Recent content by Sandroron

  1. Sandroron

    PSP Flashlight (PS3/PSP) by Sandroron

    Unfortunately, I lost my PS3 in a rather dramatic turn of events, so it might take another 10 years before I finally get a new one…
  2. Sandroron

    PSP Flashlight (PS3/PSP) by Sandroron

    Wow! If I spend years on this program, I'll need at least another 10 years for a similar patch! ;)
  3. Sandroron

    PS3 Five Nights at Freddy - 2nd Preview by Sandroron

    I don't know. If iOS and Android get some really addictive and simple game, I'll port it for both consoles. Unfortunately, PS3 barely can play FNAF, and PSP is out of the question. I compress textures more and more hoping to add other characters but I see that the console is already on the...
  4. Sandroron

    PS3 Five Nights At Freddy' -- A PS3 Port by Sandroron

    No, no, of course, I don't mind. On the contrary, I am glad that you have eliminated the error.
  5. Sandroron

    PS3 Five Nights At Freddy' -- A PS3 Port by Sandroron

    Thank you for your reply! ;) As for shotgun and Mask, I think, I'll make them like cheats or bonuses, because when you are playing the fifth night in the 1000 time, you need to get some relaxation, so shotgun can be very useful.
  6. Sandroron

    PS3 Five Nights At Freddy' -- A PS3 Port by Sandroron

    Wow! It is too hard for me
  7. Sandroron

    PS3 Five Nights At Freddy' -- A PS3 Port by Sandroron

    No, it doesn't :( I can't find this codec in "Attributes" after installing
  8. Sandroron

    PS3 Five Nights At Freddy' -- A PS3 Port by Sandroron

    According to SND0.AT3 just, I don't know how to create it. I did that before for some PSP games but I forgot this process. If someone is able to create it, I'll be glad to put it into the game. As for mechanics, the main change is adding the shotgun. I think, it would be funny to shoot into...
  9. Sandroron

    PS3 Flappy Birds Family v1.0 by Sandroron

    Hmm... Does the problem with display issues happen after 1.0 update? I think it is connected with PARAM.SFO. I mean, I myself have started to compile the game, so I removed the check mark from the mark 1080 and 720.
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