REBUG LITE EDITION + REBUG TOOLBOX 2.03.04 MULTI RELEASEDIt has been a busy week and especially for the PS3, First we had introduction of bguerville PS3 Toolset (which introduce a new ps3 Exploit along with some powerful tools). Then we had 4.86 Official Firmware dropped (no exploits patched) Then developer @Joonie of Team Rebug was quick to release an updated HybridFirmWare (for PS3HEN user's when an update to PS3HEN arrives for those nonCFW models) and now the developer follows that with the release of 4.86.1 REBUG LITE Edition, supplying us with one of the best firmware as the first option for 4.86 Custom Firmware Choices. This CFW comes equipped Cobra 8.2 payload, this payload provides various features some of those highlights include background running plugins, burnt optical media support as well as ISO Support are a few of the many Cobra features included in v8.2. The release details found below detail the various features & patches found in this CFW release. Also it's worth checking out at the download location (link below) the additional info and ":how to" information pertaining to use of REBUG LITE's CFW functionality. Note: that currently as of writing this some homebrew still needs to catch up fully for 4.86 support to on par with 4.85 and previous FW's . So it's not advised to rush in quite yet, if some bugs discourage you,. Until then, keep a watch HERE as those updates roll through, since there was no kernel changes to the 4.86 update most homebrew should still be functional on 4.86 with no update but some could have minor/moderate issues.Continue reading
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