VitaHEX Games is bringing the heat with his recent release of ZombieBound Reloaded (a CoD Zombie inspired game) and then with the much anticipated game (upcoming) release simply titled "The Hallway", when you see the first screenshot of this game you will see that all the title needs as its remake of the Hallway from the infamous Silent Hill P.T. demo, Then as we all know that game was unfortunately abruptly canceled, but this inspired VitaHEX to bring his vision of the game he created some time ago to the PS Vita / PlayStation TV through the power of Unity 3D which has also been seeing its fair share of PS4 Releases as well of late.. Wink Wink @ VitaHEX have any plans/interest for some PS4 ports of your awesome games creations?
Let's take a look at the recent update to ZombieBound Reloaded (v0.21 currently) as the homebrew game has seen a lot of improvements in the latest updates. Since the initial release of "Reloaded," we can now buy/unlock new weapons and purchase new levels (w/ in-game currency (gold bars)) from the Store that has now been included. 4 new weapons appear, New Level "The Hospital" has been added, New Zombie Sounds, Improved Fog and Lighting are just some of the new inclusions in v0.20 and 0.21 (which was quickly released to address a shotgun aiming bug,)
Zombiebound Reloaded is a 3D FPS zombie survival game for the PS Vita. It plays very similar to CoD Zombies games. It is developed in Unity with high-quality assets carefully optimized for PS Vita. The game features three levels. The "Farmhouse", the "Abandoned Store" and the "Hospital". Version 0.2 of the game will also have 8 weapons in total. Like the first game, your character will be able to hold up to two weapons. His main weapon is always a pistol with infinite ammo, while the secondary weapon can be purchased from the various points of each level (they will appear as a graffiti on walls). Also, you can purchase new weapons and levels from the in-game Store using gold bars. You get rewarded a gold bar for every 10 zombie kills. Unlocked weapons will be available for the Lucky Crate. The Lucky Crate is also a brand new feature that gives you a random weapon from the available and costs 1000 points. You can find it by exploring each level. Hi-score is saved for each level locally and you can view it from the main menu. You can also adjust aiming sensitivity to your liking.What's new in v0.2 & v0.21
More updates will come later with new content and improvements thanks to your feedback. For all your suggestions or ideas about the gameplay, you can comment here or you can contact me with a pm on my Twitter page.
- You can now buy and unlock new weapons and levels from the in-game Store using gold bars
- Added the Lucky Crate in all the levels
- Added 4 New Weapons
- Added a brand new level (The Hospital)
- Added zombie sounds!
- You will no longer receive damage from dead zombies
- Added Controls explanation in the Options menu
- Improved fog system and lighting
- Major bug fixes and performance improvements
- v0.21:- Fixed shotgun aim position
The Hallway coming soon on PS Vita!
I have some great news. If you are following me on Twitter I posted a little teaser recently. It's an old port of mine never released that I have managed to make it run on PS Vita with great performance thanks to Unity and the recent reFOOD plugin.
This game is a recreation of my all-time favorite PT demo. In the PS Vita version, I call it "The Hallway" (for obvious reasons). It's a complete recreation of the original with handmade 3d models and environments I created as close as possible to the original.
All the lighting, fog effects, and the atmosphere is highly optimized for the PS Vita.
The game runs at native resolution and all the screenshots you see here are captured on the PS Vita.
There is a lot of work to be done. Right now only the main hallway, the stairs and the empty room at the beginning of the game are available and there is no gameplay elements like puzzles or jump scares yet. Player controls and also the transition from the end of the hallway door back to the beginning are are fully working.
However, I will release this playable version (Feb 17) to my Patrons only and I will need your tests and feedback to see how it plays for you and I'm open to suggestions for improvements.
At the same time, I'm also working on a big update for Zombiebound Reloaded, more info about this later this week.
What do you think about the game feel free to post it in the comments below.
PS Vita / Ps TV ZombieBound Released (v0.21) Released + Upcoming "The Hallway" Game by VitaHEX Games
By STLcardsWS on Feb 17, 2019 at 12:09 PM
[UPDATE] PS3HEN v2.1.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (5-20-2019): Version 2.1.1 has been released.
See below for additional Details!
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
Trinity Exploit for PS Vita System Firmwares 3.69 & 3.70 released by TheFloW!Following up after the Announcement from @TheFloW back at the End of March this year, today @TheFloW "let the cat out of the bag" by releasing his newest Jailbreak for the PlayStation Vita, which will allow you to jailbreak both your PlayStation Vita and PlayStation TV even on the newest System Firmwares 3.69 and 3.70 (which weren't able to jailbreak before). But not only that. While you can jailbreak your Devices on the specific System Firmwares mentioned before, you can also Downgrade your PlayStation Vita / TV to a lower Firmware to get the full potential of your Device like with the famous Hacks and Exploits on System Firmware 3.60 (such as HENkaku and modoru) and 3.65/3.67/3.68 (such as h-encore). So while you have been probably already prepared for this release back at the first announcement, together with the fact that @TheFloW was so kind to release his final Jailbreak even earlier as previous announced, we won't keep you on tenterhooks anymore. Here is everything you need to know.
RPCS3 (PS3 Emulator) - March 2019 Progress Report - Native support for DualShock 3 ControllerMonth after Month, the Great Time behind the RPCS3 PS3 Emulator shows more and more improvements in their work for their PS3 Emulator. As they did of course for March 2019, which you can check at their newest Progress Report. In fact, maybe this month is a little bit too technical when reading through their Release Notes but don't worry. You will again realize how good this PS3 Emulator became and how it is getting even better month after month. But one new improvement we have to stick out is the new Native Support for the DualShock 3 Controller when used within RPCS3. You might be wondering, why this new implementation comes so late? Well, there was already a full of third-party drivers but each of them weren't working perfectly. But the Team behind RPCS3 wanted to give you the best experience for playing your PS3 Game Titles. So, since you probably played your PS3 Games Titles with the Original DualShock 3 Controller on your Original PS3 Hardware, they thought about to allow the same on your PC while playing your favourite PS3 Game Titles using RPCS3. So they implemented a native support for the DualShock 3 Controller, as you would use it on your original PS3 Hardware. Kinda neat isn't it?Continue reading
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