Max Payne Mobile PS Vita Port

PS VITA / PSTV Max Payne Mobile PS Vita Port Release 4

Release 4.

Changelog:
  • added FIOS2 I/O from the GTASA port to reduce stutter due to SD reads;
  • added a config file with a bunch of settings to tweak;
  • restored debris (bullet cases and empty mags);
  • added crouch toggle option to circumvent the problem with the face buttons;
  • added option to load priority archives (ie MPM mod archives; no PC mod will probably work without edits);
  • other misc changes.
If you already had a previous release installed and working, you only need to install the new VPK for this update.

Known issues
:
  • The game takes a while to start and load levels.
  • Key binding menu does not display button names correctly.
  • Intro movies don't play, since the player is not implemented.
Release 3
  • fixed memory leak related to entering the pause menu;
  • the game will now look for data files in uma0: and imc0: in addition to ux0:;
  • the game now checks if data files and kubridge are present and shows an error screen if it can't find something;
  • touch screen now maps to L1/R1 instead of L3/R3, since the game doesn't read L3/R3.
If you already had a previous release installed and working, you only need to install the new VPK for this update.
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