Recent content by felixthecat1970

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    PS4 [Research]PS2 emulator configuration on PS4

    Capcom vs. SNK 2 JAPAN \ USA versions Emu tested KOF98 \ JAKV1 CLI file --gs-upscale=smooth --gs-uprender=2x2 JAPAN version --Lua configs by felixthecat1970 --Capcom vs. SNK 2 - Millionaire Fighting 2001 (Japan) [SLPM-74246] (Version 1.03). SLPM-65047 crc=B54C0319...
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    PS4 [Research]PS2 emulator configuration on PS4

    i test with aofa emu ps4 fix already fill vertical screen max to bottom using full code with widescreen and NTSC, thinking if you uses only pal mode (only code stretch screen) will not work (instructions are not called in PAL only mode) also using --host-display-mode=16:9 in patches > xxxx.cli...
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    PS4 [Research]PS2 emulator configuration on PS4

    this is the line emuMediaPatch(0x1656E2, 12 + 0x5D8, { 0x3404FF80 }, { 0x3404DF80 }) in theory you can combine emupatch and memory patches make sure you are using " local emuObj = getEmuObject()" and sha1 dump match game;. now using a memory patch type for this kind codes is not 100% secure...
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    PS4 [Research]PS2 emulator configuration on PS4

    Tested AOFA emu Ben 10 - Ultimate Alien - Cosmic Destruction (Europe) (En,Fr,De,Es,It) [SLES-55639] (Version 1.01) --gs-uprender=2x2 --gs-upscale=EdgeSmooth --host-display-mode=16:9 --Lua configs by felixthecat1970 --patch for Ben 10 - Ultimate Alien - Cosmic Destruction (Europe)...
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    PS4 [Research]PS2 emulator configuration on PS4

    emumediapatch seems more dificult but has 100% accuracy for patch executable area, add other edits in other area game files etc, here correction for godzilla with undub (japanese audio with multilanguage options) type patch in game code port still i will use clean dumps for keep ok, for people...
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    PS4 [Research]PS2 emulator configuration on PS4

    checking old notes for ps4 > ps2 i check emuMediaPatch how it works, testing with this code i did couple weeks ago gametitle=ゴジラ怪獣大乱闘 〜地球最終決戦〜 (Godzilla saves earth) (Japan) SLPM-65805 7EB64263 -unlock multilanguage -autoboot native progressive scan -port widescreen code by ElHecht \ Arapapa...
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    PS4 [Research]PS2 emulator configuration on PS4

    I leave patch for this games still i have not tested in ps4 yet :sco hmmthink:let me know if work Deus Ex (Germany)-patchv2 Deus Ex - The Conspiracy (USA)-patch -widescreen, 60fps, NTSC 60fps, FOV=90 This games has dynamic elf load write (yes this game is starved of ram, debug info show game...
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    PS4 [Research]PS2 emulator configuration on PS4

    should work ok use default structure adviced in ps4-ps2 docs features\SLUS-20486_features.lua (features) and shader_SL480_p.sb from emu kof patches\SLUS-20486_cli.conf and SLUS-20486_config.lua (memory patches only) check your dump .bin for usa is sha1:3445ddf09b57bf5b2d493e75e21ff0cd9caa2759...
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    PS4 [Research]PS2 emulator configuration on PS4

    Devil May Cry 3 - Dante's Awakening (Europe) (En,Fr,De,Es,It) (Special Edition) SLES_541.86;1 Patch test v3 -No hud (press start when start gameplay to hide hud, press start againg to see health, orbs, style ranking) -widescreen (still missing text aspect correction) -unlock japanese and korean...
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    PS4 [Research]PS2 emulator configuration on PS4

    Marvel vs. Capcom 2 - New Age of Heroes (USA) SLUS_204.86;1) Game CRC = 0x4D228733 Marvel vs. Capcom 2 - New Age of Heroes (USA) Updated v2 -Change game engine to full frame mode 640x448 with progressive scan mode (default is 640x224 field rendered mode) -Unlocked all characters, for vs modes...
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    PS2 PS2 VGA mod - Need more 480p games

    late, but OPL setup + pcsx2 forums (480p codes) or use my preliminar table with 480p codes (blog check my firm) + PlayStation 2 PNACH Converter (psxplace resources) or use guide to patch ISO, many alternatives to test :elf4:
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    PS4 [Research]PS2 emulator configuration on PS4

    past weeks a was reading the ps4 docs in wiki for understand more about commands and lua, but remember some lua can translate that commands (the docs advise many commands still are unknow), you will see some commands are available maybe replicating same syntax command but who nows. still the...
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    PS4 [Research]PS2 emulator configuration on PS4

    debug and test with ITEMZ network setup is fast but sadly buggy (lua random crashes and random emu variable compactibility) so this was last code for batman fail some emus.... here leave this codes i was cleaning past weeks and tested full ISO patch build works ok but is too time consuming; here...
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    PS4 [Research]PS2 emulator configuration on PS4

    in my list to update codes for pcsx2 then test in ps4 emu, wait some days...
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    PS4 [Research]PS2 emulator configuration on PS4

    :sco hmmthink:tested a bunch of emus, maybe i skip that, the new codes not need for combo button and autoenable widescreen , subtitles etc, going to test again......
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