doesn't matter if it was installed on the dev_flash or on dev_hdd0 the result is the same, i will also go back to webMAN Mod :|
@deank sounds good, hopefully it fixed my problem
i use 4.81.2 D-REX Rebug, the 3.20 was the minor Version which can be installed on my System, i also replaced webMAn Mod with sMAN on the dev_flash (seems to be a bad idea?)
Crashed it while launching a PS1 Game, just happened yet randomly (https://drive.google.com/file/d/0B_84KH1GOSfiU3ZXMWdaZldVY2c/view?usp=sharing)
Btw could use a different launch button as "Start" it comes for me always in conflict when i change the settings (i confirm with start to close the...
Hey @deank i had a little Problem with PS1 Games (Final Fantasy 8 and 9) won't start correctly after it was started see here (https://drive.google.com/file/d/0B_84KH1GOSfiRnV0NjJVallNSWc/view?usp=sharing) but the PS3 is still loading. The copy protection from both games are removed and working...
i'll used this Method a while ago too (https://twitter.com/Chihir0_/status/808453252828299264), but it can be frustrating to setup the license because on my system it runs fine the same thing on a device of a friend of mine didn't work...
You don't need to provide for every Region a Package...
The shell.self changed so far i see only the LiveArea to make DebugUtility running, i also flashed the CEX shell.self and had this Features too (execpt the Debug Utility)
Changing the CMA App isn't enough requires a few more modules, i also installed the CEX CMA with DEX Modules and also enable this feature so it doesn't matter.
Simply, no. It can't be synced with the PSN this way, but i'm sure it was easy to do unlocking Trophys and set a timestamp which can be...
Happens when i got some ideas in the night and do late night programming, indeed i forgot the RAM (see what we can do here yet) this causes the error because it didn't overwrite the Error History correctly and removes just properly the launched Game History.
When i overwrite just the Game...
I will use them on both systems VitaTV(currently by a friend of mine for soldering the NAND pinouts) and on my Vita1k
Henkaku makes the development much easier, but first i had to update the vitasdk on my windows mashine :)