PSP POPS - External Configs and Ad Hoc Params

Additionally, here is a PPF made by kozarovv for Worms: Armageddon (SLUS-00888) that I forgot to post a while ago. This fixes issue on PSP without needing a config.

Nice work @Webardo! Seems like you have been working hard on these. It is great to see that we are so close with the adding of the rest of these configs into pop-fe!
 

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I tested the Digimon World 3 patch on PS Vita, I don't know if you noticed, the crashes were all fixed, I tested it from everywhere on both servers (Asuka and Amaterasu). However, I don't know if this is a problem with the emulator, but there are some lags when the place is larger, for example the wind prairie, central park, the screen gives some slight shakes.
 
I tested the Digimon World 3 patch on PS Vita, I don't know if you noticed, the crashes were all fixed, I tested it from everywhere on both servers (Asuka and Amaterasu). However, I don't know if this is a problem with the emulator, but there are some lags when the place is larger, for example the wind prairie, central park, the screen gives some slight shakes.
This should be fixed with the newest backport from Vita's config table. The previous/current config that is included with pop-fe right now does have some slowdown associated with it, but this new one should have that issue resolved.
 
Yes, I believe so, but we will have to see. If not, maybe some special checkbox will be needed to apply a specific PSP or Vita patch.

Also, there will probably have to be a special case for the two US versions of this game (v1.0 and v1.1). This PPF only works correctly with v1.0, but title IDs for both versions are the same. So, pop-fe will have to differentiate between the two versions and apply the correct one when the other PPFs are available.

Hmmm. Ok. I guess I can add some stuff to differentiate them based on Id and also something like md5sum of the first few MB of the disk image.
I will add something so that the current PPF only applies to version1.0
 
Hello @Ronnie Sahlberg, these are all the configs backported so far. The file has configs for 69 games, which should replace the previous ones in the database (although there are many new ones too). From now on I'll upload them in smaller chunks. :tranquillity:

I have started adding them. We already had a config for Kururin Pa! from mrjaredbeta. I checked your version in but can you have a look ?
They are different.
Same for Fighting Force, Final Round and Mobile Armor
 
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Well @Ronnie Sahlberg, it's been some time, everything good? Please add this batch. Finally got all of the configs that don't use Vita only commands at all (with just a few exceptions). Sorry if this is too many, it's just that I finally got the time to do them all in the last three days.

There are some configs that use the Vita only settings (mostly SPU settings) which I didn't add, so I'll have to check later wether it's fine to port them back or not.

Also, can you delete the "Tombi 2" folder from pspconfigs? It has the same region codes as the "Tomba! 2 - The Evil Swine Return" folder, which has the updated configs now.

The real question is, will I be able to play Bishi Bashi Special Edition 3 without any slowdown?
Yes, you can eventually. We will have to make a config for it. When does the slowdown show itself?

EDIT: I had forgotten about another update to the Bugs Bunny Lost in Time config haha. The one uploaded here is a much cleaner fix found by The_Ho. All I did afterwards was setting the correct adress for the PAL release and using the same config for Digimon World 3 for the NTSC one.
 

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Custom configs for:

Assault: Retribution (performance fix)
B-Movie (freeze, graphics fix)
Iznogoud (opening FMV freeze fix)
Magic Castle (performance fix)
Power Spike Pro Volleyball (fixes long loading time)
Treasures of the Deep (incorrect dithering matrix)

@Ronnie Sahlberg I didn't include any title ID for Magic Castle. I am not sure the best way to handle that in terms of naming it.
 

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Well @Ronnie Sahlberg, it's been some time, everything good? Please add this batch. Finally got all of the configs that don't use Vita only commands at all (with just a few exceptions). Sorry if this is too many, it's just that I finally got the time to do them all in the last three days.

There are some configs that use the Vita only settings (mostly SPU settings) which I didn't add, so I'll have to check later wether it's fine to port them back or not.

Also, can you delete the "Tombi 2" folder from pspconfigs? It has the same region codes as the "Tomba! 2 - The Evil Swine Return" folder, which has the updated configs now.


Yes, you can eventually. We will have to make a config for it. When does the slowdown show itself?

EDIT: I had forgotten about another update to the Bugs Bunny Lost in Time config haha. The one uploaded here is a much cleaner fix found by The_Ho. All I did afterwards was setting the correct adress for the PAL release and using the same config for Digimon World 3 for the NTSC one.
Added
 
Custom configs for:

Assault: Retribution (performance fix)
B-Movie (freeze, graphics fix)
Iznogoud (opening FMV freeze fix)
Magic Castle (performance fix)
Power Spike Pro Volleyball (fixes long loading time)
Treasures of the Deep (incorrect dithering matrix)

@Ronnie Sahlberg I didn't include any title ID for Magic Castle. I am not sure the best way to handle that in terms of naming it.
Added.
 

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