Naked_Snake1995
Senior Member
I am not saying that the NECs its was causes the freezing or shutdown in TT2 mate, NEC problem its a whole different topic.This is the post I found:
https://sagamer.co.za/forum/showthread.php?109888-Tekken-Tag-Tournament-2-problems-bugs-glitches
Its shouldn't mess with any saves and won't mess with the CFW install but might set few things back to default
I have 2 CECH2003A PS3 Slims, and no such issues with playing any games and they can receive some abusing in gaming and don't shut down and are 100% reliable. More reliable in fact than my CECH4003A
This is a totally different situation, your PS3 sometimes refuses to turn on straight away, indicating a more serious issue. @SeanRanklin only has the issue in ONE game and no other issues like you have stated with yours so by logic there is no connection with this problem and the other and as I stated many posts ago electrical would not be selective to one game and would persist in many over ways like yours is an electrical fault, while an issue with just one game is not. Everything I have read suggests a memory leak due to the way the game is coded and as this happens on the X-Box 360 version of Tekken Tag 2 it can't possibly the NEC's for just one game.
Memory leaks in games build up to the point where in most cases the game becomes unplayable ( BO1 has one with the main video title sequence, your disc will be fine but the game takes forever to load the intro video, crashes, or loads it but it lag's during watching it ) and will crash or shutdown your console as they are using way more memory than they should be to the point where your console has non left for other things and....instant shutdown or instant restart into safe mode... When this happens the cache is then cleared and the console would be back to normal...that is until you try to play the game again and then it would happen again, game play time for this fault is usually 20mins to 1hr max then shutdown or restart.
@SeanRanklin are you using the latest update for the game? I am not sure if they attempted to patch this fault or not with updates.
Remember GT6? That game had a lot of issues specifically on the 60Gb,which would shutdown after 5 to 7 min of gameplay.
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