GemRB Port for PS Vita

PS VITA / PSTV GemRB Port for PS Vita v0.8.8-vita.7

GemRB v0.8.8 Port for PS Vita is out!

Changelog:
  • Improved rendering performance (updated to latest SDL 1.2 with hardware acceleration)
GemRB Port for PS Vita v0.8.7-vita.5 is out!

Changelog:
  • I/O performance improvements. Faster loading times, MUCH faster loading times with mods installed (from 80 minutes to 40 seconds in some extreme cases).
  • Improved SDLAudio plugin (added functional volume controls and positional audio support).
  • OpenAL support added (supports ambient sounds, audio effects). Use AudioDriver=openal in config file to select it.
  • TTF support added.
  • Support for GemRB console (press :but l1: + :but r1: + :but tri: to open the console).
  • Mapped more keyboard shortcuts to D-Pad.
  • General performance improvements.
Special thanks to @isage for iconv port
@TheOfficialFloW for libc_bridge
And @GrapheneCt for providing tips about FIOS2 usage.
GemRB Port for PS Vita v0.8.7-vita.4
  • Touchpad support added
  • Fixed crashes that sometimes occurred after the end of the battle
  • Fixed slowdowns that were happening while character was walking to the doors or casting spells
  • Minor performance improvements
GemRB v0.8.7-vita.3 (open-source implementation of Bioware's Infinity Engine (Baldur's Gate 1/2, Icewind Dale, Planescape: Torment))

Changes since the last release:
  • Sound caching support added. It should decrease stuttering massively.
  • (Hopefully) Fixed some random crashes that were caused by music playback.
  • Added support of launching multiple games from LiveArea .

No more config edits just to change your game since this release. Just drop game data into appropriate folder in "ux0:data/GemRB/" (BG1/BG2/IWD/PST), edit corresponding game config to your liking (BG1.cfg/BG2.cfg/IWD.cfg/PST.cfg) and select the game you want from the LiveArea launcher.

You can download VPK and game data here:

https://github.com/Northfear/gemrb-vita

https://vitadb.rinnegatamante.it/#/info/572

Original game data is required (duh).


SOURCE:
https://www.reddit.com/r/vitahacks/...se_gemrb_v087vita3_opensource_implementation/
GemRB v0.8.7-vita.2 (open-source implementation of Bioware's Infinity Engine (Baldur's Gate 1/2, Icewind Dale, Planescape: Torment))

Improvements since last release:
  • Voice selection, custom portraits and character import are working now
  • Support of text input using D-Pad
  • Fullscreen support
  • Performance improvements (switched to 16 bbp by default, fixed mouse stuttering)
Instructions and VPK/data files are on github page

https://github.com/Northfear/gemrb-vita

Also congrats to the whole GemRB team on 20 year anniversary of their project!

https://gemrb.org/2020/08/24/the-ge...s-20-year-anniversary-with-a-new-release.html




SOURCE:
https://www.reddit.com/r/vitahacks/...se_gemrb_v087vita2_opensource_implementation/
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