ClaudeSpeed
Member
when porting a game from game maker studio using the ps3 module, the game works... with DEX mode enabled, I signed the eboot.bin to work on HEN but nothing (the game I tried to port back then was a game from a Mario fan called "Super Mario Boom", after some colleagues gave me a hand (with the same result and without being able to solve the problem) we found several errors in the eboot.bin, here one of the problems
open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/game.win open_path_hook=: [NG] /app_home//dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [OK] /dev_hdd0/game/ NPXS00020/USRDIR/options.ini open_path_hook=: [NG] /app_home//dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [ NG] /dev_hdd0/game/NPXS00020/USRDIR/game.yydebug open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/game.win open_path_hook=: [NG] /app_home/hiscore.dat open_path_hook=: [NG] /app_home/gamecontrollerdb.txt open_path_hook=: [NG] /dev_hdd0/game/NPXS00020/USRDIR/gamecontrollerdb.txt
it looks for some files in app_home something that I suppose it shouldn't be, and who knows what other problems they will have
could anyone help?
open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/game.win open_path_hook=: [NG] /app_home//dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [OK] /dev_hdd0/game/ NPXS00020/USRDIR/options.ini open_path_hook=: [NG] /app_home//dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/options.ini open_path_hook=: [ NG] /dev_hdd0/game/NPXS00020/USRDIR/game.yydebug open_path_hook=: [OK] /dev_hdd0/game/NPXS00020/USRDIR/game.win open_path_hook=: [NG] /app_home/hiscore.dat open_path_hook=: [NG] /app_home/gamecontrollerdb.txt open_path_hook=: [NG] /dev_hdd0/game/NPXS00020/USRDIR/gamecontrollerdb.txt
it looks for some files in app_home something that I suppose it shouldn't be, and who knows what other problems they will have
could anyone help?
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