Honestly I dunno, this is what I got to know after it was fixed by person who was looking for the issue with ps2 games. ;) I just wrote what I got to know.
Capacitors responsible for powering ps2 chips are bad, I had the same issue and replacing them fixed issue with ps2 games permanently even though old capacitors had correct ESRs.
For now you can't translate 0x0A command where 2 addresses are not consecutive. Well, you can, but you need game's elf for that. Simple translation was possible for Black because original patch replaces consecutive pairs of addresses, like 0037EB14 and 0037EB18. When porting configs keep in mind...
Jak & Daxter Precursors' Legacy and Crash Twinsanity PAL gxemu fixes in attachment. Credits for original netemu patches to mrjaredbeta (Crash Twinsanity) and Agrippa (Jak & Daxter).
EDIT: Is there a page with those custom configs for ps2_gxemu or they float around this topic only?
I got blessing from kozarovv, updated ps2 emus and ps1 emus. PS2 and PS1.
@RollPlayStation Crash Twinsanity PAL has correct fix in internal database and fix is for NTSC v2 version.
Staff Edit (ReadMe File added).
extra_ps1_mods (Read Me)
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