sandungas
Developer
Sometimes the custom stuff added in the RCO files at the level of PhScene is ignored because there is no code inside the sprx loading it, i guess to force the loading it should be added as the children of a PhScene that already exists
It also could happen that the object requires a specific parent to run, otherway the structure is considered broken
Dunno, i cant make any deduction from that experiment
While looking at your dumps there are some things that i dont understand but there are still a few ones that i hope are going to be easy to identify, this one is going to help clarifying the confussion with the spins
Is a rcoxml section from the video output settings, from inside sysconf_plugin.rco, it seems there is a spin effect in one of this screens (ID=0x080F), but im not so sure in which screen
https://manuals.playstation.net/document/en/ps3/current/settings/videooutput.html
I guess is an animation that works pretty much the same than the "NumSpin" from the password settings screen that was spinning a character vertically, but this one probably is spinning an image/icon instead of a character
The spin object from the password settings was "PhNumSpin" but this one should be either "PhItemSpin" or "PhSpin"
It also could happen that the object requires a specific parent to run, otherway the structure is considered broken
Dunno, i cant make any deduction from that experiment
While looking at your dumps there are some things that i dont understand but there are still a few ones that i hope are going to be easy to identify, this one is going to help clarifying the confussion with the spins
Code:
<Page name="page_display_output_config_displaysize_select" pageMode="0x1101" pageOnInit="event:native:/OnInitDisplayOutputConfig" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="event:native:/OnActivateDisplayOutputConfig">
<Plane name="plane_display_output_config_displaysize_select" positionX="0" positionY="0" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="0" sizeY="0" sizeZ="0" sizeScaleX="1" sizeScaleY="1" sizeScaleZ="1" anchorMode="0x0" onInit="nothing" positionOverrideX="0x0" positionOverrideY="0x0" positionOverrideZ="0x0" sizeOverrideX="0x0" sizeOverrideY="0x0" sizeOverrideZ="0x0" planeImage="nothing" planeResizeMode="0x0">
<Text name="text_display_output_config_displaysize_select" positionX="0" positionY="0" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="0" sizeY="0" sizeZ="1" sizeScaleX="1" sizeScaleY="1" sizeScaleZ="1" anchorMode="0x1000" onInit="nothing" positionOverrideX="0x100" positionOverrideY="0x2b040100" positionOverrideZ="0x100" sizeOverrideX="0x2c040100" sizeOverrideY="0x2d040100" sizeOverrideZ="0x0" textMessage="text:msg_set_screen_size_3d_tv" textFontStyle="nothing" textFontMode="0x1000100" textUnk29="0x1" textFontSizeY="10" textTopColorScaleR="1" textTopColorScaleG="1" textTopColorScaleB="1" textBottomColorScaleR="1" textBottomColorScaleG="1" textBottomColorScaleB="1" textLineSpacing="0" textUnk37="0x0" textUnk38="0x0" textUnk39="0x0" textCharacterSpacing="0" textShadowOffsetX="4" textShadowOffsetY="-5" textShadowOffsetZ="0" textShadowColorScaleR="0.25" textShadowColorScaleG="0.25" textShadowColorScaleB="0.25" textShadowColorScaleA="1" textUnk48="0x0" textUnk49="0x0" textUnk50="0x0" textUnkFloat51="1" textUnkFloat52="1" textUnkFloat53="1" textUnkFloat54="1" textResizeMode="0x0" textOverrideUnk56="0x14000100" textOverrideUnk57="0x3000000" textOverrideUnk58="0x0"></Text>
<Spin name="spin_display_output_config_displaysize_select" positionX="0" positionY="0" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="0" sizeY="0" sizeZ="1" sizeScaleX="1" sizeScaleY="1" sizeScaleZ="1" anchorMode="0x0" onInit="event:native:/OnInitSpinDisplayOutputConfig" positionOverrideX="0x100" positionOverrideY="0x100" positionOverrideZ="0x100" sizeOverrideX="0x0" sizeOverrideY="0x0" sizeOverrideZ="0x0" spinUnk23="0x0" spinUnk24="0x0" spinImageArrow="nothing" spinImageArrowShadow="nothing" spinOnDecide="event:native:/OnDecideSpinDisplayOutputConfig" spinOnCancel="nothing" spinOnRollIn="event:native:/OnRollInSpinDisplayOutputConfig" spinOnCursorMove="nothing" spinOnFocusIn="nothing" spinOnFocusOut="nothing" spinOnFocusLeft="nothing" spinOnFocusRight="nothing" spinOnFocusUp="nothing" spinOnFocusDown="nothing"></Spin>
</Plane>
</Page>
Is a rcoxml section from the video output settings, from inside sysconf_plugin.rco, it seems there is a spin effect in one of this screens (ID=0x080F), but im not so sure in which screen
https://manuals.playstation.net/document/en/ps3/current/settings/videooutput.html
I guess is an animation that works pretty much the same than the "NumSpin" from the password settings screen that was spinning a character vertically, but this one probably is spinning an image/icon instead of a character
The spin object from the password settings was "PhNumSpin" but this one should be either "PhItemSpin" or "PhSpin"
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