I've brought back to life the PS2 SDL DOOM port made by lukaszdk 14 years ago.
Took his repository as a basis, then added stuff from a fork of his work that he linked on this blog, which has working sound.
I've added:
CI with github actions
Support for EXFAT USB storage and MMCE storage...
I've brought back to life the PS2 SDL DOOM port made by lukaszdk 14 years ago
took his repository as a basis, then added stuff from a fork of his work that he linked on this blog, wich has working sound
I've added:
CI with github actions
Support for EXFAT USB storage and MMCE storage...
the KELF file to be bound is expected at program cwd under the name boot.kelf
So let's say you run the program from: mass:/APPS/DONGLEBINDER.ELF
DONGLEBinder will expect the kelf file at mass:/APPS/boot.kelf (Case sensitive!!!)
With the update I made today (realized I did not post this...
last night, I managed to read the contents of an arcade memory card (from namco system 2x6) on my 75k slim!
when this method gets polished, it will be released to the public.
arcade, developer and prototype memory cards will be accessible from nomal consoles for...