psxdev

  1. STLcardsWS

    PS4 [Release] SQLite library for Open Orbis by bigboss (psxdev)

    [Release] SQLite for orbis https://twitter.com/psxdev/status/1474662439925043200 https://github.com/orbisdev/orbisdev-libSQLite orbisdev-libSQLite SQLIte library for Orbis Change log 25/12/2021 Christmas Initial Release Credits Electronic Arts Inc for EAWebkit source code for Sony...
  2. tthousand

    PS VITA / PSTV raylib4Vita 25/12/2020

    ----- raylib4Vita by los nenes (frangar, fjtrujy, and psxdev) raylib4Vita is a raylib port for PlayStation Vita Master branch is for dolcesdk, use vitasdk branch for vitasdk raylib4Vita is based on raylib is a simple and easy-to-use library to enjoy videogames programming. raylib is...
  3. STLcardsWS

    PS5 WebMSX under PlayStation 5 internal browser (shown by bigboss)

    via bigboss @: https://twitter.com/psxdev . (webMSX running through PS5 internet browser) Nov 19 There is only one Metal Gear, the original for MSX2. WebMSX under PlayStation 5 internal browser https://twitter.com/i/status/1329508492865118214 <-- See Video Nov 19 Checking PlayStation 5...
  4. STLcardsWS

    PS4 fmsx (MSX MSX2 and MSX2+ emulator for PS4) No Compiled DL

    fMSX for PlayStation 4 What does this do? fMSX is an emulator made by Marat Fayzullin. It is not open source and don't let commercial use of it but it is easy to port to many devices. So respect his license condition. You can get all information about it at: https://fms.komkon.org/fMSX/...
  5. STLcardsWS

    PS4 SDL 2.0 (unofficial) port for PS4 (liborbis) by psxdev

    SDL2 for liborbis What does this do? This is an unofficial port of SDL2.0 for PlayStation 4 using liborbis. It is ugly and some functionalities are not tested. I have no idea about SDL and the base port have been done in less than 24 hours porting from VITA code so sure you could improve it and...
Back
Top