Added widescreen! (Or whatever your system's fullscreen is.) Overlay options are still present if you'd prefer to play with a square aspect ratio.
Widescreen may result in slightly worse performance on some systems, but New 3DS is the only one where it's actually noticeable in my experience.
Added three new background/overlay color options and one new block color option.
Also reorganized background/overlay color options.
Added Spawn Area setting that allows the player to change the size of the block spawn area.
A larger area will be more visually appealing but have worse performance on weak devices. Conversely, a smaller area will look more cramped but improve framerate.
Adjusted HUD element positions.
Assorted minor polish.
[Android] Increased block spawn boundaries from 10.0 to 12.0 (same as PC).
[PC] Config file now stores WINDOW_WIDTH and WINDOW_HEIGHT instead of just WINDOW_SIZE (which previously set both width and height).
[Switch] Very slightly increased block spawn boundaries from 8.7 to 8.8.
[Vita] Slightly improved performance. Minimum no-overclock framerate increased from ~45 FPS to ~52 FPS.
Bug Fixes
High score is no longer saved if debug mode is used during a game. No cheating!
[Android] Fixed startup crash on some Android versions.
[PC] Toggling fullscreen no longer resets visual settings.