PS2 wLaunchELF v4.43a - New improvements to this very functional File Manager

Discussion in 'PS2 News' started by STLcardsWS, May 13, 2017.

By STLcardsWS on May 13, 2017 at 12:11 PM
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    The file manager for the PlayStation 2 that keep evolving as developer's are still keeping the legacy of the PS2 going. Developer's @sp193 & AKuHAK have taking over a new unofficial fork of the project titled wLaunchELF, which is a progression of the first unofficial build (uLaunchELF) and the original build of LaunchELF. this project spans many years and seen various developer's input and work within the projectover the years, Here we are not even midway in 2017 and we seen the 2nd update already to this very functional file manager for your Homebrew Enabled PS2 Console. The PS2 Homebrew Community is still doing some great things and progressing things very well with various improvements such as this file manager that keeps getting better through time and dedicated developers..


    • LaunchELF is a file manager program for the PlayStation 2.

      The original LaunchELF project was by Mirakichi, who worked on versions prior to v3.41.
      Mirakichi stopped working on LaunchELF, E P and dlanor worked on unofficial LaunchELF (uLaunchELF) up to v4.42d. Due to real-life commitments, both E P and dlanor have been on a hiatus for quite a few years. Double-unofficial LaunchELF (wLaunchELF) is a new project by AKuHAK and SP193 that continues to bring new updates to our favourite file manager to the PlayStation 2.

      The first stable release is slated to be LaunchELF v4.50, to mark the start of a new line of builds. As of today, we are still updating and fixing LaunchELF, so we will appreciate constructive comments and feedback about the quality and functionality of LaunchELF.

      hile E P and dlanor have not officially declared that they won't be ever coming back to continue work on uLaunchELF, I have decided to create a new thread in order to avoid cluttering their thread with posts regarding new bugs that are caused by the (rather invasive) work on the code.


      • Move, copy, rename, delete files.
      • Manage the partitions on the PlayStation 2 HDD unit.
      • Supports skins.
      • Supports HDD capacities up to 2TB.
      • Supports USB Mass Storage Devices capacities up to 2TB.
      • Supported devices: Memory Card, HDD unit, CD/DVD, USB Mass Storage Device, host.

      • Known Issues: Unable to save network configuration to the HDD when the configuration folder is not first created.

    • NEW - LaunchELF v4.43a (2017-05-11)
      • (PS2SDK) Fixed partition expand option (hopefully!).
      • (PS2SDK) Re-enabled creation of all system partitions at HDD format.
      • (PS2SDK) Updated ATAD, APA & PFS drivers.
      • PlayStation discs can once again be accessed.
      LaunchELF v4.43a (2017-01-14)
      • Enabled renaming for USB Mass Storage devices.
      • Fixed file copying (?) to USB Mass Storage devices.
      • Updated network protocol stack. Networking should be working now.
      LaunchELF v4.43a (2016-12-16)
      • (kHn) Added AllowDVD IRX module, to enable DVD-video discs to be read (for ESR support, if uLaunchELF is used instead of FMCB).
      • Adjusted Hiryu's libcdvd library to not cause a freeze, if there is no disc inserted.
      • Removed the disc control option, since LaunchELF can now correctly determine if no disc is inserted.
      • Removed IOP Reset option, since LaunchELF is always rebooting the IOP at boot.
      • (doctorxyz) Added VGA mode.
      • (doctorxyz) Added slash and back-slash characters to the on-screen keyboard.
      • Cleaned up IOP reset code.
      • Cleaned up loader module.
      • Corrected region-detection code, for DVD player and OSDSYS update booting.
      • Fixed support for HDD unit capacities up to 2TB.
      • Cleaned up file I/O code, to use only fileXio.
      • Re-enabled code that preserves the timestamp for files copied to the HDD unit.
      • Compiled with the new PS2SDK updates.

    Download: wLaunchELF v4.43a (build 2017/05/11): (Sendspace)

    Last edited: May 14, 2017


Discussion in 'PS2 News' started by STLcardsWS, May 13, 2017.

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