ramzidz15
Member
aldostools Is there a similar method in Ps4.
aldostools Is there a similar method in Ps4.
Unfortunately, I was only able to create a game built with my patch,This is a problem for me.The tool is for PS3... you should ask to someone versed in PS4 subject.
please create a new thread for your problem. this is a PS3 thread.Unfortunately, I was only able to create a game built with my patch,This is a problem for me.
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okey bro.please create a new thread for your problem. this is a PS3 thread.
Download again the current pkgcustom.exe and test again. I made a fix a few weeks ago. It was not creating the covers pack of 400MB. I haven't tested creating packages larger than that.@aldostools
I usually have problems extracting custom packages bigger than 1gb or something similar, it stops near completion as you can see the size of the .dec file
BTW i'm using the latest one from your github
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I can tell you, this current tool is impressive. It's about the only tool I could find that would pack 550,000 files into a working 39GB package, no messing, worked first time.Download again the current pkgcustom.exe and test again. I made a fix a few weeks ago. It was not creating the covers pack of 400MB. I haven't tested creating packages larger than that.
The source code is available on my github if someone that knows Python wants to improve the script.
I can tell you, this current tool is impressive. It's about the only tool I could find that would pack 550,000 files into a working 39GB package, no messing, worked first time.![]()
Download again the current pkgcustom.exe and test again. I made a fix a few weeks ago. It was not creating the covers pack of 400MB. I haven't tested creating packages larger than that.
The source code is available on my github if someone that knows Python wants to improve the script.
Creating is okay, the issue is extracting :P
Try extracting with psn_package_npdrm or with Rudy's Package Ripper.
pkg_custom was developed mainly for create custom packages. The extraction module haven't been tested extensively.
The web needs to provide the correct MimeType for the file (lets say is an .AVI), the download plugin is going to do differet things for every file type
Aldo changed MaxCacheSize in the latest version, which is used in the extraction function too. Also just to note, I can extract large files with the original ".dec" implementation, so I think it should be fixed in this latest version from Aldo as long as the cache size isn't too large.Creating is okay, the issue is extracting :P
No it hasn't been fixed yet. If the package is too large, the script fails creating the dec file. It extracted fine a package of 400mb, but failed extracting one of 1gb. It fails at the end of the creation of the .dec fileAldo changed MaxCacheSize in the latest version, which is used in the extraction function too. Also just to note, I can extract large files with the original ".dec" implementation, so I think it should be fixed in this latest version from Aldo as long as the cache size isn't too large.
I tested creating and extracting a pkg ~ 2GB in size with the old version and it works fine. You can try comparing the old script with the new one, it might help you pinpoint the issue.No it hasn't been fixed yet. If the package is too large, the script fails creating the dec file. It extracted fine a package of 400mb, but failed extracting one of 1gb. It fails at the end of the creation of the .dec file
I haven't had time to continue testing, due it takes a long time to extract these large packages.
I tested creating and extracting a pkg ~ 2GB in size with the old version and it works fine. You can try comparing the old script with the new one, it might help you pinpoint the issue.