PS5 Official PS5 teardown video

@sandungas


4:53

The controller and SSD is being cooled by the metal cover, and not directly to the heatsink. I'm not that worried by the temps in this case (it seems they did their homework on this one) but the damn bgas are my problem, the DAMN bgas.

And hope those chips are not made by Samsung, everyone except Samsung please! :(

And I don't want to know how much those "legal" third party SSD are going to cost.

P/S: About the onboard SSD issue, we had a similar situation, but we didn't know until now lol.

https://i.imgur.com/Zm5yFIx.jpg
 
And a firmware is a bios. No matter if it's different from a normal PC's bios, you have it right there. Sony could easily have managed this issue by adding a "SSD selector" in a service menu, like the one we have on PS3.

Firmware is never installed (maybe partially in some cases) on a HDD/SSD, but the system is a different story. And I'm talking about the system. How's that a PS4 boots up without the HDD? Because it has a NOR chip where the firmware is located.

We only need an option to put the new system installation, nothing else. And by seeing how a damaged SSD behaves, we could have a dead one, another one with reading/writing issues, speeds problems, etc.

That option NEEDS to be there. Otherwise, big trolling move coming from Sony.

I understand what you are saying. But the term BIOS is very broad and Sony won't like to give this access to consumers and certainly don't want consumers tinkering with options on it. Technically, Sony can easily make both HDD usable and accessible in case one of them dies. And yes, Sony has to be sensible enough to do it. Even if FW is installed on HDD, whenever, consumer installs 2nd SSD, the console will format 2nd SSD and automatically install & reserve a part of FW on it (which will remain non operational as long as primary on board HDD is working). When on board HDD fails, the HDD controller will automatically route the data transmission from 2nd SSD and FW installed on it will become operational. This can be done, but if Sony will do it, i don't know.
 
@sandungas

Notice those two vents to collect dust. If i'm not mistaken, these are there to collect dust from heatsink on top of APU & SSD controller chip.
I never seen something like that, and i cant imagine how it could collect dust
The fan is centrifugal, but with "double intake", pretty much like the animated image that can be seen here
https://en.wikipedia.org/wiki/Centrifugal_fan
Centrifugal_fan.gif


This kind of fans with a huge width are the same design used in factories, dusty ambients, paint cabins, etc...
I guess the idea about collecting the dust in a corner is something "smart" someone invented years ago and is widelly used in industral design, but dunno
 
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I never seen something like that, and i cant imagine how it could collect dust

Fan won't collect the dust. The dust will be deposited in heatsink. Fan just gives air circulation and air flow. But wherever there will be air flow, there will always be accumulation of dust. Because dust is just particulate matter suspended in air. These two vents are there collect dust from heatsink. Look carefully, the location of these vents are directly above heatsink of APU & HDD controller.
 
What can be seen in the video is an small triangle, but the dust of the heatsink is cummulated all along the metal fins
 
I'm not really sold on ps5. Specs seem good, but the aesthetic of it isn't for me.
reminds me of EVA, from Wall-E.... which doesn't inspire me much to game...

PS - Not bashing the character in the movie, just not digging the style of the console.
 
What can be seen in the video is an small triangle, but the dust of the heatsink is cummulated all along the metal fins

You are right. I guess Sony has created these triangle vents at spots where dust can be extracted from maximum part of heatsink fins specially above HDD controller and APU. These vents are certainly not sufficient to suck out all the dust from heatsink fins. For that, you have to take apart the console and do a lot of cleaning manually.
 
You are right. I guess Sony has created these triangle vents at spots where dust can be extracted from maximum part of heatsink fins specially above HDD controller and APU. These vents are certainly not sufficient to suck out all the dust from heatsink fins. For that, you have to take apart the console and do a lot of cleaning manually.
You are thinking in it as a simple hole located on top of the heatsinks
But im sure is not that simple, as i said the concept of how it works probably is something "smart" invented by someone else years ago (is not a genius sony idea)

But i cant discuss the details about it because i cant imagine how it works
 
You are thinking in it as a simple hole located on top of the heatsinks
But im sure is not that simple, as i said the concept of how it works probably is something "smart" invented by someone else years ago (is not a genius sony idea)

But i cant discuss the details about it because i cant imagine how it works

You mean there is some mechanism that attracts all dust around those vents? Something like static charge device that will accumulate dust in those vents for easy removal.
 
