ESR patching is patching the iso so the ps2 thinks its reading a dvd movie and the ESR just loads the game from the disk (most games work, not all). It also bypasses the region lock as well. This was generally what people do who don't have another way to load games from the hdd or network etc...
Now I've been using a ps3 60gb model for ps2 games for the last 10+ years but before I was using ESR patched NTSC discs on a PAL scph 39002 and 75002 consoles and they always played at the proper 60hz/60fps exactly like the NTSC on NTSC video. It was a noticeable upgrade in fps from PAL...
Unfortunately this happens the moment a ssd is installed. I have a model with 1.75tb hdd and it works fine with the backup psx/ps2 discs, I have also had a 1tb hdd which worked beforehand.
I've tried a samsung 870 evo ssd, crucial mx 500 ssd and a cheap kingston ssd, no matter which ssd it...
It's nice work you blokes have done. Finally great to have widescreen without having to patch out each ps1 game now.
Although I'm not a coder at all and have no clue about how hard this will be, is it possible to port the smoothing code from the ps2_gxemu to ps2_emu, I know in the gxemu...
Hello not that I use dvd9 backup discs but I know for the isos, to launch the dvd9 ps2 isos properly on a CECHA01 ps3, they had to be patched with toxic dual layer patcher and then they'd work, granted I'm not sure if it would help out for actual dvd9 backup discs and I don't know how toxic dual...
Well this is what I don't understand, a different hdd will not break backup disc support as chucking in the old blank 60gb hdd will keep the feature working so it doesn't matter what is or isn't on the hdd/ssd. It's the moment any ssd or even a sshd gets put in makes every backup disc show up as...
I have the exact same issue with my CECHA01 ps3, it doesn't matter what SSD (samsung 870 evo, crucial mx500) or even SSHD (seagate hybrid drive), it will always break psx/ps2 backup disc support. Unfortunately you have to live with the plain old hdd to have backup disc support.
This is an issue...
Hello I had a cecha01 in the past do this exact same issue you had, some graphically intensive games just made it shutdown just like yours is doing, red light flashing and beeps.
My fix was swapping the power supply with a cechc02 i had lying around and the issue never popped up again. The game...
A01 is the best, I had the C02 which is the pal version of the E01 and I was fed up with the little issues here and there with various games and I just think it isn't worth it. A01 is exactly like the ps2 with the benefits of playing on the ps3.
When people say the A01 runs hotter, it'll only...
I remember burnout 3 takedown whatever the Australian version was wouldn't detect a memory card that's larger than 8mb. That's all I know off the top of my head.
I know what you mean, if you start up the ps3 with a burnt disc already in the drive, it does sometimes say it's a data disc but usually either ejecting and reinserting the disc is usually all good or the worse case is just restarting the console and then it should be fine, it works for me 99%...
Try with a burnt disc as original ps2/psx discs are always detected properly for me, it's only burnt discs with a ssd in the ps3 that show up as a data disc and not ps2/psx format disc. It's an issue that dates back all the way to the original 4.46 rogero cobra 7.0 cfw and the only way I have...
It'd be good if there's also a fix on the full bc ps2_emu that 480p mode can also have smoothing enabled as well, on the ps2_gxemu and ps2_netemu smoothing works in 480p mode and also the smoothing on in general makes the image output sharper unlike on the ps2_emu which only works in 480i/576i...
This is due to a ssd or sshd being installed in the ps3, for whatever reason a normal hdd makes this problem go away. Just use a normal 1tb hdd and the backup psx/ps2 discs will be detected properly, I have this exact same issue and I unfortunately can't use a ssd in my ps3 because of this, it's...