Can I use multiple sprx menus at once?

Just like the title says, is there a way to use 2 sprx menus at once on the same game

Usually no but only way to know for sure is to try. Usually what happens in a conflict of both essentially needing the same resources. But be careful with those, your IDPS could given stolen. Can't recall exactly what plugin did this. I know the dev dropped the plugin but have been told he just wrote a new one.
 
It is feasible to have multiple sprx running in background.

If the menus are activated with different combos, so only one menu is activated at once, then the answer is yes.

If the menus are activated with the same combos, they will try to compete for memory, screen and other resources, and you may end with a system crash.

Take in count that each resident sprx consume memory and having multiple menus loaded could crash the game if there is not enough free memory (even if there are not conflicts among them).
 
It is feasible to have multiple sprx running in background.

If the menus are activated with different combos, so only one menu is activated at once, then the answer is yes.

If the menus are activated with the same combos, they will try to compete for memory, screen and other resources, and you may end with a system crash.

Take in count that each resident sprx consume memory and having multiple menus loaded could crash the game if there is not enough free memory (even if there are not conflicts among them).
How would I go about setting that up? Can you sign an eboot to 2 sprx?
 
If the sprx is loaded by the eboot, then you have to swap the sprx to select the one that you want to load.

If the sprx is loaded by boot_plugins.txt you just need to add the path of both sprx in the txt

Or the sprx can be loaded manually using ps3mapi.
 

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