You mean there is some mechanism that attracts all dust around those vents? Something like static charge device that will accumulate dust in those vents for easy removal.
No, i think the geometry of the air ducts (or the fan enclosure) is designed to create an effect where the dust is cummulated naturally in that spots
 
Maybe possible. I guess we will find out after a detailed tear down of PS5 by enthusiasts who will explain things in detail.
 
No, i think the geometry of the air ducts (or the fan enclosure) is designed to create an effect where the dust is cummulated naturally in that spots

A device with a slight static charge would be ideal to collect dust if introduced into the airflow, especially with an easily removeable filter. Totally wish something like that was implemented here, but it seems they have the airflow nailed down. Most likely not only a technology researched by sony, but also several other manufacturers, including amd/ati and subsidiaries that were encompassed in the process.

The thing I like about the playstation, is that it was the ultimate retribution for what nintendo did. Had nintendo kept their side of the bargain, playstation wouldn't exist. Sony took those years of development that were just thrown aside, and turned it into the original playstation. Had Sega worked with them, rather than casting them aside, maybe they would have had a chance in the hardware market still.

I like the internals, mostly. The aesthetics and the price are my hold ups on this console.
 
A device with a slight static charge would be ideal to collect dust if introduced into the airflow, especially with an easily removeable filter. Totally wish something like that was implemented here, but it seems they have the airflow nailed down. Most likely not only a technology researched by sony, but also several other manufacturers, including amd/ati and subsidiaries that were encompassed in the process.
Something like that would be pretty cool, but specially if they found a way to create that static charge without using electricity, or dunno, maybe something taking advantage of different surfaces with different temperatures (im wondering if making the air to pass trought an small spiral with different temperatures the particles could "stick" to one of the walls)

I dont think is going to be much complicated, it needs to be something simple but i cant imagine what, i have to confess im very interested in that detail :D
There are 2 reasons why i dont think is simply a hole on top of the heatsink
In the presentation, lets say that they paid attention to a total of 15 "interesting details" of the design (i have not counted, but not much)... and that "dust collector" was one of them... so is important
If you made a hole in the air ducts (or the fan enclosure) you are losing pressure inside it, and you are allowing the air to "recirculate" (it could happen the hot air escapes in it and enters again, and so on...)
Also a small hole doesnt allows to "suction" all the dust from the heatsinks because the heatsinks are very long

So... i think the dust is collected before the heatsinks (this would be ideal). I have doubts if is going to be so good and how good is going to work. Maybe it just collects a 8% of the total amount of dust in the airflow
The thing I like about the playstation, is that it was the ultimate retribution for what nintendo did. Had nintendo kept their side of the bargain, playstation wouldn't exist. Sony took those years of development that were just thrown aside, and turned it into the original playstation. Had Sega worked with them, rather than casting them aside, maybe they would have had a chance in the hardware market still.

I like the internals, mostly. The aesthetics and the price are my hold ups on this console.
Hehe, the playstation brand are artists collecting pieces from other companies and joining them together :D
They have lot of experience with hardware since decades ago, just as example for audio equipments, all them have small microcontrollers, some are manufactured by other companies but under sony requirements, and im sure there is a close collaboration with engineers from both companies, and when AMD opened the collaboration program that allows other companies to work with AMD to create custom designs they found the perfect partner for the APU :D
But i think the real power of sony is the huge spiderweb network of contacts they have with hardware manufacturers that makes the small components of the motherboard, when looking at how the motherboards evolves along time it can be seen sony replaces components by others compatibles (and usually more simplifyed and better) very frequently, is like if they are constantly asking to all the hardware manufacturers worldwide if "can you do it better?"... and eventually the other manufacturer does a better version (or same quality but cheaper or smaller) and sony replaces it

With software is a bit the same, 95% of everything (or more) is built on top of software available under an special license for companies using it for profit (and sometimes based in volume of products sold), but also the same software is available as "open source" or other permisives licenses that allows everyone to learn about it
The software engineers always keeps an eye to the software available for a "playstation" product and uses it if posible, in my oppinion there is no problem with that, i dont remember to read any story about sony "stealing" software dishonestly, so i guess they pays all the licenses and everythign religiouslly (probably they have an army of lawyers experienced in software to close all that deals... with lot of moneys)

