webMAN Classics Maker v3.0.0-beta3 is out!
Here is a few of many fixes (among many):
- removed python3 system call when running the exe
- a whole lot of refactoring of some of the spaghetti code
- image browser wasn't replacing the image resources
- the gui didn't properly re-drawing during image swap
- several bugs fixed for the manual pkg creation (i.e games not made from the ftp list)
This beta is a python-3 version to pave the way a nicer code base
Here is a few of many bug fixes (among many):
- a whole lot of refactoring of spaghetti code
- image browser wasn't replacing the image resources correctly
- the gui didn't properly re-drawing during image swap
- several bugs fixed for the manual pkg creation (i.e games not made from the ftp list)
Another bug fixed that probably help user with spaces in their executable path.
- Fixed a nasty bug where spaces in main path broke the EBOOT resigner
I have seen reports of users getting an that says "Cannot create a file when that file already exists". For this was never showing up on my dev PCs.
Since I am setting up a new computer the other day with a fresh install of Windows I figured I could make a test build, sure enought I got the same error.
It is now fixed in version 2.2.1 and hope that some of still want to test it out
Another small update, we now have a right-click context menu.
For now it can delete game entries from the list.
The context menu will be nice for future features such "re-fetch game" or "batch build these games".
Hi. Here's another update that I wanted to share with you ,and I think it's big significant enough for an update.
Since last RC-5 we now have:
- Remote pkg installer: a dialog will ask to transfer and install the pkg after the build is done
It's basically using FTP to transfer the pkg onto the PS3 HDD or USB (depending of what drive the pkg is targeting) and completes the installation using webman-mod WebCommands.
I feel like this last step is something that webman classics maker must be able to do to somewhat live up to it's name
As usual, watch out for bugs
This release is for all the modders out there!
(or why you still use JB-folder format)
Changes since last release:
- support for GAMES (JB-folder format)
- a lot refactoring has been done to align platform names with the rest of the project, for instance you'll now see PSPISO instead of PSP as platform in the dropdown
Here's a quick overview of what's new in the RC-2 since the RC-1:
________________________________________________________
- PAM and AT3 are now also fetched when available (these are the logos with animations and/or audio that some games show)
- Fixed an issue where USB(*) also scanned HDD0
- 'W' is now the first letter for all title-ids, which can be changed in settings.cfg: SLUS12345 --> WLUS12345
- Stopped using subprocess in resigning of EBOOT
- Fixed a nasty bug where webman_pkg.py couldn't find and encrypt the folder-content if the folder had square brackets in the name (related to the use of 'glob')
- Improved regex for duplicate handling
Up next:
- JB-folder support AKA. '/dev_hdd0/GAMES/' and '/dev_usbxxx/GAMES/'
- Category type: for if you're making a forwarder for a PS2 game you'd want to categorize it as PS2 (bonus you'd get the hand side PS2-logo)
- and more of course
Ready for release: USB-path support added
There has been a lot of updates, fixes and new features to the repo as usual and the last feature I wanted to add before the release of v2.2.0 was data fetching of USB-ports.
Here are the main features since the last 2.2.1 release:
- Recursive folder scanning: subfolders are now visible for data fetching
- USB and NTFS paths support
- Added possibility of using custom webcommands from the config file
- More robust FTP fetching and error recovery
- Better debug logs during the PKG build-process
- Platform filters can now be used for FTP fetching
- New file extension support:
- .BIN
- .BIN.ENC
- .MDF
- .NTFS[PSPISO/PSXISO/PS2ISO/PS3ISO]
- .IMG
- .ISO
- .ISO.0
- Better duplicate handling
- Progress and percentage counter in DEBUG logout
- PSP-ISO support:
- Make sure to install the PSP_remasters_launcher.pkg: https://github.com/aldostools/webMAN-MOD/releases/download/1.47.30/PSP_Remasters_Launcher.pkg
- Enable "Show PSP launcher" in webman-mod settings
PSP-support, Custom webcommands, FTP fetch filters and more
There has been a lot of updates, fixes and new features to the repo lately, I'd say this beta is in better shape than the last release.
Anyway, here are the main stuff:
- OBS! Compatible with webMan-mod 1.47.30 or higher
- Recursive folder scanning: subfolders are now visible for data fetching
- Custom webcommands: Added possibility of using custom webcommands from the config file
- FTP data fetcher stability: Better error handling and recovery when scanning corrupted files
- Better debug logs during the PKG build-process
- Platform filters: The filters can now be used for fetching only that platform
- More extensions supported: '.BIN', '.BIN.ENC', '.MDF', '.NTFS', '.IMG', '.ISO', '.ISO.0'
- Duplicate handling when data fetcher result in identical title for the game list
- Progress and percentage counter in DEBUG logout
- PSP-ISO support:
- Make sure to install the PSP_remasters_launcher.pkg: https://github.com/aldostools/webMAN-MOD/releases/download/1.47.30/PSP_Remasters_Launcher.pkg
- Enable "Show PSP launcher" in webman-mod settings