Not quite, did you look at the templates? Here is an example:
Code:
// Zombies External Universal Settings Version ZPS3v01
// Copyright © 2021 Kevin Wood
// This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, please write to [EMAIL][email protected][/EMAIL] or visit gnu.org/licenses
bind2 button_start exec ../../../dev_usb000/CORE/BO/Plugins1.cfg
bind button_back exec ../../../dev_usb000/CORE/BO/H/Custom1.cfg
unbind button_y
unbind button_b
unbind button_a
unbind dpad_left
unbind dpad_right
unbind button_lstick
unbind2 button_lstick
unbind button_rstick
unbind2 button_rstick
unbind button_lshldr
unbind button_rshldr
set Custom " ^7 ^7L1BTNTXT ^7 ^7L3BTNTXT ^7 ^7LBTNTXT ^7 ^7TRIANGLEBTNTXT ^7 ^7OBTNTXT ^7 ^7XBTNTXT ^7 ^7RBTNTXT ^7 ^7R3BTNTXT ^7 ^7R1BTNTXT ^7 ^7Help ^7 ^7Back "
opentoastpopup clear_alpha "^1MENUTITLE " (dvarstring(Custom)) 99999"
There is no dpad_up, dpad_down or button_x, this type of menu is a manipulation of the scoreboard so those buttons are unavailable when the menu is open, if you want to bind to those buttons outside the menu you would have to do something like: set WU "toggle jump_height 0 999"
The menu rebinds everything when you close the menu, but I did include ways to bind options to buttons outside the menu as well through the use of custom variables if that's what you were going for. Why did you activate binds through a bind in any case? It would be better if you assigned each individual option to it's own button, or if you want to do multiple options with one button then maybe you should drop the binds and just include the commands, like so: bind button_rstick "toggle jump_height 0 999;give thundergun_upgraded_zm;dropweapon;noclip;give ammo" However with these options I would recommend using separate binds as per the layout in the templates, like so:
// Zombies External Universal Settings Version ZPS3v01
// Copyright © 2021 Kevin Wood
// This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, please write to
[email protected] or visit gnu.org/licenses
bind2 button_start exec ../../../dev_usb000/CORE/BO/Plugins1.cfg
bind button_back exec ../../../dev_usb000/CORE/BO/H/Custom1.cfg
bind button_y toggle jump_height 0 999
bind button_b give thundergun_upgraded_zm
bind button_a dropweapon
bind dpad_left noclip
bind dpad_right give ammo
unbind button_lstick
unbind2 button_lstick
unbind button_rstick
unbind2 button_rstick
unbind button_lshldr
unbind button_rshldr
set Custom " ^7 ^7L1BTNTXT ^7 ^7L3BTNTXT ^7 ^7
Noclip ^7 ^7Toggle Jump Height ^7 ^7ZeusCannon ^7 ^7Drop Weapon ^7 ^7Give Ammo ^7 ^7R3BTNTXT ^7 ^7R1BTNTXT ^7 ^7Help ^7 ^7Back "
opentoastpopup clear_alpha "^1
Miikeymkke7's Custom Menu " (dvarstring(Custom)) 99999"
If you have any more questions about binds that last once you close your menu, just ask. It will all be in the instructional video. Don't bother adding any give commands to your menu, this menu can summon any gun, knife, grenade, lethal or equipment available on a given map, and your summon command could lead to a weapon index error if you use it on the wrong map.