VITAlbum

PS VITA / PSTV VITAlbum v1.40

VITAlbum
by Joel16

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VITAlbum is a homebrew application for the PS Vita and PS TV created by Joel16 that allows you to view various image formats on your your PS Vita and PS TV.​

    • BMP
    • GIF (animated & non animated)
    • ICO
    • JPG/JPEG
    • PCX
    • PNG
    • PGM/PPM
    • PSD
    • TGA
    • TIFF
    • WEBP

    • Ability to resize images.
    • Support opening files from other partitions.


  • vaA.jpg

    vaB.jpg


  • v1.40
    • Config file now makes use of the SceLibJson API for reading/writing instead of jansson.
    • No longer manually accounts for the offset when writing error logs.
    • Files that aren't supported by VITAlbum are now filtered out and not displayed in the GUI.
    • Added support for viewing SVGs using nanosvg
    • Properly use cancel/enter buttons throughout the UI.
    • The UI now uses the official PS Vita font.
    • Settings now has a new section where it displays the app version as well as the versions of various libraries used in this application that expose some sort of version info in their API.
    • LibTIFF updated to v4.2.0
    • libjpeg-turbo updated to v2.0.6.
    • Fix .TIFF images being read from the wrong orientation.
    • Allow the use of L/R triggers to scroll through images in a single folder.
    • The right analog stick can be used to move around image if its size is bigger than 960x544.
    • The left analog stick can be used to zoom in/out of image.
    • Clean-up imgui implementation (removed unused touchscreen/mouse functionalities).
    • Many under the hood changes for QOL improvements.


    v1.30
    • Disable ImGui's IniFilename generation.
    • Slightly increase global font scaling and increase icon size.
    • Implemented a new logging mechanism.
    • Implemented a new config mechanism and settings window to enable/disable or set certain options:
      • You can now change the sorting method (alphabetical ascending/descending or size largest/smallest).
      • Enable file name display when viewing images.
      • Enable logs using the new logging mechanism. If you want to report crashes make sure you enable logs, reproduce the error, and then grab the log in ux0:/data/VITAlbum/debug.log.
    • Fixed gif logic where it wouldn't initially load the first frame when viewing a GIF.
    • Manually set the application heap size to prevent it from running out of memory during allocation for GIFs and other image formats. (This fixes crashes loading certain images, especially GIFs).
    • Now uses 4x multi-sampling through vitaGL.
    • A bunch of cleanups and consistency changes.


    v1.20
    • Added support for animated & non animated gif images using libnsgif.
      • If the gif image is large in either size or resolution it may crash.
      • Usually images that are smaller than the vita's screen resolution work best.
    • Updated Dear imGui to v1.78.
    • Allow image properties to work inside gif preview window.
    • Fixed image properties popup not always being centered.
    • Images smaller than the vita's screen resolution will now be centered.
    • File names are no longer shown in image preview.
    • Removed window padding in image preview. (A full screen 960x544 image no longer needs to be scrolled).


    v1.10
    • Now uses updated livearea assets by TheIronUniverse.
    • Fixed memory leak when loading textures using stbi_load_from_memory.
    • Added support for PSD. (composited view only, no extra channels, 8/16 bit-per-channel -- large .PSD files may result in crashes)
    • Minor performance adjustments and changes:
      • Uses upstream libpng for reading PNG instead of stb
      • Uses upstream turbojpeg for reading JPEG instead of stb
      • Uses giflib instead of libnsgif for reading static GIFs.
      • Now uses stb_image - v2.26
      • Built upon latest vitaGL changes.
      • Minor clean ups here an there.


    v1.01
    • Fix crash when opening certain folders.


    v1.00
    Initial Release

    • Supports viewing the following image formats:
      • BMP
      • GIF (Non-animated)
      • ICO
      • JPG/JPEG
      • PCX
      • PNG
      • PGM/PPM
      • TGA
      • TIFF
      • WEBP
    • File properties to display the current image's height/width (in pixels) as well as the parent folder. (Please note the 'edit' buttons don't do anything at the moment, and is a place holder for a future release).
    Todo:
    • Fix option to resize images through file properties.
    • Render animated GIFs.
    • Support opening files from other partitions.


INSTALLATION:

  • Install the vpk on your homebrew enabled PS VITA or PS TV, preferably using VitaShell or Vita Homebrew Browser.
SOURCE:
https://www.psx-place.com/threads/vitalbum.30332/
https://github.com/joel16/VITAlbum
Uploaded by
Joel16
Downloads
1,361
Views
1,361
First release
Last update

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Latest updates

  1. VITAlbum v1.40

    VITAlbum v1.40 Config file now makes use of the SceLibJson API for reading/writing instead of...
  2. VITAlbum v1.2.0

    New release v1.2.0 is up. Added support for animated & non animated gif images using libnsgif...
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