In general i like that politics, the hardware is a bit experimental, and the software is... well what you would choose if you had an army of programmers working for you and a huge amount of money to "buy" the best softwares you find in internet
 
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Btw, i realized about an interesting detail while watching some screenshots of the video, i cant find a better image right now, but take a look at the data buses under the SSD controller (the chip he is pointing with the finger)
Screenshot_1-f7d3.jpg

There are a lot of them that goes to the APU, thats normal, are included 4 lanes at PCIe v4 speed, and probably some more data lines for "the magic"
And there are another group that goes to the border of the motherboard and "dissapears" into VIAS (holes). This is the connector of the secondary SSD located at the other side of the motherboard... and are another 4 lanes at PCIe v4 speed

The way hos is connected the secondary SSD is interesting because in a standard PC it should be connected directly to the APU
Basically... the APU provides 8 lanes at PCIe v4 speed... but all them goes to the primary SSD controller... and inside it are "splitted" to connect the secondary SSD as an "slave"

I dont understand the consequences of this design right now... but now i understand a bit better why the SSD controller is soldered into the motherboard (instead being located in a daughterboard, easy to replace), it would require a huge connector, probably the conector itself would create some delay or problems, or dunno, manufacturing costs, whatever
I dont like the SSD controller much anyway, is too big, probably they are going to reduce his size soon (or eventually they would integrate it inside the AMD APU, who knows?)

Anyway, this design allows the primary SSD controller to controll both SSD's
I bet it have some kind of "bridge mode" to allow the secondary SSD to achieve his full speed (without any intervention)
I mean... the secondary SSD have his own SSD controller, when the data is accessed in it what is happening is:
APU<--->primary SSD controller<--->secondary SSD controller<--->flash chips

In a standard PC this would not make sense, but it seems the primary SSD controller of the PS5 is doing some kind of "management" of the secondary SSD controller
 
in case you need
how will the liquid metal be changed?
Technically the liquid metal doesnt dryes out ever, is really 100% metal (so it doesnt have humidity that could evaporate along time), and it remains liquid at earth ambient temperature
So... is liquid forever... unless there is some gap where it could cummulate dust or dirt that could "integrate" in the liquid and make it a bit solid

So, i guess is going to be very easy to remove the heatsink.. then use some tissue or cloth to "suck" the liquid in it
Then clean it very well to prevent dust or dirt to enter in the gap, and to prevent chemical reactions in between the composition of the old liquid metal "made by sony" and the one you are using
Then apply your new liquid metal
 
A device with a slight static charge would be ideal to collect dust if introduced into the airflow, especially with an easily removeable filter. Totally wish something like that was implemented here, but it seems they have the airflow nailed down. Most likely not only a technology researched by sony, but also several other manufacturers, including amd/ati and subsidiaries that were encompassed in the process.

The thing I like about the playstation, is that it was the ultimate retribution for what nintendo did. Had nintendo kept their side of the bargain, playstation wouldn't exist. Sony took those years of development that were just thrown aside, and turned it into the original playstation. Had Sega worked with them, rather than casting them aside, maybe they would have had a chance in the hardware market still.

I like the internals, mostly. The aesthetics and the price are my hold ups on this console.
"The aesthetics and the price are my hold ups on this console."

It's too cheap? :D

I don't know how many I'm gonna have to pay it here in my country (a LOT of money), but if I have to choose in between a crappy laptop with an old i5 and a PS5 (more or less the same price), I would sure choose the console. This is really next gen gaming for a good price.
 
I am not very technical user. But my own estimate is that Sony is loosing about $300-$400 on each console.

The APU alone in PS5 is good enough to cost around $500. Compare to AMDs Zen 2 CPUs Ryzen in market today. I estimate that Sony is building these consoles for around $800. Of course Sony will recover all these costs from consumers over the years as this is a locked hardware & Sony has all the exclusive rights.
 
"The aesthetics and the price are my hold ups on this console."

It's too cheap? :D

I don't know how many I'm gonna have to pay it here in my country (a LOT of money), but if I have to choose in between a crappy laptop with an old i5 and a PS5 (more or less the same price), I would sure choose the console. This is really next gen gaming for a good price.

I've not paid more than 100 for a ps3 (most around 30-50 at this point), and more than 200 for the ps4 pro 1tb unit. I don't like spending 300+ on a console. Especially when i'm expecting over the next 3-5 years to spend a couple thousand on games.
 
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