Recent content by GDX

  1. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    GDX updated PFS BatchKit Manager (2TB) Support with a new update entry: PFS-BatchKit-Manager Read the rest of this update entry...
  2. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    (Unl) Means unlicensed the game does not have a serial id the game cannot be installed automatically. usually unlicensed games are homebrew/applications To install this game, you need to assign it a custom ID. For example, add "HACK_123.45" at the beginning of your file name...
  3. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    If you delete a game and it doesn't remove properly, this means your APA chain is corrupted. This can happen if you use older versions of hdl_dump GUI to delete games, as it may corrupt your APA chain. Regarding PS1 games, there is indeed a 10 MB margin of error for each installed game...
  4. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    little update: https://github.com/GDX-X/PFS-BatchKit-Manager/releases - Fixed infinite loop when checking connection to ART server (could get stuck during the process)
  5. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    GDX updated PFS BatchKit Manager (2TB) Support with a new update entry: PFS-BatchKit-Manager Read the rest of this update entry...
  6. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    Yes, I'm still working on it. A big update will arrive soon; I don't know exactly when, but soon. PFS Batchkit Manager will support downloading ART and CFG for ISO games. There will also be other features that can be used for exFAT hard drives. Regarding POPS, I don't know if it works with exFAT.
  7. GDX

    Universal PS-X Serial ID

    Get PS1 Serial ID From BIN, VCD, PBP, PKG Support .BIN, .VCD, .PBP, .PKG Support LSP Serial ID Support some exception games that don't have a system.cnf file UPSX_SID "filename" # Output original Serial ID found UPSX_SID "filename" -1 # Force format output SLES_123.45 UPSX_SID "filename" -2 #...
  8. GDX

    PS2 PSX Icon Pack for HDDOSD

    Yes, it's possible to do it with a script. I tried, but ps2iconsys, which converts icons to the PS2 format, flips them all upside down. I don't really know the reason.
  9. GDX

    PS2 PSBBN support for larger drives definitely possible

    I can't quite remember exactly what the '@' symbol means, but I believe it's used to represent a partition that is subdivided into multiple partitions, something like that.
  10. GDX

    PS2 PSBBN support for larger drives definitely possible

    It is also necessary to be able to create ReiserFS partitions such as: __linux.2 __linux.1 __linux.1@ Without these partitions, PSBBN does not start.
  11. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    I never got this error but thanks I will check I will post an update soon it will be ready soon I rewrote most of the code
  12. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    Thank you, I appreciate you liking it. Ah yes I see what you're talking about I will restore it in the next update I didn't know if it still worked because I never used it and I never got any feedback for this feature until today I don't know when I will release it but you can use version...
  13. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    No it is still present you have to do it with nbd server
  14. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    Thank you for your feedback! I don't have this bug but according to the error it is that the cache file does not seem to exist which is strange because it creates this file when the script starts Are you using the NBD server by any chance?
  15. GDX

    PS2 PFS BatchKit Manager (2TB) Support

    GDX updated PFS BatchKit Manager (2TB) Support with a new update entry: PFS BatchKit Manager (2TB) Support Read the rest of this update entry...
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