--progressive mode 256p (is a field renderer game)
eeObj.WriteMem32(0x201029C4,0x3C050000)
eeObj.WriteMem32(0x201029CC,0x3C060050)
eeObj.WriteMem32(0x201029D4,0x3C070001)
eeObj.WriteMem32(0x20102C84,0x3C0700E0)
eeObj.WriteMem8(0x01D10742,0x02) --vf
I'm only curious about what this line of code...