Recent content by ADBeta

  1. ADBeta

    PS1 psx-comBINe New V5 Release!

    The game itself wont be the issue, but the binary or cue files will have some kind of formatting I did not see to guard against, so knowing which game it was will help a lot so I can retrace your steps and see how it broke :) thank you for the info I'm not aware of a list like that, but it...
  2. ADBeta

    PS1 psx-comBINe New V5 Release!

    I have downloaded EUR and USA versions of Tomb Raider 1 and 2, and Rollcage Stage II, all of which looks like they are using the same pregap as all the other games I have tested. Do you have any more information or places for me to start looking into these issues?
  3. ADBeta

    PS1 psx-comBINe New V5 Release!

    CDMage can do a LOT more things than my software can. If you need some of the other things that CDMage provides, then no, psx-comBINe will not 100% replace CDMage. If you only need to combine psx games, then yes, psx-comBINe is a replacement for CDMage, ImgBurn, DeamonTools, etc. The codebase...
  4. ADBeta

    PS1 psx-comBINe New V5 Release!

    Unfortunately not. I was thinking of adding something like that but haven't gotten to it yet. What game was it? Also what games do you know of already that do not get converted correctly. I am planning on making an upgrade plan for a new version and i can roll a lot of these ideas into one...
  5. ADBeta

    PS1 psx-comBINe New V5 Release!

    psx-comBINe is custom built code from the ground-up so it's quite coincidental that it would have the same issues as CDMage, but I guess both of us developers stuck tightly to the spec of CUE formatting. Always good to have input about the project! I will look into these games and the patches...
  6. ADBeta

    PS1 psx-comBINe New V5 Release!

    I assume you mean when it combines the binary files (not archives)?? If so, yes I've done my best to test it on multiple systems, multiple OS's and it's been downloaded over 2,000 times, and no one has had issues, so it seems stable :D If you find any bugs, let me know
  7. ADBeta

    PS1 psx-comBINe New V5 Release!

    It's much more user friendly, you don't need to select any settings or use a specific mode. It only lets you select .cue files, and only does that one job. Because of it also being very specialised, the .exe is very small, it only needs 4kb ram and it's much faster than the alternatives I've...
  8. ADBeta

    PS1 psx-comBINe New V5 Release!

    psx-comBINe, the opensource multi-bin .cue .bin file combiner program has a new version release! New with Version 5, comes a corss-platform GUI mode, for simple, user-friendly, and blazing fast combining of multi-bin games. Check out the GitHub: https://github.com/ADBeta/psx-comBINe for more...
  9. ADBeta

    PS1 PSX Game .bin combiner tool, now stable release (psx-comBINe)

    Hi again. Just an update to any that saw my previous posts about psx-comBINe, or any new eyes looking for a tool to combine psx games into a single .cue .bin file pair. I have recently finished Version 4 of psx-comBINe, with some really important changes; Increased dump speed 30x since V2...
  10. ADBeta

    PS1 New PSX .bin file Conbining Software!

    Update: I finally have gotten around to working on this project again (was busy with other work, partly getting a library called CLIah finished for Comman Line Handling). As requested by Berion I have implemented REM support, but for the moment it is just handled as a valid LINE but nothing is...
  11. ADBeta

    PS1 New PSX .bin file Conbining Software!

    Technically my .cue output has multiple tracks, as that is how the CUE Sheet standard works, just one overarching file instead of multiple. I suppose multi-track is a half decent wording for it but multi-file or multi-bin would be better. As long as it's in .CUE format and the original works...
  12. ADBeta

    PS1 New PSX .bin file Conbining Software!

    (thanks so much for posting the link) I tested my program with a few REMs, not enough to be considered true testing. It will throw an erroneous warning but it will continue (as of v1.0.0 that might be different) - I'll be sure to add it to the support list in the parser section. My parser is...
  13. ADBeta

    PS1 New PSX .bin file Conbining Software!

    Hey, No problem. Glad it worked so well for you. If you know anyone who would also get use out of it, there's now a Windows exe in the release files, leaving a star on github helps a ton too :) The more people the better. So glad it worked for you and I could be of some use. All the best in...
  14. ADBeta

    howdy

    Hi. Been a long time user of the forum, about time I give back :) I will be posting soon about a program I have made to combine bin files, much faster and lighter than the alternatives. Hope to see you all soon in the forums
  15. ADBeta

    PS1 New PSX .bin file Conbining Software!

    Recently built some software to combine multi-bin files into a single .bin file. I know alternatives exist, but they are either slow, complex, RAM heavy, too-powerful or all of those combined. My program can run on 32 or 64bit hardware, Written in C++ with a customizable RAM footprint, at the...
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