since you mentioned the developer (thanks for doing it), I will wait for an answer here in the next few days, otherwise I will make a direct (polite:wink:) request to the dev ..!
So I think the problem was due to the size of the image ...
and yes, the source code is available, but I also had problems with my build ..... maybe I am missing some library ...
https://www.psx-place.com/threads/pkgi-ps3-v1-1-3-released.27354/page-8#post-245059
ok, so that's what i had done before ...
then I edit eboot.elf with HxE and then I have to convert it back to .bin, but I can't, the file seems not to be recognized as valid and the conversion is not successful ...
Hi, as the title suggests, I'm trying to replace a file contained in an eboot.bin, in particular a .jpg image ...
I converted the eboot from .bin to .elf.
with HeX (hexadecimal editor) I found the sectors of the image to be replaced (I copied them to a new file and saved with .jpg, the image is...
but no one has tried to compile the source code? I started again, then I took the original "makefile" and I recompiled the pkg changing only the background image ... however the problem of the temp and the error of the downloads remained ...
there is still some problem with my build ... after trying and compiling the pkg I realized that the internal temperature of the console is not marked and that any package I try to download gives me an error ... you can direct me to where it could be the problem?
First of all I would like to thank you for the help you are giving me!
I took a small step forward!
with a .bat file
@echo off
set PS3SDK = / c / PSDK3v2
set WIN_PS3SDK = C: / PSDK3v2
set PATH =% WIN_PS3SDK% / mingw / msys / 1.0 / bin;% WIN_PS3SDK% / mingw / bin;% WIN_PS3SDK% / ps3dev / bin;%...