I'd I'd appreciate if someone could test this. it's noticeably smaller than the original release, but I'm also using an older version of the ps5 payload. it shouldn't need to be too big considering, please test.
thanks. I just updated the ps5-payload-sdk a few days ago. I had to make one change to the code just now due to conflicting types error, which I've seen before, which relates to what's in the sdk as opposed to what's in the source code of the payload. it made it the same size now. so test this one as well, if you could: