PS3 Compatibility List - PS2 on PS3

Guys any chance of a fix for Sega Rally Championship [SLPM-62703] ? game runs a tad slow, maybe if there was a way to cut down draw distance like in WRC Rally Evolved, it could run at a more acceptable framerate. Shame Sega didn't port this great classic to the PS3 like they did with Daytona USA.

EDIT: Nevermind, decided to hook up my old PS2 with FMCB, finally can play Driv3r and Stuntman :D
 
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@Bruno34 @ps2mobbins This one is better:
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
88 08 1D 00 04 46 07 0C 00 00 00 00 A0 08 1D 00
68 47 07 0C 00 00 00 00 00 00 00 00
Tested and working on netemu. Frame rate is fully fixed! Background is mostly there...just no HUD right now. :(

And sorry about triple posting. I literally cannot edit my posts after 15 mins.

EDIT: HUD/character select is missing in Alpha 1, so that one is still unplayable. HUD is actually present in the rest of the games (Street Fighter Alpha 2, 2 Gold, and 3). Just missing some background stuff in those, but they should all be fully playable now. :)

Y'all should do more testing though since I don't fully know the game that well.

Hello, sorry to came back to his old conversation about Street Fighter Alpha Anthology, but do you think the missing background elements can be fixed ? Thanks to your fix, all the games are fully playable (except A1 due to the missing HUD) and I'm grateful to you for that. But the game Hyper Street Fighter Alpha is exclusive to this ps2 collection and one of the only things for what I have no solution to play it except my ps3.

If you don't have time for that, can you eventually recommand me some documentation about ps2 fixing so I will can try to do it myself ?

Thanks for your answer.
 
Any fix for Kya - Dark Lineage?

It seems like INTC Spin Detection is the reason why the framerate struggles. I don't know if it can be disabled through a config. It also has minor visual bugs like semi transparent blue rectangles appearing on the left side of screen once in a while and some character textures can flicker for a split second - mostly noticable after the fighting tutorial cutscene.
 
SLUS_201.51Klonoa 2: Lunatea's Veil
Code:
3D 00 00 00 57 44 00 00 0E 00 00 00 C8 D5 2C 00


0C 00 00 00 00 04 01 00 0A 00 00 00 04 00 00 00


84 3D 3E 00 2C 18 CE 01 2C 70 C4 01 8C 3D 3E 00


2C 70 C4 01 2C 18 CE 01 98 95 21 00 08 00 42 2A


05 00 42 2A 10 98 21 00 08 00 62 28 05 00 62 28
this config from net_emu_custom also works on gx_emu.
 
GX_EMU -> SLUS_201.51 Klonoa 2: Lunatea's Veil
Code:
00 00 00 0A 00 00 00 00 00 01 04 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 01 08 
00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 01 01 80 00 00 00 00 00 00 00 00 00 0C
00 00 00 2C E8 A8 00 00 00 00 00 00 00 00 00 00 00 0C 00 00 00 2C E2 90 00 00 00 00 00 
00 00 00
this config fix missing audios.
I will try fixes slowndown menu :)
 
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GX_EMU -> SLUS_201.51 Klonoa 2: Lunatea's Veil
Code:
0000 000A 0000 0000 0001 0400 0000 0000 0000
0000 000A 0000 0000 0001 0800 0000 0000 0000
0000 000A 0000 0000 0001 0180 0000 0000 0000
this config fix missing audios.
I will try fixes slowndown menu :)
Did u ever try Constantine game?
Game have dumpster bug on second level!
 
Aaaand done, but untested.
in menus the car have textures bugs but in gameplay
they are good
Screenshot 2024-11-17 15-39-16.jpg Screenshot 2024-11-17 15-38-16.jpg
 

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