ioquake3-PS4

PS4 ioquake3-PS4 1.3

A port of ioQuake3 to the PlayStation 4, using the OpenOrbis homebrew toolchain and Piglet (Sony's built-in GLES 2.0 / EGL 1.4) for rendering.

MAIN FEATURES:

  • Touchpad aim (Enable with L3+Touchpad)
  • Name is taken from the console's Username on boot. Can be manually updated from the Setup screen or the config file.
  • Lightbar will pulse depending on your health.
  • OSK support for
  • Rumble support (enable/disable with L3+R3) with its intensity based off weapon/damage feedbacks.
  • Mod support
  • Standalone Open Arena and Team Arena support

Standalone builds:

IV0000-QUAK03000_00-IOQ3PS4PORT00000.pkg Quake 3 Arena.
IV0000-QUAK03001_00-IOQ3PS4PORT00000.pkg Team Arena.
IV0000-QUAK03002_00-IOQ3PS4PORT00000.pkg Open Arena.

INSTALLATION:


Place pak0-8 in /data/ioq3/baseq3 for Quake3 Arena,
pak0-3 in /data/ioq3/missionpack for Team Arena
and the pak files from Open Arena into /data/ioq3/baseoa for Open Arena.
Also place libSceShaccVSH.sprx and libScePigletv2VSH.sprx in /data/self/system/common/lib/

Source: https://github.com/Mayo1970/ioQuake3-PS4.
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Mayo
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