Kevstah2004
Member
Good luck with it
Do non BC PS3 still support PS2 MagicGate?
Do non BC PS3 still support PS2 MagicGate?
@bucanero This UX wasn't designed for so many options. It was made for saves only. Currently is a little chaotic. But of course I'm happy from all functionality, especially bulk resign saves and as I hope trophies too; with user defined IDs! ^^ Tool is definitely literally awesome and one of the most important app on PS3 scene, that's no doubt!
But You know what I want to say about GUI. :} I hope once You add missing feature, then also look into graphic library. It is disaster from aesthetic point of view (really) and this blurry, strange image stretching, colour reduction to 16bit hurts my eyes and black heart. I see that all homebrews which using Tiny3D have exactly the same problems (Artemis etc.). Just like the colouristic and icon butchering from original project (but this can be fixed via skinning so You would have Yours "ancient wall" (need to be fix anyway because You got from me gfx with various of effects, not possible to fit into new vision about which I didn't know back then ;]) and I would have my "green Greece" as it should be). I hope You don't take this to much serious but "programmers art" term was created for a reason.![]()
PS: Are You deal also with index file? You know, to not need launch game at least once after trophies resigning to registered a new set. This was problems on PC apps as I remember.
PS2: It was exactly a purpose of "broken jar". ^^ To be a place holder for future option need to be placed in main menu.
I sent a PM to @chaoszage via his forum
You can try to contact him via Twitter: https://twitter.com/chaoszage
- Put your consoleid behind console_id= (like this > console_id=00000001008500012345678912345678)
well, as I didn't get any news in my email, I sent a message on twitter to see if chaoszage replies or not... I do wonder if he sees the messages or maybe he's just ignoring them (???)... oh well, let's see!
PSID (or OpenPSID?) is used along with user number as validator for none SEN-bind accounts (binded using only NP Account ID (category node in xRegistry.sys), or in short Account ID (parram in PARAM.SFO)). I never thinks mixing this two systems can results valid. ^^
BTW: I also don't know from what IDPS vs PSID names comes from but they are misleading.

./pfdtool -c /path/to/NPWR00981_00
[*] Console ID Hash: FAIL
[*] Console ID Hash: OK
indeed, "IDPS" and "PSID" names can be misleading and prone to confusion
but yes, PSID is used in the savegame PARAM.SFO and stored inside, no encryption or special security there.
the issue here is that the IDPS (the one that starts with 00000001008xxxx) is used in the trophy PARAM.PFD to generate a hash key used to sign files... and of course if you use the other value, the key is different and the results don't match (and the PS3 detects the trophy set as corrupt)
if someone wants to check it themselves, try with pfdtool. Just copy a trophy set from your PS3, then run:
Code:./pfdtool -c /path/to/NPWR00981_00
in your global.conf file, if you set your console_id=PSID, you'll get:
Code:[*] Console ID Hash: FAIL
if you change your console_id=00000001008xxxx (IDPS), you'll get the correct result:
Code:[*] Console ID Hash: OK
I'm not affiliated to that site in any way and I haven't talked with chaoszage is years. Maybe he is not active and only have the site running alone.
If you need access I can give you my user/password so you can enter. Anyway I barely use it as I no longer update BSD.

oh thanks a lot @aldostools! that would be amazing!
if you can, send me a PM with the details and I'll try it out. (as I'm not sure if you have my email address or not, but a pm here should be secure enough I think)
thanks again!
hi @aldostools ! I imagine you're busy with work, so whenever you have a chance, please don't forget to share that login for the bruteforce savedata forum, so I can go and grab all the info for improving Apollo.
thanks again for your help!!!
Check your email![]()
@aldostools, @bucanero.
Thank you gentlemen for your research.
From what I just read, maybe we should eliminate a line of code or simply reverse the first two between them ???
Did you find a solution for this error please ???