PFS BatchKit Manager (2TB) Support

PS2 PFS BatchKit Manager (2TB) Support 1.2.0

This latest update (1.1.9) came with several serious bugs and made other tools incompatible. I will list some of these bugs:

- When you delete a game through the program, it remains listed and if you try to delete it again, it actually deletes another block of space the size of that game, which means it corrupts other files.

- It does not indicate the correct size available for use on the HD or in the partitions, thus not allowing you to use all the available space. For example: a 128GB POPS partition, when you install games in batches, you need to install a maximum of 125GB because it gives a message that there is no available space. The curious thing is that after installing manually in this free space, it installs. Furthermore, the free space for PS2 games that it indicates does not match when installing. In my tests, it gets 22GB wrong.

- PS1 games, even if you select not to rename them during installation, in addition to doing this (by entering the game's SLUS), it also reduces the text size to 14 characters, preventing me from installing them with the name I want.

- What's more, the programs (like de.hdld.gui.HdlDHGui) that allow you to delete games from your HD via your PC simply no longer recognize the HD created with this version. In fact, they do recognize it, but it doesn't list the games, it says that the HD is not compatible with that DUMP.

** All the problems described above do not exist in the previous version.
 
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If you delete a game and it doesn't remove properly, this means your APA chain is corrupted. This can happen if you use older versions of hdl_dump GUI to delete games, as it may corrupt your APA chain.

Regarding PS1 games, there is indeed a 10 MB margin of error for each installed game, allowing you to install them recursively without interruption for now.

As for the length of PS1 game names, it's normal for them to be limited to a maximum of 47 characters, as this is OPL's limitation (only for applications). If a name exceeds this length, it won't be able to launch, so they are automatically shortened.

Concerning the size of your PS2 games, as mentioned earlier, if you've deleted games with hdl_dump GUI, this can create empty blocks. You can repair these blocks with HDD Checker, but in your case, I recommend reformatting your hard drive and using only PFS Batchkit Manager. Avoid older tools, as they may cause additional issues.
 
I am very interessting this app but i have some problems with this.

The first is the Art download, this is not working maybe the problem is archive.org while for weeks was hacking and now not work probalary. For now aber the Art download didnt working. where can i put the zip file into my install for use?

The next is with the install the PS1 Games. At the moment i used for 2000 files to copy into my pops partition and here is a problem, when he didnt found the cfg information he stopped and make nothing. First wehn i activ the window and press STRG+C he asked batch vorgang abrechen j/n i press "n" work now

Code:
663 - Feeding Frenzy Screensaver (Europe) (Unl).VCD
---------------------------------------------------
Title:     [.Feeding Frenzy Screensaver (Europe) (Unl)]
Gameid:    []
Region:    [X]
Size:      [228.7MB]
Partition: [__.POPS1]
---------------------------------------------------
Das System kann die angegebene Datei nicht finden.
sed: unsupported command <
           Installing...
           Completed...
---------------------------------------------------
Batchvorgang abbrechen (J/N)? n
 
(Unl) Means unlicensed the game does not have a serial id the game cannot be installed automatically. usually unlicensed games are homebrew/applications

To install this game, you need to assign it a custom ID. For example, add "HACK_123.45" at the beginning of your file name: "HACK_123.45.Feeding Frenzy Screensaver"

This way, PFS BatchKit Manager will use the ID "HACK_123.45" as a serial number if it doesn't find one within the game itself.
 